13 Commits

Author SHA1 Message Date
b69aed0029 Day/night function node for sleep switch 2025-06-13 21:04:38 -04:00
cdf20900c9 Remove a couple more unused entities from mbr processing node 2025-06-13 21:04:25 -04:00
abc0004623 Possible processing rewrite 2025-06-13 20:45:39 -04:00
305d145e59 Startup code for master bedroom climate processing node 2025-06-06 01:13:55 -04:00
19206710fa Merge branch 'sunset-rework' into dev 2025-05-29 17:30:56 -04:00
ba7af1addf Use early night mode instead of evening, lights were triggering early
home_automation/HA-NerdFlows#32
2025-05-29 17:30:44 -04:00
054b498f51 Rework main processing node for sunset lighting flow
home_automation/HA-NerdFlows#32
2025-05-27 21:25:56 -04:00
c99f125289 Add sunset lights triggered boolean to the booleanOff variable
home_automation/HA-NerdFlows#32
2025-05-27 21:25:42 -04:00
9f415eb232 Rework light level filter node
home_automation/HA-NerdFlows#32
2025-05-27 21:25:18 -04:00
3a97da1b6d Function to convert station pressure to SLP 2025-05-24 20:16:07 -04:00
d764f99977 Function to set variables for rain window alert in Node-RED
home_automation/Home-Assistant-Configs#247
2025-05-23 21:35:42 -04:00
0980c3b1ec I'm a moron who should not be allowed near mathematical operations 2025-05-16 04:09:24 -04:00
86730c48ef Use outdoor light level to determine whether porch light is needed 2025-05-15 04:06:29 -04:00
9 changed files with 198 additions and 139 deletions

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@ -0,0 +1,15 @@
const states = global.get('homeassistant.homeAssistant.states')
const earlyNight = states['binary_sensor.early_night_mode'].state
const payload = msg.payload
if (payload === 'off') {
if (earlyNight === 'on') {
msg.mode = 'Night Mode'
} else {
msg.mode = 'Day Mode'
}
} else if (payload === 'on') {
msg.mode = 'Bedtime Mode'
}
return msg

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@ -0,0 +1,43 @@
context.set("isWakeup", false)
const states = global.get('homeassistant.homeAssistant.states')
const dayTemp = parseInt(states['input_number.master_bedroom_daytime_temp'].state)
const nightTemp = parseInt(states['input_number.master_bedroom_night_temp'].state)
const bedTemp = parseInt(states['input_number.master_bedroom_bedtime_temp'].state)
let dayMode = {
"power": "turn_on",
"temp": dayTemp,
"hvac": "cool",
"fan": "auto",
"eco": "turn_on"
}
let nightMode = {
"power": "turn_on",
"temp": nightTemp,
"hvac": "cool",
"fan": "auto",
"eco": "turn_on"
}
let bedMode = {
"power": "turn_on",
"temp": bedTemp,
"hvac": "cool",
"fan": "auto",
"eco": "turn_off"
}
let showerMode = {
"power": "turn_on",
"temp": 70,
"hvac": "dry",
"fan": "auto",
"eco": "turn_off"
}
flow.set('masterBedroom.modes.daymode', dayMode, 'diskCon')
flow.set('masterBedroom.modes.nightmode', nightMode, 'diskCon')
flow.set('masterBedroom.modes.bedmode', bedMode, 'diskCon')
flow.set('masterBedroom.modes.showermode', showerMode, 'diskCon')

View File

@ -11,7 +11,6 @@ const dayTemp = states['input_number.master_bedroom_daytime_temp'].state
const nightTemp = states['input_number.master_bedroom_night_temp'].state const nightTemp = states['input_number.master_bedroom_night_temp'].state
const bedTemp = states['input_number.master_bedroom_bedtime_temp'].state const bedTemp = states['input_number.master_bedroom_bedtime_temp'].state
const showerMode = states['input_boolean.shower_mode'].state const showerMode = states['input_boolean.shower_mode'].state
const nightVolume = states['input_number.master_bedroom_echo_dot_night_volume'].state
const fanMode = states['input_select.scheduled_climate_mode_master_bedroom_fan'].state const fanMode = states['input_select.scheduled_climate_mode_master_bedroom_fan'].state
const acMode = states['input_select.scheduled_climate_mode_master_bedroom_aircon'].state const acMode = states['input_select.scheduled_climate_mode_master_bedroom_aircon'].state
const sleeping = states['input_boolean.master_bedroom_sleeping'].state const sleeping = states['input_boolean.master_bedroom_sleeping'].state
@ -21,8 +20,8 @@ const showerCooldown = states["timer.shower_mode_cooldown"].state
const earlyNight = states["binary_sensor.early_night_mode"].state const earlyNight = states["binary_sensor.early_night_mode"].state
const danger = states['binary_sensor.heat_warning'].attributes.danger const danger = states['binary_sensor.heat_warning'].attributes.danger
const meltdown = states['input_boolean.meltdown_protocol'].state const meltdown = states['input_boolean.meltdown_protocol'].state
const coolingActive = states['input_boolean.master_bedroom_cooling_on'].state
const echoDotDND = 'switch.basement_echo_dot_do_not_disturb_switch' const echoDotDND = 'switch.basement_echo_dot_do_not_disturb_switch'
const currentMode = states['input_select.current_climate_mode_master_bedroom'].state
node.log("Master Bedroom Climate: Constants Set") node.log("Master Bedroom Climate: Constants Set")
// Define some entity IDs // Define some entity IDs
@ -47,14 +46,13 @@ let setAcFan = 'auto'
let setEco = 'auto' let setEco = 'auto'
let setHvac = 'cool' let setHvac = 'cool'
let setFan = [] let setFan = []
let setCool = [] let setMode = []
let validNight = ['Night Mode','Bedtime Mode']
let setSleep = [] let setSleep = []
let setPeople = [] let setPeople = []
let setDisplay = 'turn_on' let setDisplay = 'turn_on'
let time = [] let time = []
let echoDotService = [] let echoDotService = []
let setBriefing = []
let setBriefingDelay = []
let type = msg.type let type = msg.type
let topic = msg.topic let topic = msg.topic
let isWakeup = context.get("isWakeup") let isWakeup = context.get("isWakeup")
@ -65,15 +63,18 @@ if (type === 'sleep' && payload === 'off') {
setDisplay = 'turn_on' setDisplay = 'turn_on'
echoDotService = 'turn_off' echoDotService = 'turn_off'
setPeople = 'turn_on' setPeople = 'turn_on'
if (coolingActive === 'on') { if (validNight.includes(currentMode)) {
time = 'night' time = 'night'
setMode = 'Night Mode'
} else { } else {
time = 'day' time = 'day'
setMode = 'Day Mode'
} }
} else if (type === 'sleep' && payload === 'on') { } else if (type === 'sleep' && payload === 'on') {
setDisplay = 'turn_off' setDisplay = 'turn_off'
echoDotService = 'turn_on' echoDotService = 'turn_on'
time = 'bedtime' time = 'bedtime'
setMode = 'Bedtime Mode'
} else { } else {
time = msg.time time = msg.time
} }
@ -82,20 +83,9 @@ if (topic === 'mrbedroom-wakeup') {
setSleep = 'turn_off' setSleep = 'turn_off'
} }
// Setup TTS briefing
if (topic === 'mrbedroom-wakeup') {
setBriefing = "master_bedroom_wakeup_briefing"
setBriefingDelay = 60000
} else if (type === 'sleep' && payload === 'off') {
setBriefing = "master_bedroom_wakeup_briefing"
setBriefingDelay = 15000
}
// Day Time // Day Time
if (time === 'day') { if (time === 'day') {
if (type === 'auto') { setMode = 'Day Mode'
setCool = 'turn_off'
}
if (earlyNight === 'off') { if (earlyNight === 'off') {
setFan = "turn_off" setFan = "turn_off"
if (ac === 'on') { if (ac === 'on') {
@ -141,10 +131,7 @@ if (time === 'day') {
} }
// Night Time // Night Time
} else if (time === 'night') { } else if (time === 'night') {
// If this is being run at scheduled time, turn on input_boolean.master_bedroom_cooling_on setMode = 'Night Mode'
if (type === 'auto') {
setCool = 'turn_on'
}
// Decide temperature // Decide temperature
if (type === 'sleep' && payload === 'off') { if (type === 'sleep' && payload === 'off') {
setTemp = dayTemp setTemp = dayTemp
@ -175,6 +162,7 @@ if (time === 'day') {
} }
// Bed Time // Bed Time
} else if (time === 'bedtime') { } else if (time === 'bedtime') {
setMode = 'Bedtime Mode'
setPeople = 'turn_off' setPeople = 'turn_off'
if (ac === 'on') { if (ac === 'on') {
setTemp = bedTemp setTemp = bedTemp
@ -209,13 +197,15 @@ let sendFan = {
} }
} }
let sendCool = { let sendMode = {
"payload": { "payload": {
"action": `input_boolean.${setCool}`, "action": "input_select.select_option",
"target": { "target": {
"entity_id": ["input_boolean.master_bedroom_cooling_on"] "entity_id": ["input_select.current_climate_mode_master_bedroom"]
}, },
"data": {} "data": {
"option": setMode
}
} }
} }
@ -256,13 +246,6 @@ let notify = {
"fanmode": fanMode "fanmode": fanMode
} }
let sendBriefing = {
"payload": {
"action": `script.${setBriefing}`,
},
"delay": setBriefingDelay
}
let sendHvac = { let sendHvac = {
"payload": { "payload": {
"action": "climate.set_hvac_mode", "action": "climate.set_hvac_mode",
@ -329,12 +312,10 @@ node.log(`setAcFan: ${setAcFan}`)
node.log(`setEco: ${setEco}`) node.log(`setEco: ${setEco}`)
node.log(`setHvac: ${setHvac}`) node.log(`setHvac: ${setHvac}`)
node.log(`setFan: ${setFan}`) node.log(`setFan: ${setFan}`)
node.log(`setCool: ${setCool}`) node.log(`setMode: ${setMode}`)
node.log(`setSleep: ${setSleep}`) node.log(`setSleep: ${setSleep}`)
node.log(`setPeople: ${setPeople}`) node.log(`setPeople: ${setPeople}`)
node.log(`setDisplay: ${setDisplay}`) node.log(`setDisplay: ${setDisplay}`)
node.log(`setBriefing: ${setBriefing}`)
node.log(`setBriefingDelay: ${setBriefingDelay}`)
node.log(`time: ${time}`) node.log(`time: ${time}`)
node.log(`type: ${type}`) node.log(`type: ${type}`)
node.log(`topic: ${topic}`) node.log(`topic: ${topic}`)
@ -342,9 +323,9 @@ node.log("----- Master Bedroom Climate: End Parameters -----")
// If this was an automated trigger, set the cooling context for the bedroom accordingly. // If this was an automated trigger, set the cooling context for the bedroom accordingly.
if (type === 'auto' && time != 'bedtime') { if (type === 'auto') {
node.send([null, null, sendCool, null, null]) node.send([null, null, sendMode, null])
node.log("Master Bedroom Climate: Cooling Context Set") node.log("Master Bedroom Climate: Cooling Mode Context Set")
} }
// Automated responses // Automated responses
@ -359,36 +340,35 @@ if (type === 'auto' && allowed === 'on' && meltdown === 'off' && vacation === 'o
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Auto/Cooling") node.log("Master Bedroom Climate: Auto/Cooling")
} else if (topic === 'mrbedroom-bedtime') { } else if (topic === 'mrbedroom-bedtime') {
node.send([null, null, sendPeople, null, null]) node.send([null, null, sendPeople, null])
node.status({ fill: "green", shape: "dot", text: "Bedtime" }) node.status({ fill: "green", shape: "dot", text: "Bedtime" })
node.log("Master Bedroom Climate: Auto/Bedtime") node.log("Master Bedroom Climate: Auto/Bedtime")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Auto/Bedtime/AC") node.log("Master Bedroom Climate: Auto/Bedtime/AC")
} }
if (fanMode === 'fan') { if (fanMode === 'fan') {
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Auto/Bedtime/Fan") node.log("Master Bedroom Climate: Auto/Bedtime/Fan")
} }
} else if (topic === 'mrbedroom-fan' && fanMode === 'Fan') { } else if (topic === 'mrbedroom-fan' && fanMode === 'Fan') {
node.status({ fill: "green", shape: "dot", text: "Fan Schedule" }) node.status({ fill: "green", shape: "dot", text: "Fan Schedule" })
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Auto/Fan") node.log("Master Bedroom Climate: Auto/Fan")
} else if (topic === 'mrbedroom-wakeup') { } else if (topic === 'mrbedroom-wakeup') {
node.send([null, null, null, null, sendBriefing])
node.status({ fill: "green", shape: "dot", text: "Wakeup Schedule" }) node.status({ fill: "green", shape: "dot", text: "Wakeup Schedule" })
node.log("Master Bedroom Climate: Auto/Wakeup") node.log("Master Bedroom Climate: Auto/Wakeup")
if (sleeping === 'off') { if (sleeping === 'off') {
context.set("isWakeup", false) context.set("isWakeup", false)
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Auto/Wakeup/Sleep Off") node.log("Master Bedroom Climate: Auto/Wakeup/Sleep Off")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Auto/Wakeup/AC On") node.log("Master Bedroom Climate: Auto/Wakeup/AC On")
} }
} else if (sleeping === 'on') { } else if (sleeping === 'on') {
context.set("isWakeup", true) context.set("isWakeup", true)
node.send([null, null, sendSleep, null, null]) node.send([null, null, sendSleep, null])
node.log("Master Bedroom Climate: Auto/Wakeup/Sleep On") node.log("Master Bedroom Climate: Auto/Wakeup/Sleep On")
} }
} }
@ -398,26 +378,26 @@ if (type === 'auto' && allowed === 'on' && meltdown === 'off' && vacation === 'o
node.log("Master Bedroom Climate: Manual") node.log("Master Bedroom Climate: Manual")
if (time === 'night') { if (time === 'night') {
node.status({ fill: "blue", shape: "dot", text: "Manual Night" }) node.status({ fill: "blue", shape: "dot", text: "Manual Night" })
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Manual/Night") node.log("Master Bedroom Climate: Manual/Night")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Manual/Night/AC") node.log("Master Bedroom Climate: Manual/Night/AC")
} }
} else if (time === 'day') { } else if (time === 'day') {
node.status({ fill: "blue", shape: "dot", text: "Manual Day" }) node.status({ fill: "blue", shape: "dot", text: "Manual Day" })
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Manual/Day") node.log("Master Bedroom Climate: Manual/Day")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Manual/Day/AC") node.log("Master Bedroom Climate: Manual/Day/AC")
} }
} else if (time === 'bedtime') { } else if (time === 'bedtime') {
node.status({ fill: "blue", shape: "dot", text: "Manual Bedtime" }) node.status({ fill: "blue", shape: "dot", text: "Manual Bedtime" })
node.send([null, sendFan, null, null, null]) node.send([null, sendFan, null, null])
node.log("Master Bedroom Climate: Manual/Bedtime") node.log("Master Bedroom Climate: Manual/Bedtime")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Manual/Bedtime/AC") node.log("Master Bedroom Climate: Manual/Bedtime/AC")
} }
} }
@ -425,28 +405,25 @@ if (type === 'auto' && allowed === 'on' && meltdown === 'off' && vacation === 'o
// Sleep Switch Responses // Sleep Switch Responses
} else if (type === 'sleep') { } else if (type === 'sleep') {
if (payload === 'off') { if (payload === 'off') {
node.send([null, null, sendPeople, null, null]) node.send([null, null, sendPeople, null])
} }
node.log("Master Bedroom Climate: Sleep") node.log("Master Bedroom Climate: Sleep")
if (time === 'bedtime') { if (time === 'bedtime') {
node.status({ fill: "blue", shape: "dot", text: "Sleep" }) node.status({ fill: "blue", shape: "dot", text: "Sleep" })
node.send([null, sendFan, [sendEchoDotDND,sendPeople], null, null]) node.send([null, sendFan, [sendEchoDotDND,sendPeople], null])
node.log("Master Bedroom Climate: Sleep/Bedtime") node.log("Master Bedroom Climate: Sleep/Bedtime")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Sleep/Bedtime/AC") node.log("Master Bedroom Climate: Sleep/Bedtime/AC")
} }
} else { } else {
node.status({ fill: "blue", shape: "dot", text: "Wakeup" }) node.status({ fill: "blue", shape: "dot", text: "Wakeup" })
node.send([null, sendFan, sendEchoDotDND, null, null]) node.send([null, sendFan, sendEchoDotDND, null])
node.log("Master Bedroom Climate: Sleep/Day") node.log("Master Bedroom Climate: Sleep/Day")
if (ac === 'on') { if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null]) node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log(`Master Bedroom Climate: Sleep/${convertToTitleCase(time)}/AC`) node.log(`Master Bedroom Climate: Sleep/${convertToTitleCase(time)}/AC`)
} }
if (time === 'day' && isWakeup === false) {
node.send([null, null, null, null, sendBriefing])
}
} }
context.set("isWakeup", false) context.set("isWakeup", false)
} else if (meltdown === 'on') { } else if (meltdown === 'on') {

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@ -1,5 +1,6 @@
const states = global.get('homeassistant.homeAssistant.states') const states = global.get('homeassistant.homeAssistant.states')
const earlyNightMode = states['binary_sensor.early_night_mode'].state const outdoorLux = parseInt(states['sensor.home_tempest_illuminance'].state)
const threshold = parseInt(states['input_number.front_porch_lux_threshold'].state)
const frontPorchToggle = states['input_boolean.front_porch_light_on'].state const frontPorchToggle = states['input_boolean.front_porch_light_on'].state
const holidaymode = states['input_boolean.holiday_mode'].state const holidaymode = states['input_boolean.holiday_mode'].state
const currentholiday = states['input_select.holiday_animation'].state const currentholiday = states['input_select.holiday_animation'].state
@ -9,7 +10,7 @@ let holidayMsg = {
"holiday": holiday "holiday": holiday
} }
if (earlyNightMode === 'on' && frontPorchToggle === 'on') { if ((outdoorLux <= threshold) && frontPorchToggle === 'on') {
if (holidaymode === 'on') { if (holidaymode === 'on') {
node.status({fill:"blue",shape:"dot",text:"Holiday On"}) node.status({fill:"blue",shape:"dot",text:"Holiday On"})
node.send([holidayMsg,msg]) node.send([holidayMsg,msg])
@ -20,7 +21,7 @@ if (earlyNightMode === 'on' && frontPorchToggle === 'on') {
} else { } else {
if (frontPorchToggle === 'off') { if (frontPorchToggle === 'off') {
node.status({ fill: "red", shape: "ring", text: "Disabled" }) node.status({ fill: "red", shape: "ring", text: "Disabled" })
} else if (earlyNightMode === 'off') { } else if (outdoorLux > threshold) {
node.status({ fill: "red", shape: "ring", text: "Daytime" }) node.status({ fill: "red", shape: "ring", text: "Daytime" })
} }
} }

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@ -1,18 +1,27 @@
const states = global.get('homeassistant.homeAssistant.states') const states = global.get('homeassistant.homeAssistant.states')
const luxThresholdLivingRoom = states['input_number.living_room_lux_threshold'].state const luxThresholdLivingRoom = states['input_number.living_room_lux_threshold'].state
const luxThresholdStairwell = states['input_number.stairwell_lux_threshold'].state const luxThresholdStairwell = states['input_number.stairwell_lux_threshold'].state
const timer = states['timer.sunset_lighting_timer'].state const luxThresholdOutdoor = states['input_number.sunset_lights_outdoor_lux_threshold'].state
const earlyNight = states['binary_sensor.early_night_mode'].state
const triggered = states['input_boolean.sunset_lights_triggered'].state
const level = msg.level const level = msg.level
const room = msg.room const room = msg.room
if (timer === 'active') { if (earlyNight === 'on' && triggered === 'off') {
if (room === 'living-room' && level <= luxThresholdLivingRoom) { if (room === 'living-room' && level <= luxThresholdLivingRoom) {
node.status({fill:'green',shape:'dot',text:'Sent (Living Room)'}) node.status({fill:'green',shape:'dot',text:'Sent (Living Room)'})
node.send(msg) node.send([msg,msg])
} else if (room === 'stairwell-bottom' && level <= luxThresholdStairwell) { } else if (room === 'stairwell-bottom' && level <= luxThresholdStairwell) {
node.status({fill:'green',shape:'dot',text:'Sent (Stairwell Bottom)'}) node.status({fill:'green',shape:'dot',text:'Sent (Stairwell Bottom)'})
node.send(msg) node.send([msg,msg])
} else if (room === 'outdoor' && level <= luxThresholdOutdoor) {
node.status({fill:'green',shape:'dot',text:'Sent (Outdoor)'})
node.send([msg,msg])
} }
} else if (earlyNight === 'off') {
node.status({fill:'red',shape:'ring',text:'Not Evening'})
} else if (triggered === 'on') {
node.status({fill:'red',shape:'ring',text:'Already Triggered'})
} else { } else {
node.status({fill:'red',shape:'ring',text:'Blocked'}) node.status({fill:'red',shape:'ring',text:'No Action'})
} }

View File

@ -64,7 +64,8 @@ const booleanOff = [
"input_boolean.give_me_darkness", "input_boolean.give_me_darkness",
"input_boolean.goodnight", "input_boolean.goodnight",
"input_boolean.kallen_computer_updates", "input_boolean.kallen_computer_updates",
"input_boolean.night_mode" "input_boolean.night_mode",
"input_boolean.sunset_lights_triggered"
] ]
//! ---------- NIGHT MODE ---------- //! ---------- NIGHT MODE ----------

View File

@ -11,22 +11,18 @@ const sunsetLights = states['input_boolean.sunset_lights_on'].state
const vacation = states['input_boolean.vacation_mode'].state const vacation = states['input_boolean.vacation_mode'].state
const upBathOcc = states['binary_sensor.upstairs_bathroom_occupied'].state const upBathOcc = states['binary_sensor.upstairs_bathroom_occupied'].state
const deskLights = states['light.tina_desk_lights'].state const deskLights = states['light.tina_desk_lights'].state
const luxLivingRoom = states['sensor.living_room_front_illuminance'].state
const luxThresholdLivingRoom = states['input_number.living_room_lux_threshold'].state
const luxStairwell = states['sensor.stairwell_bottom_illuminance'].state
const luxThresholdStairwell = states['input_number.stairwell_lux_threshold'].state
const adaptiveSleep = flow.get("adaptiveSleep", "diskCon") const adaptiveSleep = flow.get("adaptiveSleep", "diskCon")
const selScenesMain = flow.get("selScenesMain", "diskCon") const selScenesMain = flow.get("selScenesMain", "diskCon")
const selScenesTinaDesk = flow.get("selScenesTinaDesk", "diskCon") const selScenesTinaDesk = flow.get("selScenesTinaDesk", "diskCon")
const booleanOff = flow.get("booleanOff", "diskCon") const booleanOff = flow.get("booleanOff", "diskCon")
const triggered = states['input_boolean.sunset_lights_triggered'].state
const payload = msg.payload const payload = msg.payload
const topic = msg.topic
node.log("Time-based Automations: Constants Set") node.log("Time-based Automations: Constants Set")
// Set a few important variables // Set a few important variables
let time = {} let time = {}
let topic = {}
let delay = {}
let eventCall = {} let eventCall = {}
if (payload == 0) { if (payload == 0) {
@ -37,17 +33,6 @@ if (payload == 0) {
eventCall = "off" eventCall = "off"
} }
if (msg.topic === 'timer-finished' || msg.topic === 'manual-trigger' || msg.topic === 'lux') {
topic = msg.topic
}
if (topic === 'timer-finished' || topic === 'manual-trigger' || topic === 'lux') {
delay = 'off'
} else if (luxLivingRoom > luxThresholdLivingRoom && luxStairwell > luxThresholdStairwell) {
delay = 'on'
} else {
delay = 'off'
}
node.log("Time-based Automations: Main variables defined") node.log("Time-based Automations: Main variables defined")
// ---------- Configuration ---------- // ---------- Configuration ----------
@ -96,19 +81,8 @@ if (sunsetLights === 'off') {
sunsetStatus = "Skipped" sunsetStatus = "Skipped"
} else { } else {
notifyTitle = "Sunset Lights On" notifyTitle = "Sunset Lights On"
if (topic === 'timer-finished') { notifyMsg = "It's getting dark, evening lighting is now active"
notifyMsg = "Lights on because timer was finished manually" sunsetStatus = "Light Level Trigger"
sunsetStatus = "Manual Trigger"
} else if (topic === 'lux') {
notifyMsg = "Lights on because light level dropped below threshold"
sunsetStatus = "Light Level Trigger"
} else if (delay === 'on') {
notifyMsg = "Lights on after delay due to sufficient light"
sunsetStatus = "Delayed"
} else if (delay === 'off') {
notifyMsg = "Lights on early due to low light"
sunsetStatus = "Early"
}
} }
// Holiday Settings // Holiday Settings
@ -125,6 +99,17 @@ if (holidayMode === 'on') {
node.log("Time-based Automations: Decision Logic Complete") node.log("Time-based Automations: Decision Logic Complete")
// ---------- Service Calls ---------- // ---------- Service Calls ----------
let sendTriggered = {
"payload": {
"action": "input_boolean.turn_on",
"target": {
"entity_id": ["input_boolean.sunset_lights_triggered"]
},
"data": {}
}
}
let sendLights = { let sendLights = {
"payload": { "payload": {
"action": "light.turn_off", "action": "light.turn_off",
@ -199,28 +184,6 @@ let sendHoliday = {
} }
} }
let sendTimer = {
"payload": {
"action": "timer.start",
"target": {
"entity_id": timerEntity
},
"data": {
"duration": timerDuration
}
}
}
let sendTimerCancel = {
"payload": {
"action": "timer.cancel",
"target": {
"entity_id": timerEntity
},
"data": {}
}
}
let sendNotifyPhone = { let sendNotifyPhone = {
"payload": { "payload": {
"action": "script.text_notify", "action": "script.text_notify",
@ -298,11 +261,6 @@ node.log("lightsOff: " + lightsOff)
node.log("holidayMode: " + holidayMode) node.log("holidayMode: " + holidayMode)
node.log("eventCall: " + eventCall) node.log("eventCall: " + eventCall)
if (time === 'night') { if (time === 'night') {
node.log("luxLivingRoom: " + luxLivingRoom)
node.log("luxThresholdLivingRoom: " + luxThresholdLivingRoom)
node.log("luxStairwell: " + luxStairwell)
node.log("luxThresholdStairwell: " + luxThresholdStairwell)
node.log("delay: " + delay)
node.log("sunsetStatus: " + sunsetStatus) node.log("sunsetStatus: " + sunsetStatus)
} }
if (holidayMode === 'on') { if (holidayMode === 'on') {
@ -324,18 +282,13 @@ if (vacation === 'off') {
} }
}, 5000) }, 5000)
} else if (time === "night") { } else if (time === "night") {
node.status({fill:"green",shape:"dot",text:"Sunset Flow"}) if (triggered === 'off') {
node.send([null,sendAdaptive,null,null]) node.status({fill:"green",shape:"dot",text:"Sunset Flow"})
if (holidayMode === 'on') { node.send([null,[sendAdaptive,sendTriggered],null,null])
setTimeout(() => { if (holidayMode === 'on') {
node.send([null,sendHoliday,null,null]) setTimeout(() => {
}, 1000) node.send([null,sendHoliday,null,null])
} }, 1000)
if (delay === 'on') {
node.send([null,sendTimer,null,null])
} else {
if (topic === 'lux') {
node.send([null,sendTimerCancel,null,null])
} }
node.send([null,null,[sendFirstFloorScene,sendSecondFloorScene],sendExtraLights]) node.send([null,null,[sendFirstFloorScene,sendSecondFloorScene],sendExtraLights])
if (deskLights === 'on') { if (deskLights === 'on') {
@ -344,6 +297,8 @@ if (vacation === 'off') {
if (topic != 'manual-trigger') { if (topic != 'manual-trigger') {
node.send([[sendNotifyPhone,sendNotifyTV],null,null,null]) node.send([[sendNotifyPhone,sendNotifyTV],null,null,null])
} }
} else {
node.status({fill:'green',shape:'dot',text:'Sunset Flow (Already Triggered)'})
} }
} }
} }

View File

@ -0,0 +1,17 @@
const states = global.get('homeassistant.homeAssistant.states')
const precipType = states['sensor.home_tempest_precipitation_type'].state
const precipIntensity = states['sensor.home_tempest_cloud_sensors_precipitation_intensity'].state
const typeStatesRaining = ['rain','hail','rain_hail']
const intensityStatesRaining = ['very_light','light','moderate','heavy','very_heavy','extreme']
const isTypeRaining = typeStatesRaining.includes(precipType)
const isIntensityRaining = intensityStatesRaining.includes(precipIntensity)
const isRaining = isTypeRaining || isIntensityRaining
flow.set('typeStatesRaining', typeStatesRaining)
flow.set('intensityStatesRaining', intensityStatesRaining)
flow.set('isRaining', isRaining)
return null

41
weather/station_slp.js Normal file
View File

@ -0,0 +1,41 @@
const states = global.get('homeassistant.homeAssistant.states')
const temp_F = states['sensor.home_tempest_temperature'].state
const elevation_ft = 693
// Get the pressure from the payload
let pressure_inHg = msg.payload
if (isNaN(pressure_inHg)) {
node.error("Invalid pressure value in msg.payload: " + msg.payload)
msg.payload = null
return null
}
// Convert pressure from inHg to hPa
let pressure_hPa = pressure_inHg * 33.8639
// Convert temperature to °C
let temp_C = (temp_F - 32) * (5 / 9)
// Convert elevation from feet to meters
let elevation_m = elevation_ft / 3.28084
// Apply the barometric formula
let slp = pressure_hPa * Math.pow(
1 - ((0.0065 * elevation_m) / (temp_C + (0.0065 * elevation_m) + 273.15)),
-5.257
)
// Optional: Convert back to inHg
let slp_inHg = slp / 33.8639
// Round both values
slp = Math.round(slp * 100) / 100
slp_inHg = Math.round(slp_inHg * 100) / 100
// Return the SLP value
msg.payload = slp_inHg
node.status({fill:'Success',shape:'dot',text:'green'})
return msg