Compare commits

...

92 Commits

Author SHA1 Message Date
6ddac9a56f Try to fix weird changing of climate modes 2025-10-30 18:13:46 -04:00
00bea40b6b Update .HA_VERSION 2025-10-30 18:13:22 -04:00
f94bce3381 Update .HA_VERSION 2025-10-18 00:21:58 -04:00
2de7d82e20 Sensors to indicate health of media server items 2025-10-03 19:29:28 -04:00
83c3c10a5a Add structured output to AI med notification prompts 2025-10-03 19:29:07 -04:00
f7ac1b915b Update .HA_VERSION 2025-10-03 19:28:27 -04:00
1d3398752e Fix deprecated Google AI calls 2025-10-03 02:59:00 -04:00
837ed779c9 Add reminder booleans for other med trackers 2025-10-02 19:10:00 -04:00
bc3a58875d Fix typo in lighting_fx 2025-10-02 18:24:17 -04:00
3c018a922b Remove old gas sensors from configs 2025-10-02 18:24:05 -04:00
10188d553a Update .HA_VERSION and .gitignore 2025-10-02 18:20:39 -04:00
341200deb0 Disable K night meds as currently unneeded 2025-09-23 18:34:58 -04:00
b930cb28b5 Update .HA_VERSION 2025-09-23 18:34:24 -04:00
c31158448c Update .gitignore 2025-09-16 02:10:39 -04:00
9e9c1fcf11 Update .HA_VERSION 2025-09-16 02:09:23 -04:00
02e3252e62 Update .HA_VERSION 2025-09-11 04:36:21 -04:00
32907081c6 Add input numbers for AC auto mode switching 2025-09-02 02:40:36 -04:00
67931ccfcd Update school lunch menu 2025-09-02 02:40:09 -04:00
c5d1b14ac9 Add reminder count to AI prompt for med reminders 2025-09-02 02:39:34 -04:00
3ed56ff745 Fix some nighttime lighting weirdness on the second floor 2025-08-26 02:07:05 -04:00
eb9cc4c42d Update sensor light blueprint 2025-08-26 02:06:27 -04:00
df020c92c1 Update .HA_VERSION 2025-08-26 02:01:46 -04:00
b97838a13f Fix formatting in custom weather package templates 2025-08-16 18:20:28 -04:00
9678ccd2a3 Attempting to figure out the cause of #251 2025-08-16 18:20:07 -04:00
13ef9c58f8 Fix indentation on clothing forecast template 2025-08-16 18:18:05 -04:00
1ea19c317c Update .HA_VERSION 2025-08-16 17:25:37 -04:00
a89963f9f0 Update .HA_VERSION 2025-08-11 19:14:44 -04:00
993a65529b Update .HA_VERSION 2025-07-30 21:30:36 -04:00
a11bb624db Remove obsolete template sensors for min/avg/max pings 2025-07-30 03:21:10 -04:00
131ffcd05f Stop new ping sensors from flooding the database 2025-07-30 03:20:51 -04:00
4ac9247852 Add specific SPC risk sensors for dashboard purposes 2025-07-27 06:32:27 -04:00
52d651fcaa Fix not being a tornado possible sensor like there was supposed to be 2025-07-27 06:32:04 -04:00
96244550de Update .HA_VERSION 2025-07-27 06:31:31 -04:00
5f2b840899 Add styling to icons in state color button module 2025-07-17 22:37:16 -04:00
f08d1452f2 Update .HA_VERSION 2025-07-16 22:29:01 -04:00
034419f954 Turn off wife's night meds when she gets to work #243 2025-07-13 21:43:36 -04:00
f5953d23e6 Remove Main Button State Red as no longer used 2025-07-13 21:42:01 -04:00
473526390e Updated readme 2025-07-09 17:01:02 -04:00
a5a9d081d2 Early stages of a rotating icon module 2025-07-08 06:52:34 -04:00
0f25ce6f6a State Color Button module 2025-07-08 03:56:47 -04:00
eced9a763e Update .gitignore 2025-07-07 22:25:16 -04:00
5331c0d08a Popup timer bubble card module 2025-07-07 21:57:54 -04:00
c9e4a11604 Fix VSCode throwing a fit about no backticks 2025-07-07 21:32:42 -04:00
d55ad66264 Restructure bubble card modules folder 2025-07-07 20:57:47 -04:00
d56d899588 More bubble card modules 2025-07-07 18:23:26 -04:00
6afb3b7cb7 Main button state red now applies styles directly to DOM elements 2025-07-07 17:31:56 -04:00
e2ea214832 New modules I wrote for bubble cards 2025-07-07 05:06:06 -04:00
b1543676d5 Experimenting with trend sensor for local average gas price trends 2025-07-07 05:05:49 -04:00
bc45d6b7fd Update .HA_VERSION 2025-07-07 05:05:11 -04:00
1a706153a8 Fix handling of MLB rain delays, close #252 2025-06-26 17:27:26 -04:00
95b2c8cfc5 Update .HA_VERSION 2025-06-26 17:27:02 -04:00
61b04c05c6 Update time macros 2025-06-15 18:13:55 -04:00
41141e94df Add entity to denote ongoing server maintenance 2025-06-15 17:44:07 -04:00
cc9ec0b211 Update .HA_VERSION 2025-06-15 17:43:46 -04:00
adf881a106 Adjust scheduling to help K's room when it's hot upstairs 2025-06-13 20:09:52 -04:00
6ee298a3d2 Update .HA_VERSION 2025-06-13 20:09:35 -04:00
aa6358ce19 Merge branch 'sunset-rework' into dev 2025-05-29 17:32:50 -04:00
abe62888b2 Add outdoor lux threshold and triggered boolean for sunset lights
home_automation/HA-NerdFlows#32
2025-05-27 21:26:24 -04:00
0cabab0462 Adjustments to Recliner Mode 2025-05-26 00:01:21 -04:00
034cf2f972 Adaptive lighting should reset after tornado warnings #229 2025-05-25 19:22:25 -04:00
1d246e8018 Use locally calculated SLP in template weather provider 2025-05-24 20:17:12 -04:00
5cffb7208f Add rain intensity awareness to weather briefings
#247
2025-05-23 20:57:04 -04:00
a7b1a53754 Fix storm warning code I apparently wrote in my sleep... 2025-05-23 20:56:40 -04:00
de5efd39b4 Update .HA_VERSION 2025-05-23 20:56:02 -04:00
0129a56866 Comment out total rain sensors template 2025-05-23 04:35:35 -04:00
b305f7c880 Rewrite rain detection sensor 2025-05-23 04:34:26 -04:00
6ee4bacf55 Notifications for school status changes (delay/cancel)
#245
2025-05-23 03:57:44 -04:00
4710700f7e Fix adaptive lighting reset in basement studio goodnight script 2025-05-22 19:06:41 -04:00
895e99657b The new way of doing weather forecasts in Home Assistant is fucking trash 2025-05-21 22:15:52 -04:00
0dc7d0f8e4 Fix Weather.com attributes in template weather stations 2025-05-21 20:45:59 -04:00
d38cf59812 Make sure the correct teams are inhibited for MLB if playing each other 2025-05-21 20:41:35 -04:00
a489ecdf14 Update .HA_VERSION 2025-05-20 18:35:56 -04:00
8698a46d4f Exclude Tempest data from long-term stats, found another solution 2025-05-16 19:59:57 -04:00
7d5aa32834 Use Tempest rainfall sensor to trigger window warning 2025-05-15 18:19:03 -04:00
37458be1b8 Unfuck my recorder config... 2025-05-15 17:48:09 -04:00
72421b8716 Switch from Weather.com to Weatherflow for weather sensors 2025-05-15 06:26:41 -04:00
8be8f4bb58 Narrow down to just using the Tempest lighting strikes over past hour 2025-05-15 05:38:24 -04:00
6e619fa647 Input number for front porch lux threshold 2025-05-15 04:08:04 -04:00
9dca18048c Incorporate Weatherflow forecasts into main weather templates 2025-05-15 02:30:03 -04:00
52bfb8bd49 Handle lightning monitoring as more of a group effort 2025-05-15 01:14:19 -04:00
43feaa9b06 Lightning warning now uses local Tempest sensor by default 2025-05-15 00:05:10 -04:00
0847e7fd10 Add dewpoint and apparent temperature templates to INWS weather template 2025-05-15 00:04:49 -04:00
425b1fb0cf Add local Tempest Weather data to INWS weather template 2025-05-15 00:04:23 -04:00
f589cc0e6c Remove automations and blueprint for Chromecasting to TVs 2025-05-15 00:03:16 -04:00
49a4f4650b Update sensor light blueprint 2025-05-15 00:02:51 -04:00
3a2fc504f3 Update Twanne's lighting blueprints 2025-05-15 00:02:28 -04:00
f1180cc34b Track Weatherflow Tempest data in databases 2025-05-14 20:08:52 -04:00
b936838376 Updated readme 2025-05-14 01:28:00 -04:00
2d755be935 Shower Mode Auto Off automation 2025-05-13 23:57:42 -04:00
ed0431ae56 Update .HA_VERSION 2025-05-13 23:57:17 -04:00
a1b68f80b6 Changes for new version of Bubble Cards 2025-05-08 21:35:45 -04:00
adc4bc9b42 Update .HA_VERSION 2025-05-08 21:35:08 -04:00
49 changed files with 7999 additions and 3417 deletions

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@@ -1 +1 @@
2025.4.4
2025.10.3

3
.gitignore vendored
View File

@@ -20,6 +20,8 @@
/glances/
/downloads/
/lightwand/
/bubble/Scratchpad/
/custom_icons
# ignore any of these files no matter where they are using double *
**.DS_Store
@@ -66,6 +68,7 @@
**jsconfig*
.markdownlint.json
**test.jinja
**.ha_run.lock
# exceptions
!/www/bubble/

View File

@@ -69,15 +69,6 @@
seconds: 0
milliseconds: 0
mode: single
- id: '1640916845901'
alias: Cast to Chromecast
description: ''
use_blueprint:
path: kind3r/cast-and-re-cast-a-lovelace-view-to-a-google-hub.yaml
input:
dashboard: lovelace
player: media_player.living_room_tv
view: chromecast
- id: '1640989510134'
alias: New Years
description: Flash lights for New Years
@@ -281,15 +272,6 @@
- service: icloud3.restart
data: {}
mode: single
- id: '1645738561470'
alias: Cast to Basement TV
description: ''
use_blueprint:
path: kind3r/cast-and-re-cast-a-lovelace-view-to-a-google-hub.yaml
input:
dashboard: lovelace
player: media_player.basement_tv_chromecast
view: chromecast
- id: '1651785688186'
alias: Watchman Audit on Startup
description: Runs the Watchman Audit script after Home Assistant has successfully
@@ -1887,54 +1869,70 @@
to: 'on'
id: recliner-on
trigger: state
alias: Recliner Mode On
- entity_id: input_boolean.recliner_mode
from: 'on'
to: 'off'
id: recliner-off
trigger: state
alias: Recliner Mode Off
conditions: []
actions:
- choose:
- alias: Routing
choose:
- conditions:
- condition: trigger
id: recliner-on
alias: Recliner Mode On
sequence:
- target:
entity_id: input_select.basement_studio_scenes
data:
option: Stairwell
action: input_select.select_option
alias: Set scene to Stairwell
- target:
entity_id:
- input_boolean.white_noise_basement
- input_boolean.studio_quiet
data: {}
action: input_boolean.turn_on
- if:
alias: Turn on white noise and Studio Quiet
- alias: Turn off TV
if:
- condition: template
value_template: "{% if is_state('media_player.basement_tv','playing') %}\n
\ false\n{% elif is_state('media_player.basement_tv','paused') or is_state('media_player.basement_tv','idle')
%}\n {{ state_attr('media_player.basement_tv','app_name') in ['TV','Android
TV Launcher'] }}\n{% else %}\n false\n{% endif %}\n"
alias: If nothing is playing
then:
- target:
entity_id: media_player.basement_tv
data: {}
action: media_player.turn_off
- if:
- condition: not
alias: Turn off TV
enabled: false
- alias: Turn off computer monitors
if:
- alias: If I'm not watching something
condition: not
conditions:
- condition: state
entity_id: media_player.tony_asus
state: playing
alias: PC playing video or music
then:
- target:
entity_id: script.tony_desktop_displays_off
data: {}
action: script.turn_on
alias: Turn off computer monitors
enabled: false
- conditions:
- condition: trigger
id: recliner-off
alias: Recliner Mode Off
sequence:
- data: {}
target:
@@ -2064,10 +2062,12 @@
- script.tony_desktop_displays_on
data: {}
action: script.turn_on
enabled: false
- target:
entity_id: media_player.basement_tv
data: {}
action: media_player.turn_on
enabled: false
mode: restart
- id: '1696286540644'
alias: Basement Lights Adaptive Resync
@@ -3015,18 +3015,21 @@
- id: '1696556688808'
alias: Rain Window Warning
description: Warn when it starts raining and a window is open
trigger:
- platform: state
entity_id: binary_sensor.raining
from: 'off'
to: 'on'
alias: Rain starts
condition:
triggers:
- alias: Rain starts
entity_id:
- sensor.home_tempest_precipitation_type
from: none
not_to:
- unavailable
- unknown
trigger: state
conditions:
- condition: state
entity_id: binary_sensor.windows
state: 'on'
alias: Windows are open
action:
actions:
- variables:
porch: "{% set windows = states('sensor.windows_open') | int %} {% set front
= states('sensor.front_windows_open') | int %} {% if windows == front %}\n
@@ -3037,36 +3040,36 @@
house. Please close them!\n{% endif %}\n"
alias: Define variables
- parallel:
- service: script.text_notify
data:
- data:
type: alert
who: all
title: WINDOWS ARE OPEN!
message: '{{ message }}'
tag: rain-window-warning
alias: Send text notification
- service: script.speech_engine
data:
action: script.text_notify
- data:
who: everywhere
type: weather
message: '{{ message }}'
alias: TTS notification
- service: script.living_room_lights_alert
data:
action: script.speech_engine
- data:
type: blue
duration: 10
alias: Light alert in living room
action: script.living_room_lights_alert
- if:
- condition: state
entity_id: binary_sensor.basement_occupied
state: 'on'
alias: Basement is occupied
then:
- service: script.basement_lights_alert
data:
- data:
type: blue
duration: 10
alias: Light alert in basement
action: script.basement_lights_alert
alias: Light alert in basement, if occupied
alias: Send the various alerts
- wait_template: '{{ is_state(''binary_sensor.windows'',''off'') or is_state(''binary_sensor.raining'',''off'')
@@ -3081,46 +3084,46 @@
}}'
alias: Windows closed and still raining
sequence:
- service: script.text_notify
data:
- data:
type: alert
who: all
message: clear_notification
tag: rain-window-warning
alias: Clear text notification
- service: script.speech_engine
data:
action: script.text_notify
- data:
who: common
type: weather
message: Windows are now closed. Thank you, and enjoy your dry house.
alias: TTS notification
action: script.speech_engine
- conditions:
- condition: template
value_template: '{{ is_state(''binary_sensor.raining'',''off'') }}'
alias: Stopped raining
sequence:
- service: script.text_notify
data:
- data:
type: alert
who: all
message: clear_notification
tag: rain-window-warning
alias: Clear text notification
- service: script.speech_engine
data:
action: script.text_notify
- data:
who: common
type: weather
message: Nevermind, it has stopped raining. Feel free to do whatever you'd
like with the windows.
alias: TTS notification
action: script.speech_engine
default:
- service: script.speech_engine
data:
- data:
who: common
type: weather
message: Well, I guess no one cares if the house floods. Suit yourself, but
do not say I didn't warn you.
alias: TTS notification
action: script.speech_engine
alias: After wait completed
mode: single
- id: '1696884613752'
@@ -4643,39 +4646,41 @@
- id: '1710611198911'
alias: Kallen Meds Handler
description: Handles the scheduling of medication reminders for Kallen
trigger:
- platform: time_pattern
minutes: /30
triggers:
- minutes: /30
id: trigger30
alias: Every 30 minutes
- platform: time
at: input_datetime.kallen_morning_meds_notify
trigger: time_pattern
- at: input_datetime.kallen_morning_meds_notify
id: morning-notify
alias: Morning Notify
- platform: time
at: input_datetime.kallen_night_meds_notify
trigger: time
- at: input_datetime.kallen_night_meds_notify
id: night-notify
alias: Night Notify
- platform: state
entity_id:
trigger: time
enabled: false
- entity_id:
- input_boolean.kallen_morning_meds_taken
to: 'on'
id: boolean-morning
alias: Morning Taken
from: 'off'
- platform: state
entity_id:
trigger: state
- entity_id:
- input_boolean.kallen_night_meds_taken
id: boolean-night
alias: Night Taken
from: 'off'
to: 'on'
condition:
trigger: state
enabled: false
conditions:
- condition: state
entity_id: input_boolean.kallen_overnight
state: 'off'
alias: Kallen is not staying the night elsewhere
action:
actions:
- alias: Routing
choose:
- conditions:
@@ -4690,10 +4695,10 @@
state: 'on'
alias: Morning meds reminder needed
then:
- service: script.kallen_morning_meds
metadata: {}
- metadata: {}
data: {}
alias: Run morning meds notification script
action: script.kallen_morning_meds
- alias: Check night reminder switch
if:
- condition: state
@@ -4701,10 +4706,10 @@
state: 'on'
alias: Night meds reminder needed
then:
- service: script.kallen_night_meds
metadata: {}
- metadata: {}
data: {}
alias: Run night meds notification script
action: script.kallen_night_meds
alias: Every 30 minutes
- conditions:
- condition: and
@@ -4716,16 +4721,16 @@
state: 'off'
alias: Morning Notify
sequence:
- service: input_boolean.turn_on
metadata: {}
- metadata: {}
data: {}
target:
entity_id: input_boolean.kallen_morning_meds_reminder
alias: Activate morning reminders
- service: script.kallen_morning_meds
metadata: {}
action: input_boolean.turn_on
- metadata: {}
data: {}
alias: Run morning meds notification script
action: script.kallen_morning_meds
- conditions:
- condition: and
conditions:
@@ -4738,22 +4743,21 @@
alias: Night Notify
sequence:
- alias: Activate night reminders
service: input_boolean.turn_on
metadata: {}
data: {}
target:
entity_id: input_boolean.kallen_night_meds_reminder
- service: script.kallen_night_meds
metadata: {}
action: input_boolean.turn_on
- metadata: {}
data: {}
alias: Run night meds notification script
action: script.kallen_night_meds
- conditions:
- condition: trigger
id: boolean-morning
alias: Morning Taken
sequence:
- service: input_datetime.set_datetime
target:
- target:
entity_id: input_datetime.kallen_morning_meds_taken
data:
datetime: '{% from ''time.jinja'' import set_datetime %} {{ set_datetime(0)
@@ -4761,27 +4765,27 @@
'
alias: Set time morning meds were taken
- service: input_boolean.turn_off
metadata: {}
action: input_datetime.set_datetime
- metadata: {}
data: {}
target:
entity_id: input_boolean.kallen_morning_meds_reminder
alias: Deactivate morning reminders
- service: script.text_notify
metadata: {}
action: input_boolean.turn_off
- metadata: {}
data:
type: alert
who: kallen
message: clear_notification
tag: kallen-left-meds
alias: Clear kallen-left-meds notification tag
action: script.text_notify
- conditions:
- condition: trigger
id: boolean-night
alias: Night Taken
sequence:
- service: input_datetime.set_datetime
target:
- target:
entity_id: input_datetime.kallen_night_meds_taken
data:
datetime: '{% from ''time.jinja'' import set_datetime %} {{ set_datetime(0)
@@ -4789,20 +4793,21 @@
'
alias: Set time night meds were taken
action: input_datetime.set_datetime
- alias: Deactivate night reminders
service: input_boolean.turn_off
metadata: {}
data: {}
target:
entity_id: input_boolean.kallen_night_meds_reminder
- service: script.text_notify
metadata: {}
action: input_boolean.turn_off
- metadata: {}
data:
type: alert
who: kallen
message: clear_notification
tag: kallen-left-meds
alias: Clear kallen-left-meds notification tag
action: script.text_notify
mode: parallel
max: 12
- id: '1711657679853'
@@ -5584,53 +5589,59 @@
- id: '1722386174249'
alias: Tina Meds Cleanup
description: Handles the setting/clearing of medication configs for Tina
trigger:
- platform: state
entity_id:
triggers:
- entity_id:
- input_boolean.tina_morning_meds_reminder
from: 'on'
to: 'off'
id: morning-reminders-off
alias: Morning reminders off
trigger: state
- alias: Night reminders off
platform: state
entity_id:
- input_boolean.tina_night_meds_reminder
from: 'on'
to: 'off'
id: night-reminders-off
- platform: event
event_type: ios.notification_action_fired
trigger: state
- event_type: ios.notification_action_fired
event_data:
actionName: TINA_MORNING_MEDS_TAKEN
id: morning-taken
alias: Morning taken
trigger: event
- alias: Night taken
platform: event
event_type: ios.notification_action_fired
event_data:
actionName: TINA_NIGHT_MEDS_TAKEN
id: night-taken
trigger: event
- alias: Morning skipped
platform: event
event_type: ios.notification_action_fired
event_data:
actionName: TINA_MORNING_MEDS_SKIPPED
id: morning-skipped
trigger: event
- alias: Night skipped
platform: event
event_type: ios.notification_action_fired
event_data:
actionName: TINA_NIGHT_MEDS_SKIPPED
id: night-skipped
- platform: state
entity_id:
trigger: event
- entity_id:
- person.christina_stork
from: home
id: left
alias: Left
condition: []
action:
trigger: state
- trigger: state
entity_id:
- person.christina_stork
to: Bob Evans
id: at-work
alias: At Work
conditions: []
actions:
- alias: Routing
choose:
- conditions:
@@ -5639,19 +5650,19 @@
- morning-reminders-off
alias: Morning Reminders Off
sequence:
- service: counter.reset
metadata: {}
- metadata: {}
data: {}
target:
entity_id: counter.tina_morning_meds_reminder_count
alias: Reset morning reminder count
- service: script.text_notify
data:
action: counter.reset
- data:
type: alert
who: tina
message: clear_notification
tag: tina-morning-meds
alias: Clear morning notification
action: script.text_notify
- conditions:
- condition: trigger
id:
@@ -5659,66 +5670,66 @@
alias: Night reminders off
sequence:
- alias: Reset night reminder count
service: counter.reset
metadata: {}
data: {}
target:
entity_id: counter.tina_night_meds_reminder_count
- service: script.text_notify
data:
action: counter.reset
- data:
type: alert
who: tina
message: clear_notification
tag: tina-night-meds
alias: Clear night notification
action: script.text_notify
- conditions:
- condition: trigger
id:
- morning-taken
alias: Morning taken
sequence:
- service: input_boolean.turn_on
metadata: {}
- metadata: {}
data: {}
target:
entity_id: input_boolean.tina_morning_meds_taken
alias: Turn on morning meds taken
action: input_boolean.turn_on
- conditions:
- condition: trigger
id:
- night-taken
alias: Night taken
sequence:
- service: input_boolean.turn_on
metadata: {}
- metadata: {}
data: {}
target:
entity_id: input_boolean.tina_night_meds_taken
alias: Turn on night meds taken
action: input_boolean.turn_on
- conditions:
- condition: trigger
id:
- morning-skipped
alias: Morning skipped
sequence:
- service: input_boolean.turn_off
metadata: {}
- metadata: {}
data: {}
target:
entity_id: input_boolean.tina_morning_meds_reminder
alias: Deactivate morning reminders
action: input_boolean.turn_off
- conditions:
- condition: trigger
id:
- night-skipped
alias: Night skipped
sequence:
- service: input_boolean.turn_off
metadata: {}
- metadata: {}
data: {}
target:
entity_id: input_boolean.tina_night_meds_reminder
alias: Deactivate night reminders
action: input_boolean.turn_off
- conditions:
- condition: trigger
id:
@@ -5740,7 +5751,6 @@
alias: Night meds reminder active
then:
- alias: Send critical TTS notification
service: script.text_notify
metadata: {}
data:
type: critical
@@ -5748,6 +5758,19 @@
title: HEY DUMBASS
message: YOU FORGOT TO TAKE YOUR MEDS!!!!!
tag: tina-left-meds
action: script.text_notify
- conditions:
- condition: trigger
id:
- at-work
alias: At Work
sequence:
- action: input_boolean.turn_off
metadata: {}
data: {}
target:
entity_id: input_boolean.tina_night_meds_taken
alias: Turn off Night Meds Taken
mode: queued
max: 10
- id: '1722387020007'
@@ -6173,3 +6196,116 @@
- input_boolean.tina_night_meds_taken
alias: Reset Tina meds taken switches
mode: restart
- id: '1747130058536'
alias: Shower Mode Auto Off
description: Kallen keeps leaving shower mode on, so I'm fixing that
triggers:
- trigger: state
entity_id:
- input_boolean.shower_mode
from: 'off'
to: 'on'
id: shower-on
alias: Shower Mode On
- trigger: event
event_type: timer.finished
event_data:
entity_id: timer.shower_mode_auto_off
id: timer-finished
alias: Timer Finished
conditions: []
actions:
- choose:
- conditions:
- condition: trigger
id:
- shower-on
alias: Shower On
sequence:
- alias: Start timer
action: timer.start
metadata: {}
data: {}
target:
entity_id: timer.shower_mode_auto_off
- conditions:
- condition: trigger
id:
- timer-finished
alias: Timer Finished
sequence:
- alias: Turn off shower mode
action: input_boolean.turn_off
metadata: {}
data: {}
target:
entity_id: input_boolean.shower_mode
alias: Routing
mode: restart
- id: '1747986913670'
alias: School Status Notifications
description: Sends alert notifications to all phones when school is placed under
a two hour delay or cancelled for the day
triggers:
- trigger: state
entity_id:
- input_boolean.two_hour_delay
from: 'off'
to: 'on'
id: delay
alias: Two Hour Delay
- trigger: state
entity_id:
- input_boolean.school_cancelled
from: 'off'
to: 'on'
id: cancel
alias: Cancelled
conditions: []
actions:
- choose:
- conditions:
- condition: trigger
id:
- delay
alias: Two Hour Delay
sequence:
- alias: Send Notification
action: script.text_notify
metadata: {}
data:
type: alert
title: School Alert
message: Defiance City Schools is under a two hour delay!
tag: two-hour-delay
who: all
- conditions:
- condition: trigger
id:
- cancel
alias: Cancelled
sequence:
- action: script.text_notify
metadata: {}
data:
type: alert
who: all
message: clear_notification
tag: two-hour-delay
alias: Clear previous delay notification
- delay:
hours: 0
minutes: 0
seconds: 2
milliseconds: 0
- alias: Send Notification
action: script.text_notify
metadata: {}
data:
type: alert
title: School Alert
message: Defiance City Schools has closed for today!
tag: school-cancelled
who: all
alias: Routing
mode: restart

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
blueprint:
name: Smart Lux Dimmer
author: AntonH
description: 'Version 4.1
description: 'Version 4.3
Switch or dim lights based on the value of a light sensor.
@@ -24,10 +24,11 @@ blueprint:
value?
selector:
entity:
domain:
- sensor
device_class:
- illuminance
filter:
- domain:
- sensor
device_class:
- illuminance
multiple: false
target_light:
name: Target lights
@@ -81,8 +82,8 @@ blueprint:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
mode: slider
light_value_2:
name: Brightness at minimum light level
description: Brightness of the light at minimum ambient light.
@@ -92,8 +93,8 @@ blueprint:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
mode: slider
transition_time:
name: Transition time
description: 'The time it takes for the light to transition from the set value
@@ -124,9 +125,9 @@ blueprint:
value: include_color
- label: Set temperature
value: include_temp
multiple: false
sort: false
custom_value: false
sort: false
multiple: false
light_color:
name: Light color
description: Color of the light when between minimum and maximum ambient light
@@ -161,8 +162,8 @@ blueprint:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
mode: slider
light_brightness_under_min:
name: Brightness when ambient light value under min.
description: Brightness of the light when the ambient light is lower than the
@@ -173,8 +174,8 @@ blueprint:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
mode: slider
include_color_or_temp_over_under:
name: Include color or temperature values when outside range
description: 'Set a color or temperature value for the light when over maximum
@@ -193,9 +194,9 @@ blueprint:
value: include_color_outside_range
- label: Set temperature when outside range
value: include_temp_outside_range
multiple: false
sort: false
custom_value: false
sort: false
multiple: false
light_color_over_max:
name: Color when ambient light value over max.
description: Color of the light when the ambient light is higher than the set
@@ -236,18 +237,25 @@ variables:
include_brightness_over_under: !input include_brightness_over_under
include_color_or_temp_over_under: !input include_color_or_temp_over_under
light_sensor: !input light_sensor_entity
maxB: !input max_brightness_value
minB: !input min_brightness_value
light1: !input light_value_1
light2: !input light_value_2
max_brightness_value: !input max_brightness_value
min_brightness_value: !input min_brightness_value
maxB: '{{ max_brightness_value * 2.55 }}'
minB: '{{ min_brightness_value * 2.55 }}'
light_value_1: !input light_value_1
light_value_2: !input light_value_2
light1: '{{ light_value_1 * 2.55 }}'
light2: '{{ light_value_2 * 2.55 }}'
slope: '{{ ( light1 - light2 ) / ( maxB - minB ) }}'
constant: '{{ light1 - ( slope * maxB ) }}'
trigger:
platform: state
light_brightness_over_max: !input light_brightness_over_max
light_brightness_under_min: !input light_brightness_under_min
brightness_over_max_pct: '{{ light_brightness_over_max * 2.55 }}'
brightness_under_min_pct: '{{ light_brightness_under_min * 2.55 }}'
triggers:
trigger: state
entity_id: !input light_sensor_entity
condition:
- condition: !input run_conditions
action:
conditions: !input run_conditions
actions:
- choose:
- conditions:
- condition: template
@@ -258,20 +266,20 @@ action:
- condition: template
value_template: '{{ include_color_or_temp == "include_no_color_temp" }}'
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
target: !input target_light
- conditions:
- condition: template
value_template: '{{ include_color_or_temp == "include_color" }}'
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
rgb_color: !input light_color
target: !input target_light
@@ -279,10 +287,10 @@ action:
- condition: template
value_template: '{{ include_color_or_temp == "include_temp" }}'
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
color_temp: !input light_temp
target: !input target_light
@@ -302,20 +310,20 @@ action:
entity_id: !input light_sensor_entity
above: !input max_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_over_max
brightness: '{{ brightness_over_max_pct }}'
target: !input target_light
- conditions:
- condition: numeric_state
entity_id: !input light_sensor_entity
below: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_under_min
brightness: '{{ brightness_under_min_pct }}'
target: !input target_light
- conditions:
- condition: numeric_state
@@ -323,10 +331,10 @@ action:
below: !input max_brightness_value
above: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
target: !input target_light
- conditions:
@@ -340,10 +348,10 @@ action:
entity_id: !input light_sensor_entity
above: !input max_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_over_max
brightness: '{{ brightness_over_max_pct }}'
rgb_color: !input light_color_over_max
target: !input target_light
- conditions:
@@ -351,10 +359,10 @@ action:
entity_id: !input light_sensor_entity
below: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_under_min
brightness: '{{ brightness_under_min_pct }}'
rgb_color: !input light_color_under_min
target: !input target_light
- conditions:
@@ -363,10 +371,10 @@ action:
below: !input max_brightness_value
above: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
rgb_color: !input light_color
target: !input target_light
@@ -381,10 +389,10 @@ action:
entity_id: !input light_sensor_entity
above: !input max_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_over_max
brightness: '{{ brightness_over_max_pct }}'
color_temp: !input light_temp_over_max
target: !input target_light
- conditions:
@@ -392,10 +400,10 @@ action:
entity_id: !input light_sensor_entity
below: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: !input light_brightness_under_min
brightness: '{{ brightness_under_min_pct }}'
color_temp: !input light_temp_under_min
target: !input target_light
- conditions:
@@ -404,10 +412,10 @@ action:
below: !input max_brightness_value
above: !input min_brightness_value
sequence:
- service: light.turn_on
- action: light.turn_on
data:
transition: !input transition_time
brightness_pct: '{{ (( slope * states(light_sensor)|int ) + constant)|round
brightness: '{{ (( slope * states(light_sensor)|int ) + constant)|round
}}'
color_temp: !input light_temp
target: !input target_light

View File

@@ -31,12 +31,15 @@ blueprint:
text: {}
light_sensor_entity:
name: Light Sensor
description: Which light sensor do you want to use to measure the ambient light
value?
selector:
entity:
domain:
- sensor
device_class:
- illuminance
filter:
- domain:
- sensor
device_class:
- illuminance
multiple: false
max_brightness_value:
name: Maximum ambient light value
@@ -94,15 +97,17 @@ variables:
light_sensor: !input light_sensor_entity
maxB: !input max_brightness_value
minB: !input min_brightness_value
light1: !input light_value_1
light2: !input light_value_2
light_value_1: !input light_value_1
light_value_2: !input light_value_2
light1: '{{ light_value_1 * 2.55 }}'
light2: '{{ light_value_2 * 2.55 }}'
slope: '{{ ( light1 - light2 ) / ( maxB - minB ) }}'
constant: '{{ light1 - ( slope * maxB ) }}'
days: !input schedule_days
trigger:
platform: state
triggers:
trigger: state
entity_id: !input light_sensor_entity
condition:
conditions:
- condition: numeric_state
entity_id: !input light_sensor_entity
above: !input min_brightness_value
@@ -111,9 +116,9 @@ condition:
before: !input schedule_stop
- condition: template
value_template: '{{ now().strftime(''%a'') | lower in days }}'
action:
- service: light.turn_on
actions:
- action: light.turn_on
data:
brightness_pct: "{% if states(light_sensor)|int > maxB %}\n 0\n{% else %}\n {{
(( slope * states(light_sensor)|int ) + constant)|round }}\n{% endif %}\n"
brightness: "{% if states(light_sensor)|int > maxB %}\n 0\n{% else %}\n {{ ((
slope * states(light_sensor)|int ) + constant)|round }}\n{% endif %}\n"
target: !input target_light

View File

@@ -1,7 +1,7 @@
blueprint:
name: The Everything Light
author: AntonH
description: "**Version 2.5**\nThe Everything Light: select any trigger and turn
description: "**Version 2.10**\nThe Everything Light: select any trigger and turn
on your light in multiple ways:\n - just turn the light on in it's default state\n
\ - turn it on with a set brightness, color and/or temperature value\n - turn
it on dynamically with a brightness value that changes according to an ambient
@@ -55,13 +55,13 @@ blueprint:
Toggle the light.
- **FIXED MODE: **
- **FIXED MODE:**
The light will turn on at a set brightness percentage, optionally color or
temperature can be set.
- **DYNAMIC MODE**
- **DYNAMIC MODE:**
The light will be assigned a brightness value based on the value of a ambient
light sensor, optionally color or temperature can be set.
@@ -74,15 +74,15 @@ blueprint:
options:
- label: DEFAULT MODE
value: default
- label: TOGGLE
- label: TOGGLE MODE
value: toggle
- label: FIXED MODE
value: fixed
- label: DYNAMIC MODE
value: dynamic
multiple: false
sort: false
custom_value: false
sort: false
multiple: false
transition_time:
name: Transition time (FIXED & DYNAMIC MODE)
description: "The time it takes for the light to transition to the assigned
@@ -110,9 +110,9 @@ blueprint:
value: include_color
- label: Set temperature
value: include_temperature
multiple: false
sort: false
custom_value: false
sort: false
multiple: false
light_color:
name: Light color (FIXED & DYNAMIC MODE)
description: Color of the light when between minimum and maximum ambient light
@@ -125,22 +125,28 @@ blueprint:
color_rgb: {}
light_temperature:
name: Light temperature (FIXED & DYNAMIC MODE)
description: Temperature of the light when between minimum and maximum ambient
description: 'Temperature of the light when between minimum and maximum ambient
light values.
(not all lights will support all values, please consult your lights spec sheet.)
'
default: 2000
selector:
color_temp: {}
color_temp:
unit: kelvin
min: 1500
max: 6500
brightness:
name: Brightness (FIXED BRIGHTNESS MODE)
description: Set the brightness value the light needs to turn on at
default: 0
default: 100
selector:
number:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
light_sensor_entity:
name: Light Sensor (DYNAMIC MODE)
description: Which light sensor do you want to use to measure the ambient light
@@ -188,7 +194,6 @@ blueprint:
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
light_value_2:
name: Brightness at minimum light level (DYNAMIC MODE)
description: Brightness of the light at minimum ambient light.
@@ -199,7 +204,6 @@ blueprint:
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
light_brightness_over_max:
name: Brightness when ambient light value over max (DYNAMIC MODE)
description: Brightness of the light when the ambient light is higher than the
@@ -211,19 +215,17 @@ blueprint:
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
light_brightness_under_min:
name: Brightness when ambient light value under min (DYNAMIC MODE)
description: Brightness of the light when the ambient light is lower than the
set minimum value.
default: 100
default: 255
selector:
number:
min: 0.0
max: 100.0
step: 1.0
mode: slider
unit_of_measurement: '%'
include_color_or_temp_over_under:
name: Include color or temperature values when outside range (DYNAMIC MODE)
description: 'Set a color or temperature value for the light when over maximum
@@ -242,9 +244,9 @@ blueprint:
value: include_color_outside_range
- label: Set temperature when outside range
value: include_temp_outside_range
multiple: false
sort: false
custom_value: false
sort: false
multiple: false
light_color_over_max:
name: Color when ambient light value over max (DYNAMIC MODE)
description: Color of the light when the ambient light is higher than the set
@@ -267,18 +269,32 @@ blueprint:
color_rgb: {}
light_temp_over_max:
name: Temperature when ambient light value over max (DYNAMIC MODE)
description: Temperature of the light when the ambient light is higher than
description: 'Temperature of the light when the ambient light is higher than
the set maximum value.
(not all lights will support all values, please consult your lights spec sheet.)
'
default: 2000
selector:
color_temp: {}
color_temp:
unit: kelvin
min: 1500
max: 6500
light_temp_under_min:
name: Temperature when ambient light value under min (DYNAMIC MODE)
description: Temperature of the light when the ambient light is lower than the
set minimum value.
description: 'Temperature of the light when the ambient light is lower than
the set minimum value.
(not all lights will support all values, please consult your lights spec sheet.)
'
default: 2000
selector:
color_temp: {}
color_temp:
unit: kelvin
min: 1500
max: 6500
include_turn_off:
name: Include light turn off function
description: 'Select if the light needs to turn back off again and how you want
@@ -307,8 +323,8 @@ blueprint:
value: trigger
- label: Staircase function
value: staircase
sort: false
custom_value: false
sort: false
turn_off_triggers:
name: Turn off triggers
description: Triggers that turn the light off
@@ -343,71 +359,75 @@ variables:
include_color_or_temp: !input include_color_or_temp
light_color: !input light_color
light_temperature: !input light_temperature
light_brightness: !input brightness
brightness: !input brightness
light_brightness: '{{ brightness * 2.55 }}'
light_sensor: !input light_sensor_entity
maxB: !input max_brightness_value
minB: !input min_brightness_value
light1: !input light_value_1
light2: !input light_value_2
light_value_1: !input light_value_1
light_value_2: !input light_value_2
light1: '{{ light_value_1 * 2.55 }}'
light2: '{{ light_value_2 * 2.55 }}'
slope: '{{ ( light1 - light2 ) / ( maxB - minB ) }}'
constant: '{{ light1 - ( slope * maxB ) }}'
dynamic_brightness_pct: "{% if mode == \"dynamic\" %}\n {{ (( slope * states(light_sensor)|int
dynamic_brightness: "{% if mode == \"dynamic\" %}\n {{ (( slope * states(light_sensor)|int
) + constant)|round }}\n{% else %}\n 0\n{% endif %}\n"
include_color_or_temp_over_under: !input include_color_or_temp_over_under
light_brightness_over_max: !input light_brightness_over_max
brightness_over_max_pct: '{{ light_brightness_over_max * 2.55 }}'
light_color_over_max: !input light_color_over_max
light_temp_over_max: !input light_temp_over_max
light_brightness_under_min: !input light_brightness_under_min
brightness_under_min_pct: '{{ light_brightness_under_min * 2.55 }}'
light_color_under_min: !input light_color_under_min
light_temp_under_min: !input light_temp_under_min
include_turn_off: !input include_turn_off
trigger: !input triggers
condition:
- condition: !input run_conditions
action:
conditions: !input run_conditions
actions:
- choose:
- conditions: '{{ mode == "toggle" }}'
sequence:
- service: homeassistant.toggle
- action: homeassistant.toggle
target: !input target_light
- conditions: '{{ mode == "default" }}'
sequence:
- service: homeassistant.turn_on
- action: homeassistant.turn_on
target: !input target_light
- conditions: '{{ mode == "fixed" }}'
sequence:
- service: light.turn_on
- action: light.turn_on
data: "{% if include_color_or_temp == \"include_color\" %}\n {{ { \"transition\":
transition_time, \"brightness_pct\": light_brightness, \"rgb_color\": light_color
transition_time, \"brightness\": light_brightness, \"rgb_color\": light_color
} }}\n{% elif include_color_or_temp == \"include_temperature\" %}\n {{ {
\"transition\": transition_time, \"brightness_pct\": light_brightness, \"color_temp\":
\"transition\": transition_time, \"brightness\": light_brightness, \"color_temp\":
light_temperature } }}\n{% else %}\n {{ { \"transition\": transition_time,
\"brightness_pct\": light_brightness } }}\n{% endif %}\n"
\"brightness\": light_brightness } }}\n{% endif %}\n"
target: !input target_light
- conditions: '{{ mode == "dynamic" }}'
sequence:
- service: light.turn_on
- action: light.turn_on
data: "{% if states(light_sensor)|int > maxB %}\n {% if include_color_or_temp_over_under
== \"include_color_outside_range\" %}\n {{ { \"transition\": transition_time,
\"brightness_pct\": light_brightness_over_max, \"rgb_color\": light_color_over_max
\"brightness\": brightness_over_max_pct, \"rgb_color\": light_color_over_max
} }}\n {% elif include_color_or_temp_over_under == \"include_temp_outside_range\"
%}\n {{ { \"transition\": transition_time, \"brightness_pct\": light_brightness_over_max,
%}\n {{ { \"transition\": transition_time, \"brightness\": brightness_over_max_pct,
\"color_temp\": light_temp_over_max } }}\n {% else %}\n {{ { \"transition\":
transition_time, \"brightness_pct\": light_brightness_over_max } }}\n {%
endif %}\n{% elif states(light_sensor)|int < minB %}\n {% if include_color_or_temp_over_under
transition_time, \"brightness\": brightness_over_max_pct } }}\n {% endif
%}\n{% elif states(light_sensor)|int < minB %}\n {% if include_color_or_temp_over_under
== \"include_color_outside_range\" %}\n {{ { \"transition\": transition_time,
\"brightness_pct\": light_brightness_under_min, \"rgb_color\": light_color_under_min
\"brightness\": brightness_under_min_pct, \"rgb_color\": light_color_under_min
} }}\n {% elif include_color_or_temp_over_under == \"include_temp_outside_range\"
%}\n {{ { \"transition\": transition_time, \"brightness_pct\": light_brightness_under_min,
%}\n {{ { \"transition\": transition_time, \"brightness\": brightness_under_min_pct,
\"color_temp\": light_temp_under_min } }}\n {% else %}\n {{ { \"transition\":
transition_time, \"brightness_pct\": light_brightness_under_min } }}\n {%
endif %}\n{% else %}\n {% if include_color_or_temp == \"include_color\" %}\n
\ {{ { \"transition\": transition_time, \"brightness_pct\": light_brightness,
\"rgb_color\": light_color } }}\n {% elif include_color_or_temp == \"include_temperature\"
%}\n {{ { \"transition\": transition_time, \"brightness_pct\": dynamic_brightness_pct,
transition_time, \"brightness\": brightness_under_min_pct } }}\n {% endif
%}\n{% else %}\n {% if include_color_or_temp == \"include_color\" %}\n {{
{ \"transition\": transition_time, \"brightness\": light_brightness, \"rgb_color\":
light_color } }}\n {% elif include_color_or_temp == \"include_temperature\"
%}\n {{ { \"transition\": transition_time, \"brightness\": dynamic_brightness,
\"color_temp\": light_temperature } }}\n {% else %}\n {{ { \"transition\":
transition_time, \"brightness_pct\": dynamic_brightness_pct } }}\n {% endif
%}\n{% endif %}\n"
transition_time, \"brightness\": dynamic_brightness } }}\n {% endif %}\n{%
endif %}\n"
target: !input target_light
- if: !input turn_off_conditions
then:
@@ -420,11 +440,11 @@ action:
timeout: !input staircase_duration
else:
- delay: !input staircase_duration
- service: homeassistant.turn_off
- action: homeassistant.turn_off
target: !input target_light
- conditions: '{{ "trigger" in include_turn_off and not "staircase" in include_turn_off
}}'
sequence:
- wait_for_trigger: !input turn_off_triggers
- service: homeassistant.turn_off
- action: homeassistant.turn_off
target: !input target_light

View File

@@ -10,6 +10,7 @@ blueprint:
selector:
entity:
integration: cast
multiple: false
view:
name: Lovelace view path
description: Path of the view to cast. A path has to be defined in your Lovelace
@@ -21,11 +22,11 @@ blueprint:
source_url: https://community.home-assistant.io/t/cast-and-re-cast-a-lovelace-view-to-a-google-hub/259631
trigger:
- platform: state
entity_id: !input 'player'
entity_id: !input player
to: 'off'
for: 00:00:20
- platform: state
entity_id: !input 'player'
entity_id: !input player
to: paused
for: 00:00:20
- platform: time_pattern
@@ -38,38 +39,38 @@ action:
- condition: or
conditions:
- condition: state
entity_id: !input 'player'
entity_id: !input player
state: 'off'
- condition: state
entity_id: !input 'player'
entity_id: !input player
state: paused
for: 00:00:20
sequence:
- service: media_player.volume_mute
data:
is_volume_muted: true
entity_id: !input 'player'
entity_id: !input player
- service: media_player.turn_off
data:
entity_id: !input 'player'
entity_id: !input player
- delay:
seconds: 2
- service: media_player.turn_on
data:
entity_id: !input 'player'
entity_id: !input player
- service: cast.show_lovelace_view
data:
view_path: !input 'view'
dashboard_path: !input 'dashboard'
entity_id: !input 'player'
view_path: !input view
dashboard_path: !input dashboard
entity_id: !input player
- service: cast.show_lovelace_view
data:
view_path: !input 'view'
dashboard_path: !input 'dashboard'
entity_id: !input 'player'
view_path: !input view
dashboard_path: !input dashboard
entity_id: !input player
- delay:
seconds: 10
- service: media_player.volume_mute
data:
is_volume_muted: false
entity_id: !input 'player'
entity_id: !input player

View File

@@ -0,0 +1,42 @@
`${(() => {
const occupancy = hass?.states[this.config?.main_button_floors?.occupancy_entity]?.state || '';
const hot = hass?.states[this.config?.main_button_floors?.hot_entity]?.state || '';
const cold = hass?.states[this.config?.main_button_floors?.cold_entity]?.state || '';
let bg_color = 'var(--bubble-main-background-color)';
let occupied_color = 'var(--accent-color)';
let hot_color = 'var(--error-color)';
let cold_color = 'var(--purple-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = occupancy === 'on' ? occupied_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Sub button 1
const subButton1 = card?.querySelector('.bubble-sub-button-1');
if (subButton1) {
if (hot === 'on') {
subButton1.style.backgroundColor = hot_color;
} else if (cold === 'on') {
subButton1.style.backgroundColor = cold_color;
} else if (occupancy === 'on') {
subButton1.style.backgroundColor = occupied_color;
} else {
subButton1.style.backgroundColor = bg_color;
}
}
// Unavailable state
if (mainButton && occupancy === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,22 @@
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: occupancy_entity
label: Occupancy Entity
selector:
entity:
device_class: occupancy
required: false
- name: hot_entity
label: Hot Entity
selector:
entity:
device_class: heat
required: false
- name: cold_entity
label: Cold Entity
selector:
entity:
device_class: cold
required: false

View File

@@ -0,0 +1,73 @@
main_button_floors:
name: Main Button Floors
version: '1.1'
creator: Tony Stork
supported:
- button
description: Module to provide theming for the main indoor floor buttons
code: |
${(() => {
const occupancy = hass?.states[this.config?.main_button_floors?.occupancy_entity]?.state || '';
const hot = hass?.states[this.config?.main_button_floors?.hot_entity]?.state || '';
const cold = hass?.states[this.config?.main_button_floors?.cold_entity]?.state || '';
let bg_color = 'var(--bubble-main-background-color)';
let occupied_color = 'var(--accent-color)';
let hot_color = 'var(--error-color)';
let cold_color = 'var(--purple-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = occupancy === 'on' ? occupied_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Sub button 1
const subButton1 = card?.querySelector('.bubble-sub-button-1');
if (subButton1) {
if (hot === 'on') {
subButton1.style.backgroundColor = hot_color;
} else if (cold === 'on') {
subButton1.style.backgroundColor = cold_color;
} else if (occupancy === 'on') {
subButton1.style.backgroundColor = occupied_color;
} else {
subButton1.style.backgroundColor = bg_color;
}
}
// Unavailable state
if (mainButton && occupancy === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor:
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: occupancy_entity
label: Occupancy Entity
selector:
entity:
device_class: occupancy
required: false
- name: hot_entity
label: Hot Entity
selector:
entity:
device_class: heat
required: false
- name: cold_entity
label: Cold Entity
selector:
entity:
device_class: cold
required: false

View File

@@ -0,0 +1,24 @@
`${(() => {
const occupancy = hass?.states[this.config?.main_button_outdoors?.occupancy_entity]?.state || '';
let bg_color = 'var(--bubble-main-background-color)';
let occupied_color = 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = occupancy === 'on' ? occupied_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && occupancy === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,10 @@
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: occupancy_entity
label: Occupancy Entity
selector:
entity:
device_class: occupancy
required: false

View File

@@ -0,0 +1,43 @@
main_button_outdoors:
name: Main Button Outdoors
version: '1.1'
creator: Tony Stork
supported:
- button
description: Module to provide theming for outdoor floor buttons
code: |
${(() => {
const occupancy = hass?.states[this.config?.main_button_outdoors?.occupancy_entity]?.state || '';
let bg_color = 'var(--bubble-main-background-color)';
let occupied_color = 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = occupancy === 'on' ? occupied_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && occupancy === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor:
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: occupancy_entity
label: Occupancy Entity
selector:
entity:
device_class: occupancy
required: false

View File

@@ -0,0 +1,24 @@
`${(() => {
const state = hass?.states[this.config?.entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let accent_color = 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? accent_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,33 @@
popup_accent_color_button:
name: Popup Accent Color Button
version: '1.0'
creator: Tony Stork
supported:
- button
description: Will turn the button to accent color variable if config entity is on, otherwise default style applies
code: |-
${(() => {
const state = hass?.states[this.config?.entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let accent_color = 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? accent_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor: ''

View File

@@ -0,0 +1,24 @@
`${(() => {
const state = hass?.states[this.config?.entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let red_color = 'var(--error-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? red_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,33 @@
popup_security_button:
name: Popup Security Button
version: '1.0'
creator: Tony Stork
supported:
- button
description: Will turn the button red if there is a security fault, otherwise default style applies
code: |-
${(() => {
const state = hass?.states[this.config?.entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let red_color = 'var(--error-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? red_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor: ''

View File

@@ -0,0 +1,32 @@
`${(() => {
const hot = hass?.states[this.config?.popup_temperature_button?.hot_entity]?.state || '';
const cold = hass?.states[this.config?.popup_temperature_button?.cold_entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let hot_color = 'var(--error-color)';
let cold_color = 'var(--cyan-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
if (hot === 'on') {
mainButton.style.backgroundColor = hot_color;
} else if (cold === 'on') {
mainButton.style.backgroundColor = cold_color;
} else {
mainButton.style.backgroundColor = bg_color;
}
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,14 @@
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: hot_entity
label: Hot Entity
selector:
entity:
device_class: heat
- name: cold_entity
label: Cold Entity
selector:
entity:
device_class: cold

View File

@@ -0,0 +1,55 @@
popup_temperature_button:
name: Popup Temperature Button
version: '1.0'
creator: Tony Stork
supported:
- button
description: Will turn the button red if the room is too hot, cyan if too cold, otherwise default style applies
code: |-
${(() => {
const hot = hass?.states[this.config?.popup_temperature_button?.hot_entity]?.state || '';
const cold = hass?.states[this.config?.popup_temperature_button?.cold_entity]?.state || '';
let bg_color = 'var(--background-color-2)';
let hot_color = 'var(--error-color)';
let cold_color = 'var(--cyan-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
if (hot === 'on') {
mainButton.style.backgroundColor = hot_color;
} else if (cold === 'on') {
mainButton.style.backgroundColor = cold_color;
} else {
mainButton.style.backgroundColor = bg_color;
}
mainButton.style.transition = 'background-color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor:
- type: expandable
title: Entity Configuration
icon: mdi:format-list-bulleted
schema:
- name: hot_entity
label: Hot Entity
selector:
entity:
device_class: heat
- name: cold_entity
label: Cold Entity
selector:
entity:
device_class: cold

View File

@@ -0,0 +1,92 @@
:host{
--circle-color: var(--bubble-accent-color, var(--accent-color));
--percentage: ${(() => {
card.timerEntity = hass.states[entity];
const now = new Date();
const endTime = new Date(card.timerEntity.attributes.finishes_at);
const runningTime = Math.round((endTime - now) / 1000);
const maxtime = Math.round(new Date("1970-01-01 " + card.timerEntity.attributes.duration + " UTC") / 1000);
const remainingTime = Math.round(new Date("1970-01-01 " + card.timerEntity.attributes.remaining + " UTC") / 1000);
var percentage = 0;
if (isNaN(runningTime)) {
percentage = 100 - Math.round( 100.0 * remainingTime / maxtime);
} else {
percentage = 100 - Math.round( 100.0 * runningTime / maxtime);
}
if (isNaN(percentage)) {
return "0%";
} else {
return "" + percentage +"%";
}
})()};
}
.bubble-icon-container {
background: radial-gradient(
var(--card-background-color) 60%,
transparent 0%
), conic-gradient(
var(--circle-color) var(--percentage) 0%,
var(--card-background-color) 0% 100%
) !important;
}
.bubble-icon-container:after {
content: "" !important;
height: 100% !important;
width: 100% !important;
position: absolute !important;
border-radius: 50% !important;
background: (var(--bubble-button-icon-background-color), 0.1) !important;
}
${(() => {
function UpdateState(){
try {
let now = new Date();
let endTime = new Date(card.timerEntity.attributes.finishes_at);
let runningTime = Math.round((endTime - now)/1000);
let hours = Math.floor(runningTime / 3600);
let minutes = Math.floor((runningTime - (hours * 3600)) / 60);
let remainingSeconds = runningTime % 60;
card.querySelector('.bubble-state').innerText =
(hours > 0 ? (hours + ":") : "") +
("0" + minutes).slice(-2) + ":" +
("0" + remainingSeconds).slice(-2);
} catch (error) {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.duration;
}
};
if (card.timer == null && card.timerEntity.state === 'active') {
card.timer = setInterval(()=>{UpdateState()}, 500);
}else if (card.timerEntity.state != 'active'){
clearInterval(card.timer);
card.timer = null;
if (card.timerEntity.state !='paused') {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.duration;
} else if(card.timerEntity.state==='paused') {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.remaining;
}
}
})()}
${(() => {
subButtonIcon[0].setAttribute("icon",card.timerEntity.state != 'active' ?'mdi:play' : 'mdi:replay');
})()}
${(() => {
if (card.timerEntity.state != 'active') {
card.querySelector('.bubble-sub-button-2').classList.add("hidden");
}
})()}
${(() => {
if (card.timerEntity.state === 'idle') {
card.querySelector('.bubble-sub-button-3').classList.add("hidden");
}
})()}
${(() => {
if (card.timerEntity.state === 'idle') {
card.querySelector('.bubble-sub-button-4').classList.add("hidden");
}
})()}

View File

@@ -0,0 +1,101 @@
popup_timer_card:
name: Popup Timer Card
version: '1.0'
creator: Tony Stork
supported:
- button
description: Will turn the button red if the entity state is on, otherwise default style applies
code: |-
:host{
--circle-color: var(--bubble-accent-color, var(--accent-color));
--percentage: ${(() => {
card.timerEntity = hass.states[entity];
const now = new Date();
const endTime = new Date(card.timerEntity.attributes.finishes_at);
const runningTime = Math.round((endTime - now) / 1000);
const maxtime = Math.round(new Date("1970-01-01 " + card.timerEntity.attributes.duration + " UTC") / 1000);
const remainingTime = Math.round(new Date("1970-01-01 " + card.timerEntity.attributes.remaining + " UTC") / 1000);
var percentage = 0;
if (isNaN(runningTime)) {
percentage = 100 - Math.round( 100.0 * remainingTime / maxtime);
} else {
percentage = 100 - Math.round( 100.0 * runningTime / maxtime);
}
if (isNaN(percentage)) {
return "0%";
} else {
return "" + percentage +"%";
}
})()};
}
.bubble-icon-container {
background: radial-gradient(
var(--card-background-color) 60%,
transparent 0%
), conic-gradient(
var(--circle-color) var(--percentage) 0%,
var(--card-background-color) 0% 100%
) !important;
}
.bubble-icon-container:after {
content: "" !important;
height: 100% !important;
width: 100% !important;
position: absolute !important;
border-radius: 50% !important;
background: (var(--bubble-button-icon-background-color), 0.1) !important;
}
${(() => {
function UpdateState(){
try {
let now = new Date();
let endTime = new Date(card.timerEntity.attributes.finishes_at);
let runningTime = Math.round((endTime - now)/1000);
let hours = Math.floor(runningTime / 3600);
let minutes = Math.floor((runningTime - (hours * 3600)) / 60);
let remainingSeconds = runningTime % 60;
card.querySelector('.bubble-state').innerText =
(hours > 0 ? (hours + ":") : "") +
("0" + minutes).slice(-2) + ":" +
("0" + remainingSeconds).slice(-2);
} catch (error) {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.duration;
}
};
if (card.timer == null && card.timerEntity.state === 'active') {
card.timer = setInterval(()=>{UpdateState()}, 500);
}else if (card.timerEntity.state != 'active'){
clearInterval(card.timer);
card.timer = null;
if (card.timerEntity.state !='paused') {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.duration;
} else if(card.timerEntity.state==='paused') {
card.querySelector('.bubble-state').innerText = card.timerEntity.attributes.remaining;
}
}
})()}
${(() => {
subButtonIcon[0].setAttribute("icon",card.timerEntity.state != 'active' ?'mdi:play' : 'mdi:replay');
})()}
${(() => {
if (card.timerEntity.state != 'active') {
card.querySelector('.bubble-sub-button-2').classList.add("hidden");
}
})()}
${(() => {
if (card.timerEntity.state === 'idle') {
card.querySelector('.bubble-sub-button-3').classList.add("hidden");
}
})()}
${(() => {
if (card.timerEntity.state === 'idle') {
card.querySelector('.bubble-sub-button-4').classList.add("hidden");
}
})()}
editor: ''

View File

@@ -0,0 +1,21 @@
rotating_icon:
name: Rotating Icon
version: '0.1'
creator: Tony Stork
supported:
- button
- climate
- media-player
- pop-up
- separator
- horizontal-buttons-stack
description: Simple, make the icon rotate when the config entity is on
code: |-
.bubble-icon {
animation: ${state === 'on' ? 'slow-rotate 2s linear infinite' : ''};
}
@keyframes slow-rotate {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
editor: ''

View File

@@ -0,0 +1,41 @@
`${(() => {
let state;
if (this.config?.state_color_button?.alt_entity) {
state = hass?.states[this.config?.state_color_button?.alt_entity]?.state || '';
} else {
state = hass?.states[this.config?.entity]?.state || '';
}
let bg_color = 'var(--bubble-main-background-color)';
// Use the configured color or default to accent color
let on_color = this.config?.state_color_button?.color
? `var(--${this.config.state_color_button.color})`
: 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? on_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Icon color
const icon = card?.querySelector('.bubble-icon');
if (icon) {
icon.style.color = state === 'on' ? on_color : 'var(--bubble-main-icon-color)';
icon.style.transition = 'color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.style.opacity = '0.5';
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}`

View File

@@ -0,0 +1,10 @@
- name: color
label: Color (CSS Variable)
selector:
text: {}
required: false
- name: alt_entity
label: Entity (Optional, overrides main config)
selector:
entity: {}
required: false

View File

@@ -0,0 +1,68 @@
state_color_button:
name: State Color Button
version: 1.1.3
creator: Tony Stork
supported:
- button
description: |-
Module for status buttons that turn a color based on the state of the config entity. Will default to the accent color in your theme. Use the name of a CSS variable. You can also specify an alternate entity to get state from, this will override the main card config.
<br><br>
Example:
<br><br>
<code-block><pre>
color: error-color
alt_entity: sensor.your_face
</pre></code-block>
code: |-
${(() => {
let state;
if (this.config?.state_color_button?.alt_entity) {
state = hass?.states[this.config?.state_color_button?.alt_entity]?.state || '';
} else {
state = hass?.states[this.config?.entity]?.state || '';
}
let bg_color = 'var(--bubble-main-background-color)';
// Use the configured color or default to accent color
let on_color = this.config?.state_color_button?.color
? `var(--${this.config.state_color_button.color})`
: 'var(--accent-color)';
// Main button background
const mainButton = card?.querySelector('.bubble-button-background');
if (mainButton) {
mainButton.style.opacity = '1';
mainButton.style.backgroundColor = state === 'on' ? on_color : bg_color;
mainButton.style.transition = 'background-color 1s';
}
// Icon color
const icon = card?.querySelector('.bubble-icon');
if (icon) {
icon.style.color = state === 'on' ? on_color : 'var(--bubble-main-icon-color)';
icon.style.transition = 'color 1s';
}
// Unavailable state
if (mainButton && state === 'unavailable') {
mainButton.style.opacity = '0.5';
mainButton.classList.add('is-unavailable');
} else if (mainButton) {
mainButton.classList.remove('is-unavailable');
}
// No CSS string needed
return '';
})()}
editor:
- name: color
label: Color (CSS Variable)
selector:
text: {}
required: false
- name: alt_entity
label: Entity (Optional, overrides main config)
selector:
entity: {}
required: false

View File

@@ -116,6 +116,8 @@ recorder:
- sensor.portainer*
- sensor.mosquitto*
- sensor.*_rssi
- sensor.weatherflow_hub*
- sensor.internet_round_trip*
entities:
- sensor.avg_ping
- sensor.max_ping
@@ -130,6 +132,8 @@ recorder:
- sensor.mariadb_database_size
- sensor.random_joke
- sensor.bypassed_sensors
- sensor.home_tempest_signal_strength
- sensor.home_tempest_uptime
include:
entities:
- media_player.living_room_tv
@@ -175,6 +179,8 @@ influxdb:
entity_globs:
- binary_sensor.*tamper*
- light.*screen*
- sensor.weatherflow_hub*
- sensor.home_tempest*
entities:
- sensor.last_boot
- sensor.date
@@ -187,6 +193,8 @@ influxdb:
- light.all_lights
- fan.all_fans
- sensor.random_joke
- sensor.home_tempest_signal_strength
- sensor.home_tempest_uptime
include:
domains:
- sun
@@ -292,18 +300,6 @@ influxdb:
- binary_sensor.people_present
- weather.iron_nerd_weather_station
- weather.ashland_weather_station
- sensor.circle_k
- sensor.kroger
- sensor.kecks
- sensor.the_barn
- sensor.the_big_fish
- sensor.speedway
- sensor.meijer
- sensor.ridis
- sensor.marathon_cleveland_avenue
- sensor.south_side_shell
- sensor.east_side_shell
- sensor.shell_ottawa_avenue
- sensor.current_lights_on
- binary_sensor.early_night_mode
- input_boolean.give_me_darkness
@@ -356,6 +352,8 @@ prometheus:
exclude_entity_globs:
- binary_sensor.*tamper*
- light.*screen*
- sensor.weatherflow_hub*
- sensor.home_tempest*
exclude_entities:
- sensor.last_boot
- sensor.date
@@ -368,6 +366,8 @@ prometheus:
- light.all_lights
- fan.all_fans
- sensor.random_joke
- sensor.home_tempest_signal_strength
- sensor.home_tempest_uptime
include_domains:
- sun
- light
@@ -472,18 +472,6 @@ prometheus:
- binary_sensor.people_present
- weather.iron_nerd_weather_station
- weather.ashland_weather_station
- sensor.circle_k
- sensor.kroger
- sensor.kecks
- sensor.the_barn
- sensor.the_big_fish
- sensor.speedway
- sensor.meijer
- sensor.ridis
- sensor.marathon_cleveland_avenue
- sensor.south_side_shell
- sensor.east_side_shell
- sensor.shell_ottawa_avenue
- sensor.current_lights_on
- binary_sensor.early_night_mode
- input_boolean.give_me_darkness

View File

@@ -825,7 +825,21 @@
'ottobre',
'novembre',
'dicembre',
]
],
'time_of_hour':{
0: '{hour}',
1: '{hour} e un minuto',
15: '{hour} ed un quarto',
30: '{hour} e mezzo',
45: '15 minuti alle {hour}',
59: 'un minuto alle {hour}',
'past_hour': '{hour} e {minute}',
'to_hour': '{hour} meno {minute}',
},
'time_of_day':{
'midnight': 'mezzanotte',
'noon': 'mezzogiorno',
}
},
'pt':{
'_language': 'Português',
@@ -1041,7 +1055,21 @@
'Październik',
'Listopad',
'Grudzień',
]
],
'time_of_hour': {
0: '{hour}',
1: 'minuta po {hour}',
15: 'kwadrans po {hour}',
30: 'pół godziny po {hour}',
45: 'za kwadrans {hour}',
59: 'za minutę {hour}',
'past_hour': '{minute} po {hour}',
'to_hour': '{minute} do {hour}'
},
'time_of_day': {
'midnight': 'północ',
'noon': 'południe'
}
},
'ru':{
'_language': 'Русский',
@@ -1779,9 +1807,9 @@
{%- else %}
{%- set t = translate('ago', language=language) %}
{%- if '%s' in t %}
{{ t % items }}
{{- t % items }}
{%- else %}
{{- items }} {{ translate('ago', language=language) }}
{{- items }} {{ t }}
{%- endif %}
{%- endif %}
{%- else %}
@@ -2045,7 +2073,7 @@
{%- if '%s' in t %}
{{- t % ret }}
{%- else %}
{{- ret }} {{ translate('ago', language=language) }}
{{- ret }} {{ t }}
{%- endif %}
{%- endif %}
{%- endif %}

View File

@@ -236,7 +236,7 @@
'hour': ['ч', 'час', 'часа', 'часов'],
'minute': ['м', 'минута', 'минуты', 'минут'],
'second': ['с', 'секунда', 'секунды', 'секунд'],
'millisecond': ['мс', 'милисекунда', 'милисекунды', 'милисекунд'],
'millisecond': ['мс', 'миллисекунда', 'миллисекунды', 'миллисекунд'],
'combine': 'и',
'error': 'Неверная дата',
}
@@ -337,6 +337,22 @@
'error': 'Érvénytelen dátum',
}
},
{
'language': 'tr',
'plural_form': 'english',
'phrases': {
'year': ['yıl', 'yıl', 'yıl'],
'month': ['ay', 'ay', 'ay'],
'week': ['hf', 'hafta', 'hafta'],
'day': ['gün', 'gün', 'gün'],
'hour': ['sa', 'saat', 'saat'],
'minute': ['dk', 'dakika', 'dakika'],
'second': ['sn', 'saniye', 'saniye'],
'millisecond': ['ms', 'milisaniye', 'milisaniye'],
'combine': 've',
'error': 'Geçersiz tarih',
}
},
] -%}
{# macro to convert the abbreviated input for the not_use and always_show lists to the full time part names #}

View File

@@ -27,8 +27,15 @@
{% set period_str = period_str(team) %}
{% set game_clock = state_attr(team,'clock') | lower %}
{% if state_attr(team,'league') == 'MLB' %}
{% set inning_parts = game_clock.split(' ') %}
in the {{ inning_parts[0] ~ ' of the ' ~ inning_parts[1] ~ ' ' ~ period_str }}
{% if 'rain delay' in game_clock %}
{# Handle cases like "Rain Delay, Top 1st" #}
{% set status, inning = game_clock.split(',', 1) %}
{% set inning_parts = inning.split(' ') %}
in a {{ status | trim }} in the {{ inning_parts[1] ~ ' of the ' ~ inning_parts[2] }} {{ period_str }}
{% else %}
{% set inning_parts = game_clock.split(' ') %}
in the {{ inning_parts[0] ~ ' of the ' ~ inning_parts[1] ~ ' ' ~ period_str }}
{% endif %}
{% else %}
{% if ' - ' in game_clock %}
{% set clock_time, quarter = game_clock.split(' - ') %}

View File

@@ -19,15 +19,15 @@
{% if type in ['alerts','full'] %}
{% if is_state('input_boolean.tornado_alarm','on') %}
We are under a tornado warning. If you are not already in shelter, you should be. Get on it!
{% if state_attr('binary_sensor.tornado_warning','confirmed' == true) %}
{% if state_attr('binary_sensor.tornado_warning','confirmed') == true %}
A tornado has been confirmed in the area. Please take shelter immediately!
{% endif %}
{% elif is_state('binary_sensor.severe_thunderstorm_warning','on') %}
We are under a severe thunderstorm warning.
{% if state_attr('binary_sensor.severe_thunderstorm_warning','tornado_possible' == true) %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','tornado_possible') == true %}
The incoming storm has the potential to produce a tornado, so please pay attention and prepare to take shelter!
{% endif %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','considerable_destructive' == true) %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','considerable_destructive') == true %}
This storm has the potential to cause considerable damage. Please take shelter and stay safe!
{% endif %}
{% elif states('sensor.weatheralerts_active_alerts') > '0' and method != 'dashboard' %}
@@ -39,7 +39,22 @@
There is lightning in the area. Nearest strike is {{ ltgdist }} miles away.
{% endif %}
{% if is_state('binary_sensor.raining','on') %}
It is currently raining. Make sure all doors and windows are closed!
{% if states('sensor.home_tempest_cloud_sensors_precipitation_intensity') not in ['unavailable','unknown','no_rain'] %}
{% set intensity = states('sensor.home_tempest_cloud_sensors_precipitation_intensity') %}
{% if intensity == 'very_light' %}
There is currently a very light drizzle falling.
{% elif intensity == 'light' %}
There is currently light rain falling. Front porch windows should be okay, but other windows should be closed.
{% elif intensity == 'moderate' %}
It is raining pretty good outside, you should probably make sure all windows are closed.
{% elif intensity in ['heavy','very_heavy'] %}
There is heavy rain falling, please make sure all doors and windows are closed at this time.
{% elif intensity == 'extreme' %}
It is raining extremely hard outside. Make sure all doors and windows are closed, and I recommend staying inside until it calms down. Perhaps check for roof leaks as well.
{% endif %}
{% else %}
It is currently raining. Make sure all doors and windows are closed!
{% endif %}
{% endif %}
{% endif %}
{% if state_attr('weather.iron_nerd_weather_station','visibility') | int < 3 %}
@@ -60,15 +75,15 @@
{% endif %}
{% if is_state('input_boolean.tornado_alarm','on') %}
"We are under a tornado warning. If you are not already in shelter, you should be. Get on it! "
{% if state_attr('binary_sensor.tornado_warning','confirmed' == true) %}
{% if state_attr('binary_sensor.tornado_warning','confirmed') == true %}
"A tornado has been confirmed in the area. Please take shelter immediately! "
{% endif %}
{% elif is_state('binary_sensor.severe_thunderstorm_warning','on') %}
"We are under a severe thunderstorm warning. "
{% if state_attr('binary_sensor.severe_thunderstorm_warning','tornado_possible' == true) %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','tornado_possible') == true %}
"The incoming storm has the potential to produce a tornado, so please pay attention and prepare to take shelter! "
{% endif %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','considerable_destructive' == true) %}
{% if state_attr('binary_sensor.severe_thunderstorm_warning','considerable_destructive') == true %}
"This storm has the potential to cause considerable damage. Please take shelter and stay safe! "
{% endif %}
{% elif is_state('input_boolean.tornado_watch','on') %}
@@ -90,12 +105,49 @@
"The nearest lightning strike is {{ ltgdist }} miles away. "
{% endif %}
{% if is_state('binary_sensor.raining','on') %}
{{ [
"I have looked outside and determined that it is raining. ",
"If you look outside the window, you will notice, it wainin. ",
"It wainin sideways! ",
"There appears to be excessive moisture currently falling from the sky. Plan accordingly. ",
] | random }}
{% if states('sensor.home_tempest_cloud_sensors_precipitation_intensity') not in ['unavailable','unknown','no_rain'] %}
{% set intensity = states('sensor.home_tempest_cloud_sensors_precipitation_intensity') %}
{% if intensity == 'very_light' %}
{{ [
"There is currently a very light drizzle falling. ",
"It is drizzling outside, but it is not too bad. ",
"The sky is spitting on us. That's not very nice, but a mild inconvenience at most. "
] | random }}
{% elif intensity == 'light' %}
{{ [
"There is currently light rain falling. ",
"It is raining lightly outside, but it is not too bad. ",
"It kinda wainin outside, but just a little. "
] | random }}
"Front porch windows should be okay, but other windows should be closed. "
{% elif intensity == 'moderate' %}
{{ [
"It is raining pretty good outside, you should probably make sure all windows are closed. ",
"It is raining at a decent rate outside, please make sure all windows are closed. "
"If you look outside, you will see that it wainin. "
] | random }}
{% elif intensity in ['heavy','very_heavy'] %}
{{ [
"There is heavy rain falling, please make sure all doors and windows are closed at this time. ",
"It is raining heavily outside, please make sure all doors and windows are closed. ",
"It wainin sideways! Please make sure all doors and windows are closed. "
] | random }}
{% elif intensity == 'extreme' %}
{{ [
"It is raining extremely hard outside. ",
"There is a torrential downpour outside. ",
"Holy crap, I have never seen it rain this hard before. "
] | random }}
"Make sure all doors and windows are closed, and I recommend staying inside until it calms down. Perhaps check for roof leaks as well. "
{% endif %}
{% else %}
{{ [
"I have looked outside and determined that it is raining. ",
"If you look outside the window, you will notice, it wainin. ",
"It wainin sideways! ",
"There appears to be excessive moisture currently falling from the sky. Plan accordingly. ",
] | random }}
{% endif %}
{% endif %}
{% if (state_attr('weather.iron_nerd_weather_station','visibility') | int ) < 3 %}
{{ [

View File

@@ -1,39 +1,3 @@
sensor.ridis:
device_class: monetary
sensor.kecks:
device_class: monetary
sensor.circle_k:
device_class: monetary
sensor.the_big_fish:
device_class: monetary
sensor.meijer:
device_class: monetary
sensor.south_side_shell:
device_class: monetary
sensor.kroger:
device_class: monetary
sensor.marathon_cleveland_avenue:
device_class: monetary
sensor.speedway:
device_class: monetary
sensor.shell_ottawa_avenue:
device_class: monetary
sensor.the_barn:
device_class: monetary
sensor.east_side_shell:
device_class: monetary
sensor.local_minimum_gas_price:
device_class: monetary

View File

@@ -239,6 +239,9 @@ script:
server_maintenance_annc:
alias: Server Maintenance Announcement
sequence:
- service: input_boolean.turn_on
target:
entity_id: input_boolean.server_maintenance
- service: script.status_annc
data:
who: "{{ who|default('everywhere') }}"
@@ -248,6 +251,9 @@ script:
server_maintenance_done_annc:
alias: Server Maintenance Done Announcement
sequence:
- service: input_boolean.turn_off
target:
entity_id: input_boolean.server_maintenance
- service: script.status_annc
data:
who: "{{ who|default('everywhere') }}"

View File

@@ -324,6 +324,13 @@ input_number:
step: 1
unit_of_measurement: °F
icon: mdi:thermometer
master_bedroom_mode_switch_threshold:
name: Master Bedroom Mode Switch Threshold
min: 60
max: 80
step: 1
unit_of_measurement: °F
icon: mdi:thermometer
emma_bedroom_daytime_temp:
name: Emma Bedroom Daytime Temp
min: 65
@@ -373,6 +380,13 @@ input_number:
step: 1
unit_of_measurement: °F
icon: mdi:thermometer
emma_bedroom_mode_switch_threshold:
name: Emma Bedroom Mode Switch Threshold
min: 60
max: 80
step: 1
unit_of_measurement: °F
icon: mdi:thermometer
kallen_fan_threshold:
name: Kallen Fan Threshold
min: 40

View File

@@ -3,6 +3,7 @@ weather:
name: "Iron Nerd Weather Station"
condition_template: >
{% set stations = [
states.weather.home_tempest_forecast_home,
states.weather.home,
states.weather.kdfi_daynight,
states.weather.iron_nerd_studios,
@@ -12,6 +13,7 @@ weather:
{{ states(result) }}
temperature_template: >
{% set temps = [
states.sensor.home_tempest_temperature,
states.sensor.home_temperature,
states.sensor.kdfi_temperature,
states.sensor.pirateweather_temperature,
@@ -20,8 +22,28 @@ weather:
{% set sensor = temps | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
temperature_unit: °F
dew_point_template: >
{% set dewpoints = [
states.sensor.home_tempest_dew_point,
states.sensor.home_dew_point,
states.sensor.kdfi_dew_point,
states.sensor.pirateweather_dew_point,
states.sensor.openweathermap_dew_point
] %}
{% set sensor = dewpoints | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
apparent_temperature_template: >
{% set apparent_temps = [
states.sensor.home_tempest_feels_like,
states.sensor.home_temperature_feels_like,
states.sensor.pirateweather_apparent_temperature,
states.sensor.stratton_ave_apparent_temperature
] %}
{% set sensor = apparent_temps | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
humidity_template: >
{% set humidity = [
states.sensor.home_tempest_humidity,
states.sensor.home_relative_humidity,
states.sensor.kdfi_relative_humidity,
states.sensor.pirateweather_humidity,
@@ -40,12 +62,14 @@ weather:
{{ forecasts | selectattr('forecast','defined') | map(attribute='forecast') | list | first }}
forecast_hourly_template: >
{% set forecasts = [
states.sensor.weather_com_hourly_weather_forecast,
states.sensor.weather_com_hourly_weather_forecast.attributes,
states.sensor.pirateweather_hourly_weather_forecast.attributes
] %}
{{ forecasts | selectattr('forecast','defined') | map(attribute='forecast') | list | first }}
pressure_template: >
{% set pressures = [
states.sensor.home_tempest_local_slp,
states.sensor.home_tempest_cloud_sensors_sea_level_pressure,
states.sensor.home_pressure,
states.sensor.kdfi_barometric_pressure
] %}
@@ -92,6 +116,7 @@ weather:
name: "Iron Nerd Weather Station - Hourly"
condition_template: >
{% set stations = [
states.weather.home_tempest_forecast_home,
states.weather.home,
states.weather.tomorrow_io_stratton_ave_hourly,
states.weather.iron_nerd_studios,
@@ -102,6 +127,7 @@ weather:
{{ states(result) }}
temperature_template: >
{% set temps = [
states.sensor.home_tempest_temperature,
states.sensor.home_temperature,
states.sensor.kdfi_temperature,
states.sensor.pirateweather_temperature,
@@ -110,8 +136,28 @@ weather:
{% set sensor = temps | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
temperature_unit: °F
dew_point_template: >
{% set dewpoints = [
states.sensor.home_tempest_dew_point,
states.sensor.home_dew_point,
states.sensor.kdfi_dew_point,
states.sensor.pirateweather_dew_point,
states.sensor.openweathermap_dew_point
] %}
{% set sensor = dewpoints | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
apparent_temperature_template: >
{% set apparent_temps = [
states.sensor.home_tempest_feels_like,
states.sensor.home_temperature_feels_like,
states.sensor.pirateweather_apparent_temperature,
states.sensor.stratton_ave_apparent_temperature
] %}
{% set sensor = apparent_temps | selectattr('state','ne','unavailable') | selectattr('state','ne','unknown') | map(attribute='entity_id') | list | first %}
{{ states(sensor) | float }}
humidity_template: >
{% set humidity = [
states.sensor.home_tempest_humidity,
states.sensor.home_relative_humidity,
states.sensor.kdfi_relative_humidity,
states.sensor.pirateweather_humidity,
@@ -121,13 +167,15 @@ weather:
{{ states(result) | float }}
forecast_hourly_template: >
{% set forecasts = [
states.sensor.weather_com_hourly_weather_forecast,
states.sensor.weather_com_hourly_weather_forecast.attributes,
states.weather.tomorrow_io_stratton_ave_hourly.attributes,
states.sensor.pirateweather_hourly_weather_forecast.attributes
] %}
{{ forecasts | selectattr('forecast','defined') | map(attribute='forecast') | list | first }}
pressure_template: >
{% set pressures = [
states.sensor.home_tempest_local_slp,
states.sensor.home_tempest_cloud_sensors_sea_level_pressure,
states.sensor.home_pressure,
states.sensor.kdfi_barometric_pressure
] %}
@@ -322,6 +370,60 @@ sensor:
# days: 7
template:
- trigger:
- platform: time_pattern
minutes: /15
- platform: state
entity_id: weather.home_tempest_forecast_home
- platform: homeassistant
event: start
action:
- service: weather.get_forecasts
data:
type: daily
target:
entity_id: weather.home_tempest_forecast_home
response_variable: daily
- variables:
today: "{{ daily['weather.home_tempest_forecast_home'].forecast[0] }}"
sensor:
- name: Weatherflow Daily Weather Forecast
unique_id: 2c70c4ee-7f7f-42b4-ad40-90ce2b6c6d77
state: "{{ now().isoformat() }}"
attributes:
forecast: "{{ daily['weather.home_tempest_forecast_home'].forecast }}"
- name: Weatherflow High
unique_id: 296b4361-459a-48e7-9793-c003b88fcdef
state: "{{ today.temperature }}"
unit_of_measurement: °F
- name: Weatherflow Low
unique_id: 61c344be-33d3-4e1d-8d0d-277c2b850c0d
state: "{{ today.templow }}"
unit_of_measurement: °F
- name: Weatherflow Rain Chance Today
unique_id: ab0327ff-f20f-4d16-aeb5-78682b3e2397
state: "{{ today.precipitation_probability }}"
unit_of_measurement: "%"
- trigger:
- platform: time_pattern
minutes: /15
- platform: state
entity_id: weather.home_tempest_forecast_home
- platform: homeassistant
event: start
action:
- service: weather.get_forecasts
data:
type: hourly
target:
entity_id: weather.home_tempest_forecast_home
response_variable: hourly
sensor:
- name: Weatherflow Hourly Weather Forecast
unique_id: aa0b368c-ea23-4514-a697-e122353eb76d
state: "{{ now().isoformat() }}"
attributes:
forecast: "{{ hourly['weather.home_tempest_forecast_home'].forecast }}"
- trigger:
- platform: time_pattern
minutes: /15
@@ -668,10 +770,10 @@ template:
{% endif %}
- name: "Lightning Warning"
unique_id: edaddfc4-f7f0-4d75-aada-a2c588afe029
state: "{{ states('sensor.blitzortung_lightning_counter') | int > 0 }}"
state: "{{ states('sensor.home_tempest_cloud_sensors_lightning_strikes_last_hour') | int > 0 }}"
device_class: safety
attributes:
current_strikes: "{{ states('sensor.blitzortung_lightning_counter') | int }}"
current_strikes: "{{ states('sensor.home_tempest_cloud_sensors_lightning_strikes_last_hour') | int }}"
icon: "{{ 'mdi:flash-alert' if states('sensor.blitzortung_lightning_counter') | int > 0 else 'mdi:flash-outline'}}"
- name: "Audible Weather Alerts Allowed"
unique_id: 03851823-32d5-44c1-af42-256fcd922069
@@ -701,82 +803,92 @@ template:
- name: Raining
unique_id: 232b43a4-4598-4315-ab76-42348c11e6ff
state: >
{{ states('sensor.total_rain_sensors') | int > 1 }}
icon: "{{ 'mdi:weather-rainy' if states('sensor.total_rain_sensors') | int > 1 else 'mdi:weather-cloudy' }}"
{{ states('sensor.home_tempest_precipitation_intensity') | float > 0 or
states('sensor.home_tempest_precipitation_type') in ['rain','hail','rain_hail'] or
states('sensor.home_tempest_cloud_sensors_precipitation_description') in ['rain','heavy_rain'] or
is_state('binary_sensor.home_tempest_cloud_binary_sensors_is_raining','on') }}
icon: "{{ 'mdi:weather-rainy' if this.state == 'on' else 'mdi:weather-cloudy' }}"
- name: Tornado Possible
unique_id: 541fed1d-2086-47ee-be1b-3f1ea4199e1f
state: "{{ state_attr('binary_sensor.severe_thunderstorm_warning','tornado_possible') }}"
device_class: safety
icon: "{{ 'mdi:weather-tornado' if this.state == 'on' else 'mdi:close' }}"
- sensor:
- name: Total Rain Sensors
unique_id: b7c2e709-8f5c-4263-aa1d-fa8280afcddb
unit_of_measurement: 'sensors'
state: >
{% set sensors = [
states.sensor.pirateweather_precip,
states.sensor.openweathermap_precipitation_kind,
states.sensor.tomorrow_io_stratton_ave_precipitation_type
] %}
{% set numeric_sensors = [
states.sensor.stratton_ave_precipitation
] %}
{% set c1 = sensors | selectattr('state','eq','rain') | list | count %}
{% set c2 = numeric_sensors | map(attribute='state') | map('float') | select('gt',0) | list | count %}
{{ (c1 + c2) | int }}
# - name: Total Rain Sensors
# unique_id: b7c2e709-8f5c-4263-aa1d-fa8280afcddb
# unit_of_measurement: 'sensors'
# state: >
# {% set sensors = [
# states.sensor.home_tempest_precipitation_type,
# states.sensor.pirateweather_precip,
# states.sensor.openweathermap_precipitation_kind,
# states.sensor.tomorrow_io_stratton_ave_precipitation_type
# ] %}
# {% set numeric_sensors = [
# states.sensor.home_tempest_precipitation_intensity,
# states.sensor.stratton_ave_precipitation
# ] %}
# {% set c1 = sensors | selectattr('state','eq','rain') | list | count %}
# {% set c2 = numeric_sensors | map(attribute='state') | map('float') | select('gt',0) | list | count %}
# {{ (c1 + c2) | int }}
- name: Current Forecast
unique_id: c0faea33-2ac3-40f1-8558-584c3f5d6b16
icon: mdi:weather-sunny
state: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.condition }}
attributes:
high_temp: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.temperature }}
overnight_low: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.templow }}
wind_bearing: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.wind_bearing }}
wind_speed: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.wind_speed }}
precipitation: >-
{% if state_attr('weather.iron_nerd_weather_station','precipitation') %}
{% set forecast = state_attr('weather.iron_nerd_weather_station','forecast')[0] %}
{% else %}
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{% endif %}
{{ forecast.precipitation }}
friendly: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.condition | replace("partlycloudy","partly cloudy") }}
- name: Current Forecast Detail
unique_id: e5ae9864-70b5-402c-9d2f-c4d6a10085df
icon: mdi:weather-sunny
state: >-
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
{{ [
'Today in Defiance ',
'Later Today ',
'For the rest of the day '
] | random }}
expect a high of {{ states('sensor.todays_high_temp') }}
{%- if states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','off')%}
{% if states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','off')%}
{{ [
'and sunny. ',
'with sun. ',
'with sunny conditions prevailing. '
] | random }}
{%- elif states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','on') %}
{% elif states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','on') %}
{{ [
'and clear. ',
'with clear skies. '
] | random }}
{%- elif states('sensor.current_forecast') == 'clear-night' %}
{% elif states('sensor.current_forecast') == 'clear-night' %}
{{ [
'and clear. ',
'with clear skies. '
] | random }}
{%- elif states('sensor.current_forecast') == 'rainy' %}
{% elif states('sensor.current_forecast') == 'rainy' %}
{{ [
'with rain. ',
'with showers. ',
@@ -788,7 +900,7 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'snowy' %}
{% elif states('sensor.current_forecast') == 'snowy' %}
{{ [
'with snow. ',
'with snow showers. '
@@ -799,19 +911,19 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'snowy-rainy' %}
{% elif states('sensor.current_forecast') == 'snowy-rainy' %}
{{ [
'with mix preciptation possible. ',
'with snow and rain showers. '
] | random }}
Total accumulation near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'windy' %}
{% elif states('sensor.current_forecast') == 'windy' %}
{{ [
'and windy. ',
'with lots of wind. '
] | random }}
{%- elif states('sensor.current_forecast') == 'fog' %}
{% elif states('sensor.current_forecast') == 'fog' %}
{{ [
'and foggy. ',
'with some fog. '
@@ -827,7 +939,7 @@ template:
'with partly cloudy skies. ',
'with scattered clouds '
] | random }}
{%- elif states('sensor.current_forecast') == 'hail' %}
{% elif states('sensor.current_forecast') == 'hail' %}
{{ [
'with severe thunderstorms possible. ',
'with hail possible. '
@@ -838,7 +950,7 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'lightning' %}
{% elif states('sensor.current_forecast') == 'lightning' %}
{{ [
'with thunderstorms possible. ',
'with the potential of thunderstorms. '
@@ -849,55 +961,55 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{% endif -%}
{% endif %}
{{ [
'Later tonight expect a low of ',
'Overnight expect a low of '
] | random }}
{{ states('sensor.overnight_lowest_temperature') }} degrees.
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
- name: Tomorrows Forecast
unique_id: a8ae26b0-ed26-4568-bb2b-f7c72707b009
icon: mdi:weather-sunny
state: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.condition }}
attributes:
high_temp: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.temperature }}
overnight_low: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.templow }}
wind_bearing: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.wind_bearing }}
wind_speed: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.wind_speed }}
precipitation: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[1] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[1] %}
{{ forecast.precipitation }}
- name: Tomorrow Forecast Detail
unique_id: 21374ed0-80d1-49ba-817d-3e93eb3865e4
icon: mdi:weather-sunny
state: >-
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
{{ [
'Tomorrow in Defiance ',
'For the next day ',
'Tomorrow '
] | random }}
expect a high of {{ state_attr('sensor.tomorrow_forecast','high_temp') }} degrees.
{%- if states('sensor.tomorrow_forecast') == 'sunny' %}
{% if states('sensor.tomorrow_forecast') == 'sunny' %}
{{ [
'and sunny. ',
'with sun. ',
'with sunny conditions prevailing. '
] | random }}
{%- elif states('sensor.tomorrow_forecast') == 'rainy' %}
{% elif states('sensor.tomorrow_forecast') == 'rainy' %}
{{ [
'with rain. ',
'with showers. ',
@@ -909,7 +1021,7 @@ template:
] | random }}
near {{ state_attr('sensor.tomorrow_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.tomorrow_forecast') == 'snowy' %}
{% elif states('sensor.tomorrow_forecast') == 'snowy' %}
{{ [
'with snow. ',
'with snow showers. '
@@ -920,19 +1032,19 @@ template:
] | random }}
near {{ state_attr('sensor.tomorrow_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.tomorrow_forecast') == 'snowy-rainy' %}
{% elif states('sensor.tomorrow_forecast') == 'snowy-rainy' %}
{{ [
'with mix preciptation possible. ',
'with snow and rain showers. '
] | random }}
Total accumulation near {{ state_attr('sensor.tomorrow_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.tomorrow_forecast') == 'windy' %}
{% elif states('sensor.tomorrow_forecast') == 'windy' %}
{{ [
'and windy. ',
'with lots of wind. '
] | random }}
{%- elif states('sensor.current_forecast') == 'fog' %}
{% elif states('sensor.current_forecast') == 'fog' %}
{{ [
'and foggy. ',
'with some fog. '
@@ -948,7 +1060,7 @@ template:
'with partly cloudy skies. ',
'with scattered clouds '
] | random }}
{%- elif states('sensor.tomorrow_forecast') == 'hail' %}
{% elif states('sensor.tomorrow_forecast') == 'hail' %}
{{ [
'with severe thunderstorms possible. ',
'with hail possible. '
@@ -959,7 +1071,7 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'lightning' %}
{% elif states('sensor.current_forecast') == 'lightning' %}
{{ [
'with thunderstorms possible. ',
'with the potential of thunderstorms. '
@@ -970,19 +1082,19 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{% endif -%}
{% endif %}
{{ [
' Tomorrow night expect a low of '
] | random }}
{{ state_attr('sensor.tomorrow_forecast','overnight_low') }} degrees.
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
- name: Current Conditions
unique_id: 70db7e57-08db-48b2-919b-03b5face37b9
icon: mdi:weather-sunny
state: >-
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
The Weather in Defiance
{{ [
' is ',
@@ -1020,14 +1132,14 @@ template:
{% else %}
and {{ states.weather.iron_nerd_weather_station.state }}
{% endif %}
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
- name: Current Conditions Detail
unique_id: 2b3687d1-bdd5-4551-8c0a-05b1ff617543
icon: mdi:weather-sunny
state: >-
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
The Weather in Defiance
{{ [
' is ',
@@ -1065,29 +1177,29 @@ template:
{% else %}
and {{ states.weather.iron_nerd_weather_station.state }}.
{% endif %}
{%- if is_state('binary_sensor.early_night_mode','off')%}
{% if is_state('binary_sensor.early_night_mode','off')%}
{{ [
'Later Today ',
'For the rest of the day '
] | random }}
expect a high of {{ states('sensor.todays_high_temp') }}
{%- if states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','off')%}
{% if states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','off')%}
{{ [
'and sunny. ',
'with sun. ',
'with sunny conditions prevailing. '
] | random }}
{%- elif states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','on') %}
{% elif states('sensor.current_forecast') == 'sunny' and is_state('binary_sensor.night','on') %}
{{ [
'and clear. ',
'with clear skies. '
] | random }}
{%- elif states('sensor.current_forecast') == 'clear-night' %}
{% elif states('sensor.current_forecast') == 'clear-night' %}
{{ [
'and clear. ',
'with clear skies. '
] | random }}
{%- elif states('sensor.current_forecast') == 'rainy' %}
{% elif states('sensor.current_forecast') == 'rainy' %}
{{ [
'with rain. ',
'with showers. ',
@@ -1098,7 +1210,7 @@ template:
'Total Rainfall amounts '
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches {{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'snowy' %}
{% elif states('sensor.current_forecast') == 'snowy' %}
{{ [
'with snow. ',
'with snow showers. '
@@ -1109,18 +1221,18 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'snowy-rainy' %}
{% elif states('sensor.current_forecast') == 'snowy-rainy' %}
{{ [
'with mix preciptation possible. ',
'with snow and rain showers. '
] | random }}
Total accumulation near {{ state_attr('sensor.current_forecast','precipitation') }} inches {{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'windy' %}
{% elif states('sensor.current_forecast') == 'windy' %}
{{ [
'and windy. ',
'with lots of wind. '
] | random }}
{%- elif states('sensor.current_forecast') == 'fog' %}
{% elif states('sensor.current_forecast') == 'fog' %}
{{ [
'and foggy. ',
'with some fog. '
@@ -1136,7 +1248,7 @@ template:
'with partly cloudy skies. ',
'with scattered clouds. '
] | random }}
{%- elif states('sensor.current_forecast') == 'hail' %}
{% elif states('sensor.current_forecast') == 'hail' %}
{{ [
'with severe thunderstorms possible. ',
'with hail possible. '
@@ -1147,7 +1259,7 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{%- elif states('sensor.current_forecast') == 'lightning' %}
{% elif states('sensor.current_forecast') == 'lightning' %}
{{ [
'with thunderstorms possible. ',
'with the potential of thunderstorms. '
@@ -1158,21 +1270,21 @@ template:
] | random }}
near {{ state_attr('sensor.current_forecast','precipitation') }} inches
{{ 'possible. ' }}
{% endif -%}
{% endif %}
{{ [
'Later tonight expect a low of ',
'Overnight expect a low of '
] | random }}
{{ states('sensor.overnight_lowest_temperature') }} degrees.
{%- else -%}
{% else %}
{{ [
'Tonight expect a low of ',
'Overnight expect a low of '
] | random }}
{{ states('sensor.overnight_lowest_temperature') }} degrees.
{% endif %}
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
- name: 'Outside Pressure'
unique_id: ac2944bb-e9d7-40a3-9707-ef477fd5f309
state: '{{ state_attr(''weather.iron_nerd_weather_station'',''pressure'') }}'
@@ -1182,7 +1294,7 @@ template:
unit_of_measurement: '°F'
device_class: temperature
state: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{% if is_number(forecast.temperature) %}
{{ forecast.temperature }}
{% else %}
@@ -1193,56 +1305,60 @@ template:
unit_of_measurement: '°F'
device_class: temperature
state: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[2] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[2] %}
{{ forecast.temperature }}
- name: "Tonight's Low Temp"
unique_id: 8ddc55b6-4728-4897-a32f-90be970f744b
unit_of_measurement: '°F'
device_class: temperature
state: >-
{% set forecast = state_attr('sensor.weather_com_daily_weather_forecast','forecast')[0] %}
{% set forecast = state_attr('sensor.weatherflow_daily_weather_forecast','forecast')[0] %}
{{ forecast.templow }}
- name: "Clothing Forecast"
unique_id: 8ed2684b-d0ad-402c-bc3c-340cb9b2437a
state: >-
{% if is_state('binary_sensor.overnight', 'off') %}
{% set temp = states('sensor.todays_high_temp')|int %}
{% if is_state('binary_sensor.overnight', 'off') %}
{% set temp = states('sensor.todays_high_temp')|int %}
{% else %}
{% set temp = state_attr('weather.iron_nerd_weather_station','temperature')|round %}
{% endif %}
{% if states('sensor.todays_high_temp')|int > 63 %}
{% if states('sensor.todays_high_temp')|int < 80 %}
Nice
{% elif states('sensor.todays_high_temp')|int > 90 %}
Hot
{% else %}
{% set temp = state_attr('weather.iron_nerd_weather_station','temperature')|round %}
Toasty
{% endif %}
{%- if states('sensor.todays_high_temp')|int > 63 %}
{%- if states('sensor.todays_high_temp')|int < 80 %}
Nice
{% elif states('sensor.todays_high_temp')|int > 90 %}
Hot
{% else %}
Toasty
{%- endif %}
{% elif states('sensor.todays_high_temp')|int < 64 %}
{%- if states('sensor.todays_high_temp')|int < 32 %}
Freezing
{% elif states('sensor.todays_high_temp')|int > 48 %}
Chilly
{% else %}
Cold
{%- endif %}
{% elif states('sensor.todays_high_temp')|int < 64 %}
{% if states('sensor.todays_high_temp')|int < 32 %}
Freezing
{% elif states('sensor.todays_high_temp')|int > 48 %}
Chilly
{% else %}
Unknown
{%- endif %}
Cold
{% endif %}
{% else %}
Unknown
{% endif %}
- name: "Clothing Forecast Detail"
unique_id: 13065f50-5eef-4afd-830e-2a2c87f47496
state: >-
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
{% set clothing = states('sensor.clothing_forecast') %}
{% set forecast = states('sensor.current_forecast') %}
{% set weather = states('weather.iron_nerd_weather_station') %}
{% set apparent = state_attr('weather.iron_nerd_weather_station','apparent_temperature') %}
{% if is_state('binary_sensor.morning','on') %}
Based on the forecasted high temperature,
{% if is_state('sensor.clothing_forecast', 'Freezing') %}
{% if clothing == "Freezing" %}
You're gonna freeze your balls off out there. so I suggest wearing long pants and a heavy coat.
{% elif is_state('sensor.clothing_forecast','Cold') %}
{% elif clothing == "Cold" %}
It's gonna be cold as balls today. so I suggest wearing long pants and a light jacket.
{% elif is_state('sensor.clothing_forecast', 'Chilly') %}
{% elif clothing == "Chilly" %}
It's gonna be on the chilly side today. so I suggest wearing at least long pants.
{% elif is_state('sensor.clothing_forecast', 'Nice') %}
{% elif clothing == "Nice" %}
It is going to be
{{ [ 'pretty nice outside. ',
'a good day to be outside. ',
@@ -1250,7 +1366,7 @@ template:
'downright tolerable outside. ',
] | random }}
So I suggest wearing shorts.
{% elif is_state('sensor.clothing_forecast', 'Toasty') and is_state('sensor.current_forecast', 'sunny') %}
{% elif clothing == "Toasty" and forecast == "sunny" %}
It is going to be
{{ [ 'on the warm side ',
' rather warm outside ',
@@ -1262,7 +1378,7 @@ template:
'preparing to bake under the sun.',
'getting ready to be cooked alive.',
] | random }}
{% elif is_state('sensor.clothing_forecast', 'Hot') and is_state('sensor.current_forecast', 'sunny') %}
{% elif clothing == "Hot" and forecast == "sunny" %}
It is going to be
{{ [ 'so hot you will sweat your balls off',
'hotter than the sun ',
@@ -1273,7 +1389,7 @@ template:
'preparing to bake under the sun.',
'getting ready to be cooked alive.',
] | random }}
{% elif is_state('sensor.clothing_forecast', 'Toasty') %}
{% elif clothing == "Toasty" %}
It is going to be
{{ [ 'on the warm side ',
' rather warm outside ',
@@ -1281,7 +1397,7 @@ template:
' a little warm ',
] | random }}
today. So I suggest wearing shorts.
{% elif is_state('sensor.clothing_forecast', 'Hot') %}
{% elif clothing == "Hot" %}
It is going to be
{{ [ 'so hot you will sweat your balls off',
'hotter than the sun ',
@@ -1290,7 +1406,7 @@ template:
] | random }}
today. So I suggest wearing shorts.
{% else %}
It is going to be {{ states('sensor.clothing_forecast') }} today so I suggest wearing shorts.
It is going to be {{ clothing }} today so I suggest wearing shorts.
{% endif %}
{% if is_state('input_boolean.hot_day','on') %}
Warning, today will be a very sweaty day, so please remember to stay hydrated!
@@ -1300,14 +1416,14 @@ template:
{% endif %}
{% else %}
Based on the current temperature,
{% if is_state('sensor.clothing_forecast', 'Freezing') %}
{% if clothing == "Freezing" %}
You're gonna freeze your balls off out there. so I suggest wearing long pants and a heavy coat if you are going out.
{% elif is_state('sensor.clothing_forecast','Cold') %}
{% elif clothing == "Cold" %}
It is cold as balls outside. so I suggest wearing long pants and a light jacket.
{% elif is_state('sensor.clothing_forecast', 'Chilly') %}
{% elif clothing == "Chilly" %}
It is chilly right now. so I suggest wearing at least long pants
if you are going to venture outside.
{% elif is_state('sensor.clothing_forecast', 'Nice') %}
{% elif clothing == "Nice" %}
It is
{{ [ 'pretty nice outside. ',
'a good day to be outside. ',
@@ -1315,7 +1431,7 @@ template:
'downright tolerable outside. ',
] | random }}
So I suggest wearing shorts.
{% elif is_state('sensor.clothing_forecast', 'Toasty') and is_state('weather.iron_nerd_weather_station','sunny') %}
{% elif clothing == "Toasty" and weather == "sunny" %}
It is
{{ [ 'on the warm side ',
' rather warm ',
@@ -1327,7 +1443,7 @@ template:
'preparing to bake under the sun.',
'getting ready to be cooked alive.',
] | random }}
{% elif is_state('sensor.clothing_forecast', 'Hot') and is_state('weather.iron_nerd_weather_station','sunny') %}
{% elif clothing == "Hot" and weather == "sunny" %}
It is
{{ [ 'so hot you will sweat your balls off',
'hotter than the sun ',
@@ -1338,7 +1454,7 @@ template:
'preparing to bake under the sun.',
'getting ready to be cooked alive.',
] | random }}
{% elif is_state('sensor.clothing_forecast', 'Toasty') %}
{% elif clothing == "Toasty" %}
It is
{{ [ 'on the warm side ',
' rather warm ',
@@ -1346,7 +1462,7 @@ template:
' a little warm ',
] | random }}
outside. So I suggest wearing shorts.
{% elif is_state('sensor.clothing_forecast', 'Hot') %}
{% elif clothing == "Hot" %}
It is
{{ [ 'so hot you will sweat your balls off',
'hotter than the sun ',
@@ -1355,13 +1471,13 @@ template:
] | random }}
outside. So I suggest wearing shorts.
{% else %}
It is {{ states('sensor.clothing_forecast') }} right now so I suggest wearing shorts.
It is {{ clothing }} right now so I suggest wearing shorts.
{% endif %}
{% if is_state('binary_sensor.heat_index_threshold','on') %}
Warning, the heat index is {{ states('sensor.stratton_ave_apparent_temperature') | float | round }} degrees right now, which is very high. So please make sure to stay hydrated!
Warning, the heat index is {{ apparent | int }} degrees right now, which is very high. So please make sure to stay hydrated!
{% endif %}
{% if is_state('binary_sensor.wind_chill_threshold','on') %}
Warning, it currently feels like {{ states('sensor.stratton_ave_apparent_temperature') | float | round }} degrees outside, so please make sure all exposed skin is covered to avoid frostbite!
Warning, it currently feels like {{ apparent | int }} degrees outside, so please make sure all exposed skin is covered to avoid frostbite!
{% endif %}
{% endif %}
{% if states('sensor.thermal_comfort_simmerindex') in ['extremely_warm','danger_of_heatstroke','extreme_danger_of_heatstroke','circulatory_collapse_imminent'] %}
@@ -1381,8 +1497,8 @@ template:
{% elif is_state('sensor.thermal_comfort_frostrisk','probable') %}
"The possibility of frost exists currently. Be prepared. "
{% endif %}
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
# current_inside_humidity:
# - name: "Current Inside Humidity"
@@ -1401,7 +1517,7 @@ template:
unique_id: 66b5f020-0b5e-48ed-92a2-740d2d708b30
state: >
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
{% set alerts = [
states('sensor.weatheralerts_alert_1_most_recent_active_alert'),
states('sensor.weatheralerts_alert_2_most_recent_active_alert'),
@@ -1420,8 +1536,8 @@ template:
{% else %}
'None'
{% endif %}
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
attributes:
active_alerts: "{{ states('sensor.weatheralerts_active_alerts') }}"
icon: >
@@ -1434,7 +1550,7 @@ template:
unique_id: e2f51da4-2271-4719-8edf-a28f76ac1e3f
state: >
{% from 'formatting.jinja' import cleanup %}
{%- macro getReport() -%}
{% macro getReport() %}
{% set alerts = [
states('sensor.weatheralerts_alert_1_most_recent_active_alert'),
states('sensor.weatheralerts_alert_2_most_recent_active_alert'),
@@ -1446,8 +1562,8 @@ template:
{% set flood = alerts | reject ('eq','unavailable') | select('eq','Flood Warning') | list | count | int %}
{% set flood1 = 1 if (flood > 0) else 0 %}
{{ (main + flood1) | int }}
{%- endmacro -%}
{{- cleanup(getReport()) -}}
{% endmacro %}
{{ cleanup(getReport()) }}
icon: >
{% if (states('sensor.weatheralerts_active_alerts') | int ) > 0 %}
mdi:alert
@@ -1461,8 +1577,8 @@ template:
unit_of_measurement: '°F'
state: >
{% set ns = namespace(temps=[]) %}
{% set x = state_attr('sensor.weather_com_hourly_weather_forecast','forecast') | count %}
{% set pd = state_attr('sensor.weather_com_hourly_weather_forecast','forecast') %}
{% set x = state_attr('sensor.weatherflow_hourly_weather_forecast','forecast') | count %}
{% set pd = state_attr('sensor.weatherflow_hourly_weather_forecast','forecast') %}
{% for i in range(0,x) %}
{% set hr = as_timestamp(as_local(as_datetime(pd[i].datetime))) | timestamp_custom('%H') | int %}
{% if hr in range(21,24) or hr in range(0,8) %}
@@ -1475,6 +1591,28 @@ template:
{{ ns.temps | min | int }}
icon: mdi:thermometer
- name: SPC Wind Risk Day 1
unique_id: e415f5bd-7c44-4067-9c5d-4905ce13be26
state: "{{ state_attr('sensor.spc_outlook_day_1','wind_probability') }}"
attributes:
wind_fill: "{{ state_attr('sensor.spc_outlook_day_1','wind_fill') }}"
wind_stroke: "{{ state_attr('sensor.spc_outlook_day_1','wind_stroke') }}"
icon: mdi:weather-windy
- name: SPC Tornado Risk Day 1
unique_id: bac1b6d9-d4bf-4434-9260-8765dcc81074
state: "{{ state_attr('sensor.spc_outlook_day_1','torn_probability') }}"
attributes:
torn_fill: "{{ state_attr('sensor.spc_outlook_day_1','torn_fill') }}"
torn_stroke: "{{ state_attr('sensor.spc_outlook_day_1','torn_stroke') }}"
icon: mdi:weather-tornado
- name: SPC Hail Risk Day 1
unique_id: a6969cf3-dc48-4e45-85f5-1565137ddf09
state: "{{ state_attr('sensor.spc_outlook_day_1','hail_probability') }}"
attributes:
hail_fill: "{{ state_attr('sensor.spc_outlook_day_1','hail_fill') }}"
hail_stroke: "{{ state_attr('sensor.spc_outlook_day_1','hail_stroke') }}"
icon: mdi:weather-hail
input_boolean:
freeze_warning:
name: Freeze Warning

11
packages/dashboards.yaml Normal file
View File

@@ -0,0 +1,11 @@
template:
- trigger:
- trigger: event
event_type: bubble_card_update_modules
sensor:
- name: "Bubble Card Modules"
state: "saved"
icon: "mdi:puzzle"
attributes:
modules: "{{ trigger.event.data.modules }}"
last_updated: "{{ trigger.event.data.last_updated }}"

View File

@@ -13,3 +13,10 @@ sensor:
state_characteristic: mean
max_age:
hours: 24
binary_sensor:
- platform: trend
sensors:
local_average_gas_trend:
entity_id: sensor.local_average_gas_price
friendly_name: Local Average Gas Trend
unique_id: 3405a536-1e02-412f-916b-1a62c9cb8a2e

View File

@@ -44,6 +44,9 @@ input_boolean:
adaptive_lighting_adjustments:
name: Adaptive Lighting Adjustments
icon: mdi:knob
sunset_lights_triggered:
name: Sunset Lights Triggered
icon: mdi:weather-sunset
input_number:
upstairs_bathroom_motion_off_delay:
@@ -207,6 +210,21 @@ input_number:
step: 5
unit_of_measurement: lx
icon: mdi:sun-wireless
front_porch_lux_threshold:
name: Front Porch Lux Threshold
min: 0
max: 2000
step: 5
mode: box
unit_of_measurement: lx
icon: mdi:sun-wireless
sunset_lights_outdoor_lux_threshold:
name: Sunset Lights Outdoor Lux Threshold
min: 0
max: 10000
step: 100
unit_of_measurement: lx
icon: mdi:sun-wireless
# Settings for adaptive adjustments
daytime_colortemp_front_porch:

View File

@@ -268,7 +268,7 @@ script:
- light.living_room_overhead
- service: input_text.set_value
target:
entity_id: input_text.living_room_studio_selected_scene
entity_id: input_text.living_room_selected_scene
data:
value: Alert
# Define variable for restoration of the current scene if the backup is not needed

View File

@@ -602,25 +602,15 @@ script:
{% set low = states('sensor.overnight_lowest_temperature') | int %}
{% set high = states('sensor.todays_high_temp') | int %}
{% set kallen_bedtime = state_attr('input_datetime.kallen_bedtime','timestamp') | int %}
{% set kallen_fantime = state_attr('input_datetime.kallen_fan','timestamp') | int %}
{% set bedroom_hot = is_state('binary_sensor.kallen_bedroom_hot','on') %}
{% set cutoff = 81000 %} {# Cutoff time is 22:30 #}
{% if is_state('binary_sensor.kallen_school_tomorrow','on') %}
{% if is_state('input_boolean.hot_day','on') %}
{{ (kallen_bedtime - 3600) | timestamp_custom('%H:%M',false) }}
{% elif low >= 56 or high >= 75 %}
{{ (kallen_bedtime - 1800) | timestamp_custom('%H:%M',false) }}
{% else %}
{{ kallen_bedtime | timestamp_custom('%H:%M',false) }}
{% endif %}
{% elif low > 60 or high > 74 %}
{% if kallen_bedtime < cutoff %}
{{ kallen_bedtime | timestamp_custom('%H:%M',false) }}
{% else %}
22:00
{% endif %}
{% elif 56 <= low <= 60 %}
22:30
{% if is_state('input_boolean.hot_day','on') or bedroom_hot == true %}
{{ (kallen_fantime - 3600) | timestamp_custom('%H:%M',false) }}
{% elif low >= 56 or high >= 75 %}
{{ (kallen_bedtime - 1800) | timestamp_custom('%H:%M',false) }}
{% else %}
00:00
{{ kallen_bedtime | timestamp_custom('%H:%M',false) }}
{% endif %}
- service: input_datetime.set_datetime
entity_id: input_datetime.master_bedroom_fan

View File

@@ -190,51 +190,51 @@ template:
{% set dow = now().strftime('%A') %}
{% if week == 'First Menu' %}
{% if dow == 'Monday' %}
Popcorn chicken, mashed potatoes, corn, apples, corn bread, and milk.
Chicken tenders, au gratin potatoes, corn, mixed fruit, cornbread, and milk.
{% elif dow == 'Tuesday' %}
Beef taco or taco salad, refried beans, spanish rice, peaches, and milk.
Beef or chicken, taco or salad, refried beans, rice, apple, and milk.
{% elif dow == 'Wednesday' %}
Pulled pork, steamed broccoli, tomatoes, mixed fruit, and milk.
Hot dog, french fries, celery, peaches, and milk.
{% elif dow == 'Thursday' %}
Beef Stroganoff, green beans, carrots, fresh fruit, bread, and milk.
Mac and cheese, Cheez-Its, side salad, tomatoes, pears, and milk.
{% elif dow == 'Friday' %}
Optionally, Papa Johns Pizza. Otherwise, hamburger, spinach salad, oven potatoes, applesauce, and milk.
Corndog, steamed broccoli, carrots, applesauce, and milk.
{% endif %}
{% elif week == 'Second Menu' %}
{% if dow == 'Monday' %}
Pizza, spinach salad, tomatoes, fruit, and milk.
Popcorn chicken, mashed potatoes, corn, grapes, cornbread, and milk.
{% elif dow == 'Tuesday' %}
Lasagna, garlic bread, steamed cauliflower, celery, apple crisp, and milk.
BBQ pork, baked beans, cucumbers, mixed fruit, and milk.
{% elif dow == 'Wednesday' %}
Chicken patty, oven potatoes, broccoli, pears, and milk.
Bosco sticks, french fries, tomatoes, banana, and milk.
{% elif dow == 'Thursday' %}
Turkey and noodles, mashed potatoes, green beans, peaches, breadstick, and milk.
{% elif down == 'Friday' %}
Optionally, Papa Johns Pizza. Otherwise, hot dog with chili sauce, carrots, baked beans, mixed fruit, and milk.
Teriyaki beef and broccoli ramen, stir fry, egg roll, strawberry cup, and milk.
{% elif dow == 'Friday' %}
Hamburger, fries, carrots, applesauce, and milk.
{% endif %}
{% elif week == 'Third Menu' %}
{% if dow == 'Monday' %}
Popcorn chicken, au gratin potatoes, corn, mixed fruit, corn bread, milk.
Nachoes, carrots, apple, and milk.
{% elif dow == 'Tuesday' %}
Beef taco or taco salad, refried beans, spanish rice, peaches, and milk.
Chicken patty, au gratin potatoes, cauliflower, peaches, and milk.
{% elif dow == 'Wednesday' %}
Hamburger, oven potatoes, celery, applesauce, and milk.
Pizza Crunchers, side salad, steamed broccoli, mixed fruit, and milk.
{% elif dow == 'Thursday' %}
Mac and cheese, steamed broccoli, tomatoes, pears, bread, and milk.
Chicken teriyaki bowl, black beans, corn, apple crisp, egg roll, and milk.
{% elif dow == 'Friday' %}
Optionally, Papa Johns Pizza. Otherwise, sloppy joe, carrots, spinach salad, fruit, and milk.
Hot dog, french fries, cherry tomatoes, strawberry cups, and milk.
{% endif %}
{% elif week == 'Fourth Menu' %}
{% if dow == 'Monday' %}
Toasted cheese, tomato soup, mixed vegetables, fresh fruit, treat, and milk.
French toast or egg omelet, sausage, tomatoes, hash browns, oranges, and milk.
{% elif dow == 'Tuesday' %}
Omelet or french toast, sausage, hash browns, tomatoes, orange, and milk.
Orange chicken with vegetable rice, egg roll, fortune cookie, apple crisp, and milk.
{% elif dow == 'Wednesday' %}
Bosco sticks with pizza sauce, carrots, oven potatoes, peach crisp, and milk.
Hamburger, fries, steamed carrots, banana, and milk.
{% elif dow == 'Thursday' %}
Spaghetti, broccoli, green beans, fresh fruit, breadstick, and milk.
Chicken and noodles, mashed potatoes, green beans, peach cups, breadstick, and milk.
{% elif dow == 'Friday' %}
Optionally, Papa Johns Pizza. Otherwise, hot dog, baked beans, cauliflower, applesauce, and milk.
Mozzarella sticks, marinara, side salad, broccoli, mixed fruit, and milk.
{% endif %}
{% else %}
No menu for the current day.

View File

@@ -106,7 +106,7 @@ template:
unique_id: 2987ae95-f55d-4994-b9dd-018278d2f5ad
state: >
{% from 'sports.jinja' import sports_inhibit %}
{{ state_attr('sensor.minnesota_twins','opponent_abbr') in ['CLE','LAD'] or sports_inhibit('sensor.minnesota_twins') }}
{{ sports_inhibit('sensor.minnesota_twins') }}
- name: Minnesota Twins Event Today
unique_id: 30055cb3-d259-4cef-90e1-7dea0a5cb439
state: >
@@ -116,7 +116,7 @@ template:
unique_id: b0980d47-d762-4f23-97b1-9e88da729d8f
state: >
{% from 'sports.jinja' import sports_inhibit %}
{{ sports_inhibit('sensor.cleveland_guardians') }}
{{ state_attr('sensor.cleveland_guardians','opponent_abbr') in ['MIN','LAD'] or sports_inhibit('sensor.cleveland_guardians') }}
- name: Cleveland Guardians Event Today
unique_id: 985a7b2c-9ebd-4a2e-8ee2-2ab5359310e0
state: >
@@ -126,7 +126,7 @@ template:
unique_id: 2c6aae6e-eff6-46e5-bee9-311f9bbc0c0e
state: >
{% from 'sports.jinja' import sports_inhibit %}
{{ state_attr('sensor.los_angeles_dodgers','opponent_abbr') in ['CLE'] or sports_inhibit('sensor.los_angeles_dodgers') }}
{{ state_attr('sensor.los_angeles_dodgers','opponent_abbr') in ['MIN'] or sports_inhibit('sensor.los_angeles_dodgers') }}
- name: Los Angeles Dodgers Event Today
unique_id: 7c2bd060-ea2c-4b81-8af7-3e6b9b3c639d
state: >

View File

@@ -1,3 +1,8 @@
input_boolean:
server_maintenance:
name: Server Maintenance
icon: mdi:wrench-clock
input_select:
log_level:
name: Log Level
@@ -97,22 +102,6 @@ template:
- name: Asus Laptop Idle
unique_id: 7d8eb80a-0a2e-48a9-84b3-33175304dd95
state: "{{ states('sensor.asus_laptop_system_idle_time') | int > 1800 }}"
- sensor:
- name: "Min Ping"
unique_id: ddcb9f6f-7c94-41fe-9453-2a2205b078e0
state: "{{ state_attr('binary_sensor.internet','round_trip_time_min') }}"
availability: "{{ is_state('binary_sensor.internet','on') }}"
unit_of_measurement: "ms"
- name: "Avg Ping"
unique_id: 79a13c64-7508-48de-8b44-2a23c59917c8
state: "{{ state_attr('binary_sensor.internet','round_trip_time_avg') }}"
availability: "{{ is_state('binary_sensor.internet','on') }}"
unit_of_measurement: "ms"
- name: "Max Ping"
unique_id: c9c71ab6-c7fa-4425-a4ed-768d60e93781
state: "{{ state_attr('binary_sensor.internet','round_trip_time_max') }}"
availability: "{{ is_state('binary_sensor.internet','on') }}"
unit_of_measurement: "ms"
# - platform: influxdb
# host: 192.168.1.26

View File

@@ -25,24 +25,36 @@ input_boolean:
tony_ibuprofen_active:
name: Tony Ibuprofen Active
icon: mdi:medication
tony_ibuprofen_reminder:
name: Tony Ibuprofen Reminder
icon: mdi:medication
tony_ibuprofen_taken:
name: Tony Ibuprofen Taken
icon: mdi:medication
tony_tylenol_active:
name: Tony Tylenol Active
icon: mdi:medication
tony_tylenol_reminder:
name: Tony Tylenol Reminder
icon: mdi:medication
tony_tylenol_taken:
name: Tony Tylenol Taken
icon: mdi:medication
tony_custom_meds_tracker_p1:
name: Tony Custom Meds Tracker P1
icon: mdi:medication
tony_custom_meds_reminder_p1:
name: Tony Custom Meds Reminder P1
icon: mdi:medication
tony_custom_meds_taken_p1:
name: Tony Custom Meds Taken P1
icon: mdi:medication
tony_custom_meds_tracker_p2:
name: Tony Custom Meds Tracker P2
icon: mdi:medication
tony_custom_meds_reminder_p2:
name: Tony Custom Meds Reminder P2
icon: mdi:medication
tony_custom_meds_taken_p2:
name: Tony Custom Meds Taken P2
icon: mdi:medication

View File

@@ -2,11 +2,9 @@ # Tony's Home Assistant Configs
Just a place to track my work on my personal Home Assistant configuration, and learn as I go. Maybe also TRY to keep myself a little bit more organized ;)
## New location for Node-RED flows
## Node-RED flows
I have recently started using the Node-RED Projects feature, which makes version control for my flows a LOT easier than it was before.
With this change, the Node-RED flows are now in their own repo. They can be found at [HA-NerdFlows](https://github.com/tm24fan8/HA-NerdFlows).
My Node-RED flows can be found at [HA-NerdFlows](https://gitea.nerdhomeinc.com/home_automation/HA-NerdFlows). Additionally, code used in function nodes in my Node-RED flows can be found at [HA-NerdFlows-Functions](https://gitea.nerdhomeinc.com/home_automation/HA-NerdFlows-Functions).
## Attributions
@@ -34,7 +32,6 @@ ## HACS Components
- [Node-RED Companion](https://github.com/zachowj/hass-node-red)
- [Holidays](https://github.com/bruxy70/Holidays)
- [Twitch Helix](https://github.com/Radioh/ha_twitch_helix)
- [Local Tuya](https://github.com/rospogrigio/localtuya)
- [Pirate Weather](https://github.com/alexander0042/pirate-weather-ha)
- [Holidays](https://github.com/bruxy70/Holidays)
- [Thermal Comfort](https://github.com/dolezsa/thermal_comfort)
@@ -42,7 +39,7 @@ ## HACS Components
- [HASS.Agent Media Player](https://github.com/LAB02-Research/HASS.Agent-MediaPlayer)
- [Music Assistant](https://github.com/music-assistant/hass-music-assistant)
- [Blitzortung Lightning Detector](https://github.com/mrk-its/homeassistant-blitzortung)
- [Midea Air Conditioning](https://github.com/mill1000/midea-ac-py)
- [Midea Air Conditioning](https://github.com/wuwentao/midea_ac_lan)
- [WeatherAPI](https://github.com/iprak/weatherapi)
- [Browser Mod](https://github.com/thomasloven/hass-browser_mod)
- [Watchman](https://github.com/dummylabs/thewatchman)
@@ -50,7 +47,6 @@ ## HACS Components
- [PyScript](https://github.com/custom-components/pyscript)
- [Hass Animated Scenes](https://github.com/chazzu/hass-animated-scenes)
- [Jokes](https://github.com/LaggAt/ha-jokes)
- [Google Photos](https://github.com/Daanoz/ha-google-photos)
- [Uptime Kuma](https://github.com/meichthys/uptime_kuma)
- [Jellyfin](https://github.com/koying/jellyfin_ha)
- [Sonoff LAN](https://github.com/AlexxIT/SonoffLAN)
@@ -58,6 +54,10 @@ ## HACS Components
- [Govee LAN Control](https://github.com/wez/govee-lan-hass)
- [Discord Game](https://github.com/LordBoos/discord_game)
- [Versatile Thermostat](https://github.com/jmcollin78/versatile_thermostat)
- [GasBuddy](https://github.com/firstof9/ha-gasbuddy)
- [Union Pacific Big Boy Tracker](https://github.com/jheizer/up_4014_tracker)
- [WeatherFlow Forecast](https://github.com/briis/weatherflow_forecast)
- [NWS SPC Outlook](https://github.com/sedward5/nws_spc_outlook)
</details>
@@ -70,22 +70,19 @@ ## HACS Lovelace Cards
- [Bubble Card](https://github.com/Clooos/Bubble-Card) Backbone of the new mobile dashboard
- [Config Template Card](https://github.com/iantrich/config-template-card)
- [Decluttering Card](https://github.com/custom-cards/decluttering-card)
- [Card Tools](https://github.com/thomasloven/lovelace-card-tools) (required for various other cards)
- [Streamline Card](https://github.com/brunosabot/streamline-card)
- [Layout Card](https://github.com/thomasloven/lovelace-layout-card)
- [Scheduler Card](https://github.com/nielsfaber/scheduler-card) (required for Scheduler component)
- [Horizon Card](https://github.com/rejuvenate/lovelace-horizon-card)
- [Lovelace Home Feed Card](https://github.com/gadgetchnnel/lovelace-home-feed-card)
- [Mini Graph Card](https://github.com/kalkih/mini-graph-card)
- [Battery State Card](https://github.com/maxwroc/battery-state-card)
- [Compass Card](https://github.com/tomvanswam/compass-card)
- [Flipdown Timer Card](https://github.com/pmongloid/flipdown-timer-card)
- [Atomic Calendar Revive](https://github.com/totaldebug/atomic-calendar-revive)
- [Plotly Graph Card](https://github.com/dbuezas/lovelace-plotly-graph-card)
- [Mushroom](https://github.com/piitaya/lovelace-mushroom)
- [Apexcharts Card](https://github.com/RomRider/apexcharts-card)
- [Auto Entities Card](https://github.com/thomasloven/lovelace-auto-entities)
- [Slider Button Card](https://github.com/custom-cards/slider-button-card)
- [Weather Radar Card](https://github.com/Makin-Things/weather-radar-card)
- [Stack In Card](https://github.com/custom-cards/stack-in-card)
- [Paper Buttons Row](https://github.com/jcwillox/lovelace-paper-buttons-row)
@@ -93,36 +90,29 @@ ## HACS Lovelace Cards
- [Multiple Entity Row](https://github.com/benct/lovelace-multiple-entity-row)
- [Weather Card](https://github.com/bramkragten/weather-card)
- [Template Entity Row](https://github.com/thomasloven/lovelace-template-entity-row)
- [Canvas Gauge Card](https://github.com/custom-cards/canvas-gauge-card)
- [Datetime Card](https://github.com/a-p-z/datetime-card)
- [Waze Travel Time](https://github.com/r-renato/ha-card-waze-travel-time)
- [Fold Entity Row](https://github.com/thomasloven/lovelace-fold-entity-row)
- [Slider Entity Row](https://github.com/thomasloven/lovelace-slider-entity-row)
- [Room Card](https://github.com/marcokreeft87/room-card)
- [Simple Thermostat Card](https://github.com/nervetattoo/simple-thermostat)
- [Clock Weather Card](https://github.com/pkissling/clock-weather-card)
- [Tabbed Card](https://github.com/kinghat/tabbed-card)
- [HA Team Tracker Card](https://github.com/vasqued2/ha-teamtracker-card)
- [Banner Card](https://github.com/nervetattoo/banner-card)
- [Lovelace Lock Card](https://github.com/CyrisXD/love-lock-card)
- [Card Templater](https://github.com/gadgetchnnel/lovelace-card-templater)
- [Energy Overview Card](https://github.com/Sese-Schneider/ha-energy-overview-card)
- [Button Card](https://github.com/custom-cards/button-card)
- [Number Box Card](https://github.com/htmltiger/numberbox-card)
- [Restriction Card](https://github.com/iantrich/restriction-card)
- [Timer Bar Card](https://github.com/rianadon/timer-bar-card)
- [Minimalistic Area Card](https://github.com/junalmeida/homeassistant-minimalistic-area-card)
- [Sankey Chart Card](https://github.com/MindFreeze/ha-sankey-chart)
- [Hourly Weather Card](https://github.com/decompil3d/lovelace-hourly-weather)
- [Formula One Card](https://github.com/marcokreeft87/formulaone-card)
- [UV Index Card](https://github.com/t1gr0u/uv-index-card)
- [Github Flexi Card](https://github.com/maxwroc/github-flexi-card)
- [Windrose Card](https://github.com/aukedejong/lovelace-windrose-card)
- [Swipe Card](https://github.com/bramkragten/swipe-card)
- [Meteoalarm Card](https://github.com/MrBartusek/MeteoalarmCard)
- [Weather Chart Card](https://github.com/mlamberts78/weather-chart-card)
- [Comfortable Environment Card](https://github.com/argaar/comfortable-environment-card)
- [Versatile Thermostat UI Card](https://github.com/jmcollin78/versatile-thermostat-ui-card)
- [Gauge Card Pro](https://github.com/benjamin-dcs/gauge-card-pro)
</details>
@@ -135,6 +125,16 @@ ## AppDaemon Apps
</details>
## Custom Jinja2 Templates/Macros
<details>
<summary>Click here</summary>
- [Easy Time](https://github.com/Petro31/easy-time-jinja)
- [Relative Time](https://github.com/TheFes/relative-time-plus)
</details>
## Themes/Icons
<details>
@@ -146,5 +146,6 @@ ## Themes/Icons
- [BHA Icon Pack](https://github.com/hulkhaugen/hass-bha-icons)
- [Custom Icons Library](https://github.com/Mariusthvdb/custom-icons)
- [FontAwesome](https://github.com/thomasloven/hass-fontawesome)
- [Material Symbols](https://github.com/beecho01/material-symbols)
</details>

View File

@@ -854,6 +854,12 @@ adaptive_on_first_floor:
adaptive_on_second_floor:
alias: Adaptive on Second Floor
sequence:
- action: switch.turn_on
metadata: {}
data: {}
target:
entity_id: switch.adaptive_lighting_stairwell
alias: Turn on adaptive lighting in stairwell
- if:
- condition: state
entity_id: light.hallway_overhead
@@ -1298,13 +1304,28 @@ evening_on_second_floor:
option: "{% if is_state('binary_sensor.upstairs_bathroom_occupied','on')
%}\n Adaptive\n{% else %}\n Single Nightlight\n{% endif %}\n"
action: input_select.select_option
- target:
area_id:
- kallen_bedroom
- emma_bedroom
data: {}
alias: Turn off kids' bedroom lights
action: light.turn_off
- if:
- condition: state
entity_id: input_boolean.emma_sleeping
state: 'off'
then:
- action: light.turn_off
metadata: {}
data: {}
target:
area_id: emma_bedroom
alias: If Emma's bedroom is not in use, turn off her bedroom light
- alias: If Kallen's bedroom is not in use, turn off his bedroom light
if:
- condition: state
entity_id: input_boolean.kallen_sleeping
state: 'off'
then:
- action: light.turn_off
metadata: {}
data: {}
target:
area_id: kallen_bedroom
- alias: Turn off Master Bedroom Lights
if:
- condition: state
@@ -1441,16 +1462,42 @@ evening_on_second_floor:
goodnight_in_basement:
alias: Goodnight in Basement
sequence:
- service: light.turn_off
target:
- target:
area_id:
- basement_studio
- furnace_room
data: {}
- service: fan.turn_off
target:
action: light.turn_off
alias: Turn lights off
- target:
entity_id: fan.basement_fan
data: {}
action: fan.turn_off
alias: Turn fan off
- delay:
hours: 0
minutes: 0
seconds: 3
milliseconds: 0
- action: switch.turn_off
metadata: {}
data: {}
target:
entity_id: switch.adaptive_lighting_sleep_mode_basement_studio
alias: Turn off sleep mode
- action: switch.turn_on
metadata: {}
data: {}
target:
entity_id: switch.adaptive_lighting_basement_studio
alias: Turn on adaptive lighting
- action: input_text.set_value
metadata: {}
data:
value: Adaptive
target:
entity_id: input_text.basement_studio_selected_scene
alias: Reset selected scene text
goodnight_on_first_floor:
alias: Goodnight on First Floor
sequence:
@@ -1459,32 +1506,32 @@ goodnight_on_first_floor:
entity_id: input_boolean.guest_mode
state: 'on'
then:
- service: light.turn_off
target:
- target:
area_id:
- downstairs_bathroom
- tina_desk
entity_id: light.living_room_lights
data: {}
- service: input_select.select_option
target:
action: light.turn_off
- target:
entity_id: input_select.mud_room_scenes
data:
option: Nightlight
action: input_select.select_option
else:
- service: light.turn_off
target:
- target:
area_id:
- downstairs_bathroom
- mud_room
- tina_desk
entity_id: light.living_room_lights
data: {}
action: light.turn_off
alias: Determine lights based on guest mode
goodnight_on_second_floor:
alias: Goodnight on Second Floor
sequence:
- service: light.turn_off
target:
- target:
area_id:
- emma_bedroom
- kallen_bedroom
@@ -1492,21 +1539,24 @@ goodnight_on_second_floor:
- master_bedroom_closet
- upstairs_hallway
data: {}
- if:
action: light.turn_off
- alias: If Kallen is gone overnight, turn off upstairs bathroom lights
if:
- condition: state
entity_id: input_boolean.kallen_overnight
state: 'on'
then:
- service: light.turn_off
target:
- target:
area_id: upstairs_bathroom
data: {}
action: light.turn_off
else:
- service: input_select.select_option
target:
- target:
entity_id: input_select.upstairs_bathroom_scenes
data:
option: Single Nightlight
action: input_select.select_option
alias: Set upstairs bathroom lights to single nightlight
morning_scene:
alias: Morning Scene
sequence:
@@ -1668,6 +1718,9 @@ tony_morning_meds:
tag: tony-morning-meds
alias: Clear previous morning notification
action: script.text_notify
- variables:
remindCount: '{{ states(''counter.tony_morning_meds_reminder_count'') }}'
alias: Set variable for reminder count
- alias: Send notifications, using AI if internet is connected
if:
- condition: state
@@ -1680,20 +1733,38 @@ tony_morning_meds:
entity_id: counter.tony_morning_meds_reminder_count
above: 2
then:
- action: google_generative_ai_conversation.generate_content
- alias: Generate snarky reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tony to take his morning meds. Use a maximum of two lines.
Be snarky, because at this point he's been reminded multiple times.
instructions: Remind Tony to take his morning meds. Use a maximum of two
lines. Be snarky, because at this point this is reminder number {{ remindCount
}}.
task_name: Tony Morning Medication Reminder Snarky
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tony's phone
required: true
selector:
text:
response_variable: response
alias: Generate snarky reminder
else:
- action: google_generative_ai_conversation.generate_content
- alias: Generate reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tony to take his morning meds. Use a maximum of two lines.
instructions: Remind Tony to take his morning meds. Use a maximum of two
lines.
task_name: Tony Morning Medication Reminder
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tony's phone
required: true
selector:
text:
response_variable: response
alias: Generate reminder
- delay:
hours: 0
minutes: 0
@@ -1706,7 +1777,7 @@ tony_morning_meds:
who: tony
type: alert
title: Morning Meds
message: '{{ response.text }}'
message: '{{ response.data.notification_text }}'
tag: tony-morning-meds
actions:
- action: TONY_MORNING_MEDS_TAKEN
@@ -1728,11 +1799,11 @@ tony_morning_meds:
state: home
alias: If Tony is home
then:
- data:
- alias: Send TTS notification
data:
who: common_areas
type: alert
message: '{{ response.text }}'
alias: Send TTS notification
message: '{{ response.data.notification_text }}'
action: script.speech_engine
else:
- delay:
@@ -1975,6 +2046,9 @@ tony_afternoon_meds:
tag: tony-afternoon-meds
alias: Clear previous afternoon notification
action: script.text_notify
- variables:
remindCount: '{{ states(''counter.tony_afternoon_meds_reminder_count'') }}'
alias: Set variable for reminder count
- alias: Send notifications, using AI if internet is connected
if:
- condition: state
@@ -1987,20 +2061,38 @@ tony_afternoon_meds:
entity_id: counter.tony_afternoon_meds_reminder_count
above: 2
then:
- action: google_generative_ai_conversation.generate_content
- alias: Generate snarky reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tony to take his afternoon meds. Use a maximum of two lines.
Be snarky, because at this point he's been reminded multiple times.
instructions: Remind Tony to take his afternoon meds. Use a maximum of two
lines. Be snarky, because at this point this is reminder number {{ remindCount
}}.
task_name: Tony Afternoon Medication Reminder Snarky
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tony's phone
required: true
selector:
text:
response_variable: response
alias: Generate snarky reminder
else:
- action: google_generative_ai_conversation.generate_content
- alias: Generate reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tony to take his afternoon meds. Use a maximum of two lines.
instructions: Remind Tony to take his afternoon meds. Use a maximum of two
lines.
task_name: Tony Afternoon Medication Reminder
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tony's phone
required: true
selector:
text:
response_variable: response
alias: Generate reminder
- delay:
hours: 0
minutes: 0
@@ -2013,7 +2105,7 @@ tony_afternoon_meds:
who: tony
type: alert
title: Afternoon Meds
message: '{{ response.text }}'
message: '{{ response.data.notification_text }}'
tag: tony-afternoon-meds
actions:
- action: TONY_AFTERNOON_MEDS_TAKEN
@@ -2035,11 +2127,11 @@ tony_afternoon_meds:
state: home
alias: If Tony is home
then:
- data:
- alias: Send TTS notification
data:
who: common_areas
type: alert
message: '{{ response.text }}'
alias: Send TTS notification
message: '{{ response.data.notification_text }}'
action: script.speech_engine
else:
- delay:
@@ -2948,14 +3040,14 @@ rabbit_hutch_cleaning:
emma_sleep:
alias: Emma Sleep
sequence:
- if:
- alias: Run scheduling if it hasn't already been run
if:
- condition: time
after: 04:00:00
after: 09:00:00
before: '17:00:00'
then:
- data: {}
action: script.emma_bedroom_scheduling_evening
alias: Run scheduling if it hasn't already been run
- target:
entity_id:
- script.emma_ibuprofen
@@ -3026,32 +3118,53 @@ tina_morning_meds:
tag: tina-morning-meds
alias: Clear previous morning notification
action: script.text_notify
- variables:
remindCount: '{{ states(''counter.tina_morning_meds_reminder_count'') }}'
alias: Set variable for reminder count
- alias: Send notifications, using AI if internet is connected
if:
- condition: state
entity_id: binary_sensor.internet
state: 'on'
then:
- if:
- alias: Generate reminder, be snarky if it's been several times
if:
- condition: numeric_state
entity_id: counter.tina_morning_meds_reminder_count
above: 2
then:
- action: google_generative_ai_conversation.generate_content
- alias: Generate snarky reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tina to take her morning meds. Use a maximum of two lines.
Be snarky, because at this point she's been reminded multiple times.
instructions: Remind Tina to take her morning meds. Use a maximum of two
lines. Be snarky, because at this point this is reminder number {{ remindCount
}}.
task_name: Tina Morning Medication Reminder Snarky
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tina's phone
required: true
selector:
text:
response_variable: response
alias: Generate snarky reminder
else:
- action: google_generative_ai_conversation.generate_content
- alias: Generate reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tina to take her morning meds. Use a maximum of two lines.
instructions: Remind Tina to take her morning meds. Use a maximum of two
lines.
task_name: Tina Morning Medication Reminder
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tina's phone
required: true
selector:
text:
response_variable: response
alias: Generate reminder
alias: Generate reminder, be snarky if it's been several times
- delay:
hours: 0
minutes: 0
@@ -3062,7 +3175,7 @@ tina_morning_meds:
who: tina
type: alert
title: Morning Meds
message: '{{ response.text }}'
message: '{{ response.data.notification_text }}'
tag: tina-morning-meds
actions:
- action: TINA_MORNING_MEDS_TAKEN
@@ -3107,32 +3220,52 @@ tina_night_meds:
tag: tina-night-meds
alias: Clear previous night notification
action: script.text_notify
- variables:
remindCount: '{{ states(''counter.tina_night_meds_reminder_count'') }}'
alias: Set variable for reminder count
- alias: Send notifications, using AI if internet is connected
if:
- condition: state
entity_id: binary_sensor.internet
state: 'on'
then:
- if:
- alias: Generate reminder, be snarky if it's been several times
if:
- condition: numeric_state
entity_id: counter.tina_night_meds_reminder_count
above: 2
then:
- action: google_generative_ai_conversation.generate_content
- alias: Generate snarky reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tina to take her night meds. Use a maximum of two lines.
Be snarky, because at this point she's been reminded multiple times.
instructions: Remind Tina to take her night meds. Use a maximum of two lines.
Be snarky, because at this point this is reminder number {{ remindCount
}}.
task_name: Tina Night Medication Reminder Snarky
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tina's phone
required: true
selector:
text:
response_variable: response
alias: Generate snarky reminder
else:
- action: google_generative_ai_conversation.generate_content
- alias: Generate reminder
action: ai_task.generate_data
metadata: {}
data:
prompt: Remind Tina to take her night meds. Use a maximum of two lines.
instructions: Remind Tina to take her night meds. Use a maximum of two lines.
task_name: Tina Night Medication Reminder
entity_id: ai_task.google_ai_task
structure:
notification_text:
description: The text to send in the notification to Tina's phone
required: true
selector:
text:
response_variable: response
alias: Generate reminder
alias: Generate reminder, be snarky if it's been several times
- delay:
hours: 0
minutes: 0
@@ -3143,7 +3276,7 @@ tina_night_meds:
who: tina
type: alert
title: Night Meds
message: '{{ response.text }}'
message: '{{ response.data.notification_text }}'
tag: tina-night-meds
actions:
- action: TINA_NIGHT_MEDS_TAKEN

View File

@@ -464,3 +464,51 @@
map(attribute='attributes.friendly_name') |
list %}
{{ uptimekuma | join(', ') }}
- name: Media Server Viewer Health
unique_id: 51154ade-255e-4dcd-9b89-66910fcc1331
unit_of_measurement: '%'
icon: mdi:movie
state: >
{% set total = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('viewer')) |
list | count | int %}
{% set up = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('viewer')) |
selectattr('state','eq','on') |
list | count | int %}
{{ ((up / total) * 100) | round(0) }}
attributes:
services_down: >
{% set down = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('viewer')) |
selectattr('state','eq','off') |
map(attribute='attributes.friendly_name') |
list %}
{{ down | join(', ') }}
- name: Media Server Downloaders Health
unique_id: f27867fe-700f-45bc-9e6b-8b1ee74cb724
unit_of_measurement: '%'
icon: mdi:tray-arrow-down
state: >
{% set total = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('downloader')) |
list | count | int %}
{% set up = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('downloader')) |
selectattr('state','eq','on') |
list | count | int %}
{{ ((up / total) * 100) | round(0) }}
attributes:
services_down: >
{% set down = states.binary_sensor |
selectattr('entity_id','in',label_entities('media_server')) |
selectattr('entity_id','in',label_entities('downloader')) |
selectattr('state','eq','off') |
map(attribute='attributes.friendly_name') |
list %}
{{ down | join(', ') }}