# SPGC CMG start 02/12/20 ### This is an automatically generated airport file for Endless ATC. ### NOT ANYMORE ;) ### # Feel free to improve, use and share this file, at your own risk. # Data from ourairports.com. # Coastline from naturalearthdata.com. # See the example.txt airport for all possible sections and items to add to this file. [airspace] elevation = 1411 center = N46.2380981445, E6.10895013809 magneticvar = 2.0 radius = 45 ; airspace radius in NM zoom = 7.0 ; default zoom level, increase to zoom in floor = 3500 ; minimum selectable altitude descendaltitude = 15000 ; minimum initial altitude for arrivals ceiling = 16000 ; maximum selectable altitude above = 17000 ; maximum departure altitude when SID is enabled (must be above ceiling) transitionaltitude = 7000 ; highest altitude displayed in feet instead of flight level speedrestriction = 10, 220 ; radius in NM, and speed in knots usa = false ; American-style callsign pronunciation and runway names metric = false ; display altitudes in metres instead of feet separation = 3 ; minimum allowed distance between aircraft in NM beacons = #VOR/NDB GVA, N46.25392, E6.13222, 206, Geneva Cointrin #vordme 115.75 104y PAS, N46.16369, E5.99992, -224, Passeiry #vordme 116.60 113x GLA, N46.40869, E6.24425, 0, Gland #ndb 375 SPR, N46.46869, E6.44806, 224, St-Prex #vordme 113.90 86x CBY, N45.88189, E5.75731, 27, Chambery #vordme 115.40 SIO, N46.21550, E7.28878, 0, Sion #vordme 112.15 LSE, N45.74553, E5.09058, 0, Lyon/Saint Exupery #vordme 114.75 LTP, N45.48897, E5.43906, 0, La Tour Du Pin #vordme 115.55 FRI, N46.77758, E7.22350, 0, Fribourg #vordme 110.85 #SID #################### ARBOS, N46.98742, E6.02639, 0, Arbos ARGIS, N45.97100, E5.59908, 0, Argis BALSI, N45.47739, E5.96078, 0, Balsi BELUS, N45.67519, E5.59381, 0, Belus #also star BEVEN, N45.68847, E5.97272, 0, Beven DEPUL, N45.92500, E5.49444, 0, Depul DIPIR, N46.66919, E5.59308, 0, Dipir DJL, N47.27078, E5.09733, 0, Dijon #STAR AKITO, N47.21334, E6.64875, 0, Akito BELKA, N46.06114, E5.85058, 0, Belka BOLGI, N46.66769, E5.93822, 0, Bolgi GG502, N45.95383, E5.89906, 0, Golf Golf Five Zero Two ## name, position, , # the first given beacon will be the default beacon for arrivals inbound the main airport # when holdingheading is 0 or omitted, planes will hold there using the plane's current heading # when a holdingheading is given, planes will fly that heading (or magnetic course) on the inbound leg when flying the holding # when holdingheading is negative, planes will make left-hand turns instead of right-hand boundary = -25, -22 25, -22 25, 22 -25, 22 ## positions # pointlist of optional airspace boundary polygon; this will override the default (circular) airspace radius. # last point is automatically connected to first point line1 = N46.43223, E6.87363 N46.40259, E6.86641 N46.38481, E6.84502 N46.40244, E6.66533 N46.38857, E6.46885 N46.36094, E6.33643 N46.20508, E6.15703 N46.20459, E6.13330 N46.30244, E6.15840 N46.45762, E6.34395 N46.52881, E6.58818 N46.46562, E6.81885 N46.43223, E6.87363 N46.43223, E6.87363 N46.43223, E6.87363 line2 = N46.20460, E6.13330 N46.33262, E6.23469 N46.39371, E6.32192 N46.43050, E6.42889 N46.43737, E6.57823 N46.40280, E6.86607 line3 = N46.20460, E6.13330 N46.12261, E5.90220 N46.01332, E5.81446 N45.84948, E5.79306 N45.73711, E5.74697 N45.67618, E5.67627 N45.70429, E5.57292 N45.82139, E5.43701 N45.84671, E5.34978 N45.81227, E5.28519 N45.79894, E5.19103 N45.81738, E5.05843 N45.80806, E4.95177 N45.77095, E4.87095 N45.71253, E4.82351 N45.63280, E4.80945 N45.58213, E4.81932 N45.56053, E4.85312 N45.51278, E4.84139 N45.43896, E4.78403 N45.28892, E4.78971 line4 = N46.32658, E7.65290 N46.27749, E7.47120 N46.17801, E7.20497 N46.15176, E7.08916 N46.19682, E7.02048 N46.40259, E6.86638 [airport1] name = Geneva Cointrin International Airport code = LSGG runways = # idnt,rwy,location ,HDG ,legnth,displaced,elev ,g/s, loc rwy1, 04, N46.2258, E6.09092, 45.5, 12795, 1082, 0, 1411, 3, 45.5, climbaltitude = 9000 ; maximum initial climb altitude in feet for departures sids = north, 0, 25, northbound south, 0, -25, southbound bco ## name, position, # you may also give just the name of a beacon from the beacon list entrypoints = 090 270, bco ## true_heading, # this is where new arrivals enter at the boundary (approximately), e.g. 090 means planes will enter from the east, heading 270 (westbound) # inbound beacon is optional; choose a beacon name from the beacon list above; otherwise the first beacon from that list is chosen automatically airlines = air, 3, e175, airliner, w air, 2, a333, airliner air, 1, dh8d/f200, airliner, e ph-abc, 1, c271, 0, nwe n-123ab,1, f200 ## name, amount, planetype, pronunciation, # name is the 3 letter airline code, or a private regristration (with a land code, dash(-), and then the format) # amount determines the relative likelihood of appearance (e.g. 0=never, 1=occasionally, 10=frequently, etc) # planetype determines the plane characteristics (optionally put a dash (/) between multiple types) # pronuniation is the callsign, used for airlines # direction lets the plane arrive/depart in (roughly) a preferred direction: # give the direction as a string containing one or more of the letters nwse, for north west south east, # but make sure there are actually entrypoints defined at those directions (approximately); w needs an entrypoint near 270 ############################################################## [area2] ############################################################## shape = polygon ; circle or polygon altitude = 3500 ; minimum allowed altitude in feet #name = X ; draw = 1 ; labelpos = -3.1, 10.9 ; points = -8.1, 13.3 0, 13 -1, -4 -7.6, -4 -9.0, 10 ## positions # the last point will be automatically connected to the first point ############################################################## [configurations] ############################################################## config1 = 0, rwy1, landstart 7, rwy1, startland, 020, nosid 8, rwy2, startlandrev ## score, identifier, usage, , # score is the score (skill) at which the runway will be activated # identifier is a unique runway name specified earlier # usage is a string (without spaces) that may contain these words: start, land, rev, int, track # where rev means reversed use (opposite direction), int means intersection departure (takeoffs begin 30% down the rwy), track means backtrack after landing # offsetheading means planes will fly a specific heading just after takeoff (especially useful for allowing parallel takeoffs with divergent climbout headings) # nosid option means planes will depart on the given offsetheading, with SID mode disabled # when rwy configurations are omited, two configs are automatically created, one for each rwy direction, with all runways active config2 = 0, rwy1, landstartrev 7, rwy1, startlandrev, 200, nosid 8, rwy2, startland ############################################################## [departure1] ############################################################## runway = rwy2 ; runway identifier, route1 = bco2, beacon two 12, 0 18.6, 0 18.6, 6.8 25, 16.5 # first line of the route is the sid name (up to 5 characters will be displayed), and optional of the sid name # next lines are one or more waypoint positions route2 = south 12, 0 15.3, -4.7 0, -16.6 0, -25 # the optional [departure] section adds routes to a specific runway direction # this overrides the default (single waypoint) SIDs with more detailed routes, and applies the routes to the specified runway only # departing planes from that runway will then follow the one of the routes, unless the user deactivates SID mode # re-enabling SID mode will select just the last point of the route # defining one or more departure routes disables all the default SID points for that runway; planes will use the given routes only # use one [departure] section per runway direction, each with one or more routes # [departure] routes are not used in the built-in airports, for simplicity ############################################################## [approach1] ############################################################## runway = rwy1, rev ; runway identifier, beacon = lima, 1, 18, 0, lima ; selectable beacon to enable APP mode; define a beacon, or choose a name from beacon list above route1 = 060 -3, 22, 5500, 210 1, 22 1, 18, 4000 -3, 18, 0, 180 10.5, 3000, 200 # first item of the route is the bearing from the plane towards the beacon; if there are multiple routes defined for this beacon, the closest bearing defines which route is selected # next lines are optional waypoints: ## position, , # last line is the interception point on the ILS: ## distance (NM) from the (displaced) threshold, , route2 = 310 1, 18, 4000 -3, 18, 0, 180 10.5, 3000, 200 route3 = 010 1, 10 1, 18, 4000 -3, 18, 0, 180 10.5, 3000, 200 # multiple [approach] sections can be used for the same runway, to allow for multiple beacons # for easier creation of routes, use left Ctrl key to display current mouse coordinates, and left click while holding down Ctrl places temporary visual markers # Longpress the airport name button in the menu to display all routes at once # [approach] routes are not used in the built-in airports as the game is focussed on vectors for simplicity ############################################################## [planetypes] ############################################################## types = f200, 5, 140, 230, 2.9, 3.2, 1400, 1600, 115, 125, 1.1, 1.2, big jet c271, 6, 90, 120, 2.9, 3.2, 1400, 1600, 90, 105, 1.1, 1.2, singleprop ## type, category, minspeed, maxspeed, minturnrate, maxturnrate, mindescendrate, maxdescendrate, minfinalapproachspeed, maxfinalapproachspeed, minaccelrate, maxaccelrate, # custom [planetypes] are only needed when using unknown custom types in the airlinelists above (game will show warning on startup), or to override default type properties # category is the weight category: 1 to 6, meaning superheavy=1, upperheavy, lowerheavy, uppermedium, lowermedium, light=6 # turnrate is in degrees per second # descendrate is in feet per minute # accelrate is in knots per second # manufacturer name is optional, and only used for private callsign pronunciation in usa mode # example of default values for b737, 4, 160, 250, 2.6, 3.0, 1440, 1560, 131, 144, 1.2, 1.3 ############################################################## [scenario] ############################################################## finish = 2 ; amount of planes to land to finish the scenario events = 0, config, 1 0, score, 6 0, wind, 180, 10 0, cloud, -1, 25 0, cloud, -2, 24 0, cloud, -4, 24 0, dep, rwy1, north, f200 0, elapse, 20 0, arr, 230, vor, f200 0, elapse, 100 5, arr, 90, bco, f200 40, dep, rwy1, north, f200 70, dep, rwy1, south, a333 20, score, 8 90, dep, rwy1, north 0, wind, 200, 8 0, cloud, 19, -26.5 50, dep, rwy1, west, f200 1, text, Hello! 5, arr, 210, vor, a333, 15000, 6000, 300, 0, 0, 1, air 10, arr, 090, 0, 0, 0, 0, 0, 0, 0, 0, 0, sc 10, dep, rwy2, north ## elapsed time after previous event in seconds, eventtype, properties # available eventtypes: arr, dep, score, elapse, wind, cloud, config, text ## arr: entrypoint, , , , , , , , , , ; arrival (fuel counts up; lowfuel from 5000+, emergency=1 for medical, 2 for engine, destination is the two letter code of a secondary airport) ## dep: runwayidentifier, sid, , , ; departure ## score: score ; set higher score/skill to open more runways, or lower to close runways ## elapse: seconds ; elapse simulation time between events (only use this to build traffic before the start, so at time 0) ## wind: heading, speed ; set wind (preferably in small steps when changing the wind) ## cloud: position ; add cloud with radius of 1 NM (preferably just outside the airspace boundary, to avoid incidents, unless time is 0) ## config: entry ; change to different runway config, as specified in the rwy configurations section ## text: message ; display yellow text at the top of screen # the [scenario] can be enabled in the traffic menu