boundry, needs fix

This commit is contained in:
codelyokop
2020-12-02 06:40:15 +00:00
parent 477e513ba5
commit 96b61e14b1
+94 -117
View File
@@ -18,7 +18,7 @@ descendaltitude = 15000 ; minimum initial altitude for arrivals
ceiling = 16000 ; maximum selectable altitude
above = 17000 ; maximum departure altitude when SID is enabled (must be above ceiling)
transitionaltitude = 7000 ; highest altitude displayed in feet instead of flight level
speedrestriction = 10, 220 ; radius in NM, and speed in knots
speedrestriction = 1, 220 ; radius in NM, and speed in knots
usa = false ; American-style callsign pronunciation and runway names
metric = false ; display altitudes in metres instead of feet
separation = 3 ; minimum allowed distance between aircraft in NM
@@ -30,25 +30,60 @@ beacons =
PAS, N46.16369, E5.99992, -224, Passeiry #vordme 116.60 113x
GLA, N46.40869, E6.24425, 0, Gland #ndb 375
SPR, N46.46869, E6.44806, 224, St-Prex #vordme 113.90 86x
CBY, N45.88189, E5.75731, 27, Chambery #vordme 115.40
CBY, NN45.88189, E5.75731, 27, Chambery #vordme 115.40
SIO, N46.21550, E7.28878, 0, Sion #vordme 112.15
LSE, N45.74553, E5.09058, 0, Lyon/Saint Exupery #vordme 114.75
LTP, N45.48897, E5.43906, 0, La Tour Du Pin #vordme 115.55
LSE, NN45.74553, E5.09058, 0, Lyon/Saint Exupery #vordme 114.75
LTP, NN45.48897, E5.43906, 0, La Tour Du Pin #vordme 115.55
FRI, N46.77758, E7.22350, 0, Fribourg #vordme 110.85
#SID ####################
ARBOS, N46.98742, E6.02639, 0, Arbos
ARGIS, N45.97100, E5.59908, 0, Argis
BALSI, N45.47739, E5.96078, 0, Balsi
BELUS, N45.67519, E5.59381, 0, Belus #also star
BEVEN, N45.68847, E5.97272, 0, Beven
DEPUL, N45.92500, E5.49444, 0, Depul
ARGIS, NN45.97100, E5.59908, 0, Argis
BALSI, NN45.47739, E5.96078, 0, Balsi
BELUS, NN45.67519, E5.59381, 0, Belus
BEVEN, NN45.68847, E5.97272, 0, Beven
DEPUL, NN45.92500, E5.49444, 0, Depul
DIPIR, N46.66919, E5.59308, 0, Dipir
DJL, N47.27078, E5.09733, 0, Dijon
GG602, N46.11633, E6.06717, 0
GG603, N46.26861, E6.05778, 0
GG604, N46.20186, E6.30875, 0
GG605, NN45.97589, E6.29164, 0
KELUK, N46.55556, E5.68556, 0, Keluk
KEMIT, N46.13706, E5.96161, 0, Kemit
KOVIM, N46.61461, E6.20633, 0, Kovim
LEGVO, N46.66792, E6.28556, 0, Legvo
LINNA, NN45.81714, E5.98003, 0, Linna
MEDAM, NN45.26444, E6.94003, 0, Medam
ODIKI, NN45.94228, E6.34360, 0, Odiki
VANAS, NN45.45717, E6.74689, 0, Vanas
#STAR
AKITO, N47.21334, E6.64875, 0, Akito
BELKA, N46.06114, E5.85058, 0, Belka
BOLGI, N46.66769, E5.93822, 0, Bolgi
GG502, N45.95383, E5.89906, 0, Golf Golf Five Zero Two
GG502, NN45.95383, E5.89906, 0
GG503, N46.09572, E5.69688, 0
GG507, N46.44086, E6.19989, 0
GG510, NN45.77300, E5.80294, 0
GG512, N46.39717, E6.54903, 0
GG514, N46.54019, E6.34692, 0
GG517, N46.93967, E5.43947, 0
GG518, N46.90714, E6.24897, 0
GG519, NN45.52736, E6.70203, 0
GG520, NN45.95636, E6.76828, 0
GG525, N46.29819, E6.40222, 0
INDIS, N46.02444, E5.79700, 0, Indis
KERAD, N46.23531, E5.89931, 0, Kerad
KINES, N46.33136, E6.75531, 0, Kines
PINOT, NN45.98544, E5.92597, 0, Pinot
PITOM, N46.09472, E6.10194, 0, Pitom
ROMOM, N46.68119, E6.97053, 0, Romom
SAUNI, N46.62369, E5.47769, 0, Sauni
#RNP
GG803, N46.14292, E5.96969, 0
GG808, N46.34472, E6.26594, 0
GG811, N46.37858, E6.31597, 0
GG852, N46.36467, E6.29542, 0
PETAL, N46.36803, E6.39936, 0, Petal
## name, position, <holdingheading>, <pronunciation>
# the first given beacon will be the default beacon for arrivals inbound the main airport
# when holdingheading is 0 or omitted, planes will hold there using the plane's current heading
@@ -56,10 +91,33 @@ beacons =
# when holdingheading is negative, planes will make left-hand turns instead of right-hand
boundary =
-25, -22
25, -22
25, 22
-25, 22
N46.50031, E5.58632
N46.50131, E5.89028
N46.57467, E6.10541
N46.76794, E6.44169
N46.67621, E6.75053
N46.65868, E6.75206
N46.54613, E6.89952
N46.46916, E6.80134
N46.43143, E6.80296
N46.42703, E6.82070
N46.39257, E6.80367
N46.32079, E6.80581
N46.25736, E6.85272
N46.07779, E6.47823
N45.87433, E6.27316
N45.93139, E6.18299
N45.84271, E6.10006
N45.62078, E6.08624
N45.68588, E5.49736
N45.71675, E5.48792
N45.92996, E5.66084
N45.97664, E5.59866
N46.04364, E5.56927
N46.11139, E5.58505
N46.17281, E5.65549
N46.24426, E5.79840
## positions
# pointlist of optional airspace boundary polygon; this will override the default (circular) airspace radius.
# last point is automatically connected to first point
@@ -93,24 +151,24 @@ line3 =
N46.20460, E6.13330
N46.12261, E5.90220
N46.01332, E5.81446
N45.84948, E5.79306
N45.73711, E5.74697
N45.67618, E5.67627
N45.70429, E5.57292
N45.82139, E5.43701
N45.84671, E5.34978
N45.81227, E5.28519
N45.79894, E5.19103
N45.81738, E5.05843
N45.80806, E4.95177
N45.77095, E4.87095
N45.71253, E4.82351
N45.63280, E4.80945
N45.58213, E4.81932
N45.56053, E4.85312
N45.51278, E4.84139
N45.43896, E4.78403
N45.28892, E4.78971
NN45.84948, E5.79306
NN45.73711, E5.74697
NN45.67618, E5.67627
NN45.70429, E5.57292
NN45.82139, E5.43701
NN45.84671, E5.34978
NN45.81227, E5.28519
NN45.79894, E5.19103
NN45.81738, E5.05843
NN45.80806, E4.95177
NN45.77095, E4.87095
NN45.71253, E4.82351
NN45.63280, E4.80945
NN45.58213, E4.81932
NN45.56053, E4.85312
NN45.51278, E4.84139
NN45.43896, E4.78403
NN45.28892, E4.78971
line4 =
N46.32658, E7.65290
@@ -125,7 +183,7 @@ name = Geneva Cointrin International Airport
code = LSGG
runways =
# idnt,rwy,location ,HDG ,legnth,displaced,elev ,g/s, loc
rwy1, 04, N46.2258, E6.09092, 45.5, 12795, 1082, 0, 1411, 3, 45.5,
rwy1, 04, N46.2258, E6.09092, N45.5, 12795, 1082, 0, 1411, 3, N45.5,
climbaltitude = 9000 ; maximum initial climb altitude in feet for departures
@@ -145,10 +203,7 @@ entrypoints =
airlines =
air, 3, e175, airliner, w
air, 2, a333, airliner
air, 1, dh8d/f200, airliner, e
ph-abc, 1, c271, 0, nwe
n-123ab,1, f200
## name, amount, planetype, pronunciation, <direction>
# name is the 3 letter airline code, or a private regristration (with a land code, dash(-), and then the format)
# amount determines the relative likelihood of appearance (e.g. 0=never, 1=occasionally, 10=frequently, etc)
@@ -159,7 +214,7 @@ airlines =
# but make sure there are actually entrypoints defined at those directions (approximately); w needs an entrypoint near 270
##############################################################
[area2]
[area1]
##############################################################
shape = polygon ; circle or polygon
altitude = 3500 ; minimum allowed altitude in feet
@@ -175,29 +230,8 @@ points =
## positions
# the last point will be automatically connected to the first point
##############################################################
[configurations]
##############################################################
config1 =
0, rwy1, landstart
7, rwy1, startland, 020, nosid
8, rwy2, startlandrev
## score, identifier, usage, <offsetheading>, <nosid>
# score is the score (skill) at which the runway will be activated
# identifier is a unique runway name specified earlier
# usage is a string (without spaces) that may contain these words: start, land, rev, int, track
# where rev means reversed use (opposite direction), int means intersection departure (takeoffs begin 30% down the rwy), track means backtrack after landing
# offsetheading means planes will fly a specific heading just after takeoff (especially useful for allowing parallel takeoffs with divergent climbout headings)
# nosid option means planes will depart on the given offsetheading, with SID mode disabled
# when rwy configurations are omited, two configs are automatically created, one for each rwy direction, with all runways active
config2 =
0, rwy1, landstartrev
7, rwy1, startlandrev, 200, nosid
8, rwy2, startland
##############################################################
[departure1]
##############################################################
@@ -261,60 +295,3 @@ route3 =
# for easier creation of routes, use left Ctrl key to display current mouse coordinates, and left click while holding down Ctrl places temporary visual markers
# Longpress the airport name button in the menu to display all routes at once
# [approach] routes are not used in the built-in airports as the game is focussed on vectors for simplicity
##############################################################
[planetypes]
##############################################################
types =
f200, 5, 140, 230, 2.9, 3.2, 1400, 1600, 115, 125, 1.1, 1.2, big jet
c271, 6, 90, 120, 2.9, 3.2, 1400, 1600, 90, 105, 1.1, 1.2, singleprop
## type, category, minspeed, maxspeed, minturnrate, maxturnrate, mindescendrate, maxdescendrate, minfinalapproachspeed, maxfinalapproachspeed, minaccelrate, maxaccelrate, <manufacturer>
# custom [planetypes] are only needed when using unknown custom types in the airlinelists above (game will show warning on startup), or to override default type properties
# category is the weight category: 1 to 6, meaning superheavy=1, upperheavy, lowerheavy, uppermedium, lowermedium, light=6
# turnrate is in degrees per second
# descendrate is in feet per minute
# accelrate is in knots per second
# manufacturer name is optional, and only used for private callsign pronunciation in usa mode
# example of default values for b737, 4, 160, 250, 2.6, 3.0, 1440, 1560, 131, 144, 1.2, 1.3
##############################################################
[scenario]
##############################################################
finish = 2 ; amount of planes to land to finish the scenario
events =
0, config, 1
0, score, 6
0, wind, 180, 10
0, cloud, -1, 25
0, cloud, -2, 24
0, cloud, -4, 24
0, dep, rwy1, north, f200
0, elapse, 20
0, arr, 230, vor, f200
0, elapse, 100
5, arr, 90, bco, f200
40, dep, rwy1, north, f200
70, dep, rwy1, south, a333
20, score, 8
90, dep, rwy1, north
0, wind, 200, 8
0, cloud, 19, -26.5
50, dep, rwy1, west, f200
1, text, Hello!
5, arr, 210, vor, a333, 15000, 6000, 300, 0, 0, 1, air
10, arr, 090, 0, 0, 0, 0, 0, 0, 0, 0, 0, sc
10, dep, rwy2, north
## elapsed time after previous event in seconds, eventtype, properties
# available eventtypes: arr, dep, score, elapse, wind, cloud, config, text
## arr: entrypoint, <beacon>, <planetype>, <altitude>, <targetaltitude>, <speed>, <delaytimer>, <fuel>, <emergency>, <callsign>, <destination> ; arrival (fuel counts up; lowfuel from 5000+, emergency=1 for medical, 2 for engine, destination is the two letter code of a secondary airport)
## dep: runwayidentifier, sid, <planetype>, <emergency>, <callsign> ; departure
## score: score ; set higher score/skill to open more runways, or lower to close runways
## elapse: seconds ; elapse simulation time between events (only use this to build traffic before the start, so at time 0)
## wind: heading, speed ; set wind (preferably in small steps when changing the wind)
## cloud: position ; add cloud with radius of 1 NM (preferably just outside the airspace boundary, to avoid incidents, unless time is 0)
## config: entry ; change to different runway config, as specified in the rwy configurations section
## text: message ; display yellow text at the top of screen
# the [scenario] can be enabled in the traffic menu