RJTT ACA 3.3.0 and tools 0.11.0

This commit is contained in:
Calvin Ng
2021-07-18 16:29:13 -07:00
committed by ckwng
parent 4391c0f533
commit 840884fc43
8 changed files with 3542 additions and 2036 deletions
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# `RJTT` ACA 3.2.0
# `RJTT` ACA 3.3.0
This is an implementation of the Tokyo ACA (Approach Control Area) for [Endless ATC](https://steamcommunity.com/app/666610) featuring `RJTT` Tokyo International Airport (commonly referred to as Haneda) and `RJAA` Narita International Airport. JSDF-M base `RJTL` Shimofusa is also represented at very high scores (difficulties). The airspace ceiling is FL240.
@@ -9,7 +9,7 @@ The Tokyo ACA is a very large terminal area containing two of Japan's largest ai
STARs are implemented as approach transitions. To activate an approach, an aircraft must be flying direct to an applicable fix, then the APP button can be activated. Multiple approaches may be available from a fix. Pressing the APP button again before issuing the approach clearance (do not long press) will select the next approach available from that fix. If the aircraft is already on an approach from that fix, you will need to cancel the approach clearance first before issuing another approach clearance.
JSDF-M base `RJTE` Tateyama and JSDF-G bases `RJTK` Kisarazu, `RJAK` Kasumigaura are not represented as it appears traffic should mostly be military helicopters, which are difficult to represent in this game.
`RJTO` Oshima/`RJAN` Niijima are not represented as traffic is either helicopters or traffic to `RJTF` Chofu in `RJTY` Yokota ACA. Unfortunately traffic to `RJTY` is difficult to represent as `RJTT` ACA has airspace on top of most of `RJTY` ACA, meaning that within the game, it is not possible to get planes to "spawn" from the appropriate region. However, the runways for `RJTO`, `RJAN`, and `RJTF` are shown on the radar map.
`RJTO` Oshima/`RJAN` Niijima are not represented as traffic is either helicopters or traffic to `RJTF` Chofu in `RJTY` Yokota ACA. Unfortunately traffic to `RJTY` is difficult to represent as `RJTT` ACA has airspace on top of most of `RJTY` ACA, meaning that within the game, it is not possible to get planes to "spawn" from the appropriate region. However, the runways for `RJTO`, `RJAN`, `RJTF`, `RJTE`, and `RJTK` are shown on the radar map.
## Airports
@@ -299,4 +299,21 @@ Note that traffic data (`airlines = `) is expanded by a python script `expand_ai
- Implemented tower frequencies
* 3.2.0 - 2021/07/06
- Add handoff callsign / frequency support for departures
- Additions/corrections to rare traffic.
- Additions/corrections to rare traffic.
* 3.3.0 - 2021/07/18
- Implement different entry altitudes for each entrypoint
- Implement different initial climb altitudes for each departure
- Arrival entrypoints changed for most arrival routes to waypoints along the ACA boundary
- Arrivals are automatically cleared for a relevant STAR
- This is a temporary measure until 4.5.1 releases
- this will be changed so that aircraft will only be cleared to the first fix of the STAR and hold there
- Clearing aircraft via the STAR will then be the responsibility of approach control (you)
- Correct pronunciation for `TETRA` departures from `RJAA`
- Add 200kts restriction at `ARLON` for ILS Z 34L at `RJTT` to prevent certain aircraft such as `B772` from overshooting the GS
- Add inactive `RJTK` Kisarazu and `RJTE` Tateyama
- Add `KZT` Kisarazu and `TET` Tateyama TACANs
- ANA `B737`s retired
- Made some rare traffic unique (no more than one will appear at any one time)
* 3.4.0 - pending release of 4.5.1
- Upon entering the ACA, planes will fly along any airways to the beginning of the STAR and hold
- Approach (you) will be responsible for clearing for the STAR
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# `RJTT` 進入管制区 3.2.0
# `RJTT` 進入管制区 3.3.0
*作者は日本人ではないため、圧倒的語彙力のなさと知識不足によるおかしいまたは間違っている表現があるかもしれません。
@@ -251,4 +251,21 @@ Approaches are available using APP mode from `TOHNE` and `ASEKI`. Arrival routes
- 各空港のタワー周波数を実装
* 3.2.0 - 2021/07/06
- 出発機のハンドオフ先のコールサイン及び周波数を実装
- レア発着機の追加や修正
- レア発着機の追加や修正
* 3.3.0 - 2021/07/06
- 進入管制区の各入口の維持高度を個別に設定
- 各SIDの初期維持高度を個別に設定
- 進入管制区の入口ポイントを進入管制区境界にあるポイントに変更
- 到着機はSTARの飛行が許可された状態でスポーンする
- この仕様はゲームの4.5.1のリリースまでの一時的処置
- 後で仕様をSTARの開始点までの許可に変更する(そこでホールドに入る)
- STARへの許可はアプローチ管制(あなた)の責任になる
- `RJAA``TETRA`SIDの発音を修正
- 一部の飛行機(`B772`など)がGSを超えてしまうのを防止するために`RJTT`ILS Z 34Lに`ARLON`での200kt制限を設ける
- `RJTK`木更津と`RJTE`館山の滑走路を実装(オープンはしない)
- `KZT`木更津と`TET`館山TACANを実装
- ANA`B737`引退
- 一部のレア発着機をユニークに(同じのは同時に2以上出現しない)
* 3.4.0 - 4.5.1リリース待ち
- 到着機は進入管制区に入った後、RNAV経路に沿ってSTAR開始点まで飛行してホールドに入る
- STARの許可を出すのはアプローチ管制(あなた)になる
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