Increased darkness upstairs when people are sleeping

This commit is contained in:
2024-11-29 14:54:11 -05:00
parent 2ceba7cb57
commit ff98142b9e

View File

@ -1225,7 +1225,7 @@ evening_on_second_floor:
entity_id: input_boolean.give_me_darkness
state: 'on'
sequence:
- alias: Set hallway light to nightlight
- alias: Turn off hallway light
if:
- condition: and
conditions:
@ -1237,65 +1237,63 @@ evening_on_second_floor:
state: idle
alias: If hallway and stairwell motion timers are both idle
then:
- service: input_select.select_option
- action: light.turn_off
metadata: {}
data: {}
target:
entity_id:
- input_select.upstairs_hallway_scenes
data:
option: Nightlight
alias: Set hallway light to nightlight
- if:
entity_id: light.hallway_overhead
alias: Turn off hallway light
- alias: Set upstairs bathroom scene
if:
- condition: state
entity_id: input_boolean.shower_mode
state: 'off'
then:
- service: input_select.select_option
target:
- target:
entity_id: input_select.upstairs_bathroom_scenes
data:
option: "{% if is_state('binary_sensor.upstairs_bathroom_occupied','on')
%}\n Adaptive\n{% else %}\n Nightlight\n{% endif %}\n"
alias: Set upstairs bathroom scene
- service: light.turn_off
target:
%}\n Adaptive\n{% else %}\n Single Nightlight\n{% endif %}\n"
action: input_select.select_option
- target:
area_id:
- kallen_bedroom
- emma_bedroom
data: {}
alias: Turn off kids' bedroom lights
action: light.turn_off
- alias: Turn off Master Bedroom Lights
if:
- condition: state
entity_id: timer.master_bedroom_motion_timer
state: idle
then:
- service: light.turn_off
metadata: {}
- metadata: {}
data: {}
target:
area_id:
- master_bedroom
- master_bedroom_closet
action: light.turn_off
- delay:
seconds: 1
- service: switch.turn_on
target:
- target:
entity_id:
- switch.adaptive_lighting_kallen_bedroom
- switch.adaptive_lighting_master_bedroom
- switch.adaptive_lighting_emma_bedroom
data: {}
alias: Re-enable adaptive lighting in bedrooms
- service: switch.turn_off
target:
action: switch.turn_on
- target:
entity_id:
- switch.adaptive_lighting_sleep_mode_kallen_bedroom
- switch.adaptive_lighting_sleep_mode_master_bedroom
- switch.adaptive_lighting_sleep_mode_emma_bedroom
data: {}
alias: Turn off adaptive lighting sleep mode in bedrooms
- service: input_text.set_value
target:
action: switch.turn_off
- target:
entity_id:
- input_text.kallen_bedroom_selected_scene
- input_text.master_bedroom_selected_scene
@ -1303,6 +1301,7 @@ evening_on_second_floor:
data:
value: Adaptive
alias: Set input texts for bedroom scenes back to Adaptive
action: input_text.set_value
alias: Give Me Darkness on
- conditions:
- condition: state
@ -1321,24 +1320,24 @@ evening_on_second_floor:
state: idle
alias: If hallway and stairwell motion timers are both idle
then:
- service: input_select.select_option
target:
- target:
entity_id:
- input_select.upstairs_hallway_scenes
data:
option: Nightlight
alias: Set hallway light to nightlight
action: input_select.select_option
- if:
- condition: state
entity_id: input_boolean.shower_mode
state: 'off'
then:
- service: input_select.select_option
target:
- target:
entity_id: input_select.upstairs_bathroom_scenes
data:
option: "{% if is_state('binary_sensor.upstairs_bathroom_occupied','on')
%}\n Adaptive\n{% else %}\n Nightlight\n{% endif %}\n"
action: input_select.select_option
alias: Set upstairs bathroom scene
- alias: Check if script is being run by Sunset Lights flow
if:
@ -1348,46 +1347,45 @@ evening_on_second_floor:
then:
- stop: Sunset lights don't mess with bedroom light states before bedtime
else:
- service: light.turn_off
target:
- target:
area_id:
- kallen_bedroom
- emma_bedroom
data: {}
alias: Turn off kids' bedroom lights
action: light.turn_off
- alias: Turn off Master Bedroom Lights
if:
- condition: state
entity_id: timer.master_bedroom_motion_timer
state: idle
then:
- service: light.turn_off
metadata: {}
- metadata: {}
data: {}
target:
area_id:
- master_bedroom
- master_bedroom_closet
action: light.turn_off
- delay:
seconds: 1
- service: switch.turn_on
target:
- target:
entity_id:
- switch.adaptive_lighting_kallen_bedroom
- switch.adaptive_lighting_master_bedroom
- switch.adaptive_lighting_emma_bedroom
data: {}
alias: Re-enable adaptive lighting in bedrooms
- service: switch.turn_off
target:
action: switch.turn_on
- target:
entity_id:
- switch.adaptive_lighting_sleep_mode_kallen_bedroom
- switch.adaptive_lighting_sleep_mode_master_bedroom
- switch.adaptive_lighting_sleep_mode_emma_bedroom
data: {}
alias: Turn off adaptive lighting sleep mode in bedrooms
- service: input_text.set_value
target:
action: switch.turn_off
- target:
entity_id:
- input_text.kallen_bedroom_selected_scene
- input_text.master_bedroom_selected_scene
@ -1395,6 +1393,7 @@ evening_on_second_floor:
data:
value: Adaptive
alias: Set input texts for bedroom scenes back to Adaptive
action: input_text.set_value
alias: Give Me Darkness off
goodnight_in_basement:
alias: Goodnight in Basement