Tweak how night mode is handled when K wakes up on a school day
Missed a condition
This commit is contained in:
@ -74,6 +74,14 @@ automation:
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- condition: trigger
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id: wakeup
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sequence:
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- if:
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- condition: state
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entity_id: input_booolean.night_mode
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state: 'on'
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then:
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- service: input_boolean.turn_off
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target:
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entity_id: input_boolean.night_mode
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- service: input_boolean.turn_off
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target:
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entity_id: input_boolean.kallen_sleeping
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@ -251,7 +259,9 @@ script:
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sequence:
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- service: light.turn_on
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target:
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entity_id: light.kallen_bedroom_lights
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entity_id:
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- light.kallen_bedroom_lights
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- light.living_room_lights
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- conditions:
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- condition: state
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entity_id: input_boolean.kallen_school_today
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@ -65,6 +65,13 @@ input_number:
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step: 1
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unit_of_measurement: minutes
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icon: mdi:timer
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living_room_lights_off_delay:
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name: Living Room Lights Off Delay
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min: 0
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max: 30
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step: 1
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unit_of_measurement: minutes
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icon: mdi:timer
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input_select:
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living_room_scenes:
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@ -413,56 +420,78 @@ automation:
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- id: 477e6e8a-4e33-4268-8c2d-f39902c0d64f
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alias: Living Room Night Lighting
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description: Provide lighting in case anyone needs to go downstairs in the middle of the night.
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mode: restart
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trigger:
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- platform: state
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entity_id: binary_sensor.living_room_motion
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from: 'off'
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to: 'on'
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id: motion-on
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- platform: state
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entity_id: binary_sensor.living_room_motion
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from: 'on'
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to: 'off'
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for:
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hours: 0
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minutes: 10
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seconds: 0
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id: motion-off
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- platform: state
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entity_id: binary_sensor.living_room_motion
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from: 'off'
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to: 'on'
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id: motion-on
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- platform: state
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entity_id: binary_sensor.living_room_motion
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from: 'on'
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to: 'off'
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id: motion-off
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- platform: event
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event_type: timer.finished
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event_data:
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entity_id: timer.living_room_motion_timer
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id: timer-finished
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condition:
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- condition: state
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entity_id: binary_sensor.people_present
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state: 'on'
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- condition: state
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entity_id: input_boolean.night_mode
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state: 'on'
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- condition: state
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entity_id: input_boolean.vacation_mode
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state: 'off'
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- condition: state
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entity_id: binary_sensor.people_present
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state: 'on'
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- condition: state
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entity_id: input_boolean.vacation_mode
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state: 'off'
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action:
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- if:
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- choose:
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- conditions:
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- condition: and
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conditions:
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- condition: trigger
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id: motion-on
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- condition: state
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entity_id: input_boolean.night_mode
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state: 'on'
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sequence:
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- service: timer.cancel
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target:
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entity_id: timer.living_room_motion_timer
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- service: light.turn_on
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target:
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entity_id: light.first_floor_lights
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- service: input_select.select_option
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target:
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entity_id:
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- input_select.living_room_scenes
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- input_select.tina_lamp_scenes
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- input_select.mud_room_scenes
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- input_select.downstairs_bathroom_scenes
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- input_select.dining_room_lamp_scenes
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data:
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option: Adaptive
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- conditions:
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- condition: and
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conditions:
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- condition: trigger
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id: motion-off
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- condition: state
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entity_id: input_boolean.night_mode
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state: 'on'
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sequence:
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- service: timer.start
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target:
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entity_id: timer.living_room_motion_timer
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data:
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duration: "{{ (states('input_number.living_room_lights_off_delay') | int ) * 60 }}"
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- conditions:
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- condition: trigger
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id: motion-on
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then:
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- service: light.turn_on
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target:
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entity_id: light.first_floor_lights
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- service: input_select.select_option
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target:
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entity_id:
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- input_select.living_room_scenes
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- input_select.tina_lamp_scenes
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- input_select.mud_room_scenes
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- input_select.downstairs_bathroom_scenes
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- input_select.dining_room_lamp_scenes
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data:
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option: Adaptive
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- if:
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- condition: trigger
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id: motion-off
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then:
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- service: light.turn_off
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target:
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entity_id: light.first_floor_lights
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id: timer-finished
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sequence:
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- service: light.turn_off
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target:
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entity_id: light.living_room_lights
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- id: b897d714-bbf2-44ce-afaf-63cf3694351c
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alias: Tina Desk Lights Handler
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