blueprint: name: Sensor Light description: "# \U0001F4A1 Sensor Light\n**Version: 8.1**\n\nYour lighting experience, your way - take control and customize it to perfection! \U0001F4A1✨\n\n**If you like my blueprints, and would like to show your support or just say thank you?** [Click Here](https://www.paypal.com/donate/?hosted_button_id=WAZS3QSDTPGA8) \U0001F642\n\n
The Automation Process: \U0001F448\n\n\n - **Trigger:**\n \ - You can choose any [binary sensors](https://www.home-assistant.io/integrations/binary_sensor/) or [schedules](https://www.home-assistant.io/integrations/schedule) to trigger the automation.\n - A trigger sensor, such as a Motion Sensor, will activate lights, switches, scenes, and scripts when the automation is triggered.\n - A time delay begins the turning OFF process after all triggers are clear. See [grouping](https://community.home-assistant.io/t/481048/34) sensors for more information.\n \ - If triggers are activated again before the time delay ends, the automation resets for continuous lighting.\n\n - **Scene and Script Integration:**\n - Scenes or scripts offer additional customization for your spaces.\n\n - **Light Control Options:**\n - Utilize \"Light Control\" to adjust brightness, colour temperature, colour, and transition times.\n\n - **Dynamic Lighting Options:**\n \ - Opt for 'Dynamic Lighting' to automatically adjust brightness based on lux values, and/or adjust brightness and colour temperature according to the sun's position or the time of day.\n - Opt to use the 'State Control Option,' allowing you to toggle between dynamic lighting and normal lighting based on the entity's activation state.\n\n - **Manual Override:**\n - Use \"Bypass Options\" for manual bypassing of trigger sensors, providing manual control and additional customization.\n\n \ - **Sun Elevation Options:**\n - Implement \"Sun Elevation\" to restrict automation to darker conditions aligned with the sun's position.\n\n - **Ambient Light Sensing Options:**\n - Set up an Ambient Light Sensor for activation in low-light conditions, customizable with specified LUX values.\n\n - **Time-Based Options:**\n - Specify precise start and end times along with weekday selections to define when the automation should run.\n\n - **Device Tracker Options:**\n \ - Utilize \"Device Tracker\" to activate automation when home or within specified zones, preventing unnecessary activations. This feature is particularly useful to prevent unnecessary lighting activations when pets trigger sensors while no one is home.\n\n - **Night Lights Mode:**\n - Enable \"Night Lights\" for softer illumination during night time activities, automatically enabled based on conditions.\n - Opt to use \"Night Glow\". This feature activates a low-level light when no trigger is detected, creating a subtle ambient glow perfect for nighttime use.\n\n - **HA Restart Safeguards:**\n - Benefit from built-in safeguards for Home Assistant restarts.\n\n - **Blueprint Add-On Integration:**\n \ - Sensor Light Add-On - Enhances media control automation. [Click Here](https://community.home-assistant.io/t/591824) to learn more.\n - Bathroom Humidity Exhaust Fan - Keeps the lights ON when showering. [Click Here](https://community.home-assistant.io/t/509992) to learn more.\n
\n\nNeed help?\n- The Settings & Best Practice Guidelines: [Click Here](https://community.home-assistant.io/t/481048/345)\n- FAQ: [Click Here](https://community.home-assistant.io/t/481048/6)\n- Community Support Including Updates: [Click Here](https://community.home-assistant.io/t/481048)\n\nRequired = *\n" domain: automation input: trigger: name: Trigger * icon: mdi:cog-outline collapsed: true input: motion_trigger: name: Trigger Sensor - Binary Sensors - Schedule * description: 'The trigger sensors are responsible for turning the lights, switches, scenes, and scripts ON and OFF. You can choose any [binary sensors](https://www.home-assistant.io/integrations/binary_sensor/) you prefer as triggers. Alternatively, if you prefer a time-based trigger, you can also add a [schedule helper](https://community.home-assistant.io/t/481048/1616). When using multiple trigger sensors, it''s advisable to group them together using a group helper. This ensures smoother automation execution and prevents conflicts. For more information on grouping your trigger sensors [Click Here](https://community.home-assistant.io/t/481048/34) ' default: [] selector: entity: filter: - domain: - binary_sensor - schedule multiple: true lights_settings: name: Lights * icon: mdi:lightbulb-outline collapsed: true input: light_switch: name: Lights - Switches - Scenes - Scripts * description: 'The lights, switches, scenes, and scripts that will be activated by the trigger sensor/s. If adding a scene or script, please refer to the ''Scenes & Scripts - Toggle Helper'' section and the ''Scenes - Scripts To Turn OFF'' section below. For more information on how to use scenes & scripts [Click Here](https://community.home-assistant.io/t/481048/1595) **NOTE** - You can only use entities. Areas, devices and labels are not supported. ' default: [] selector: target: entity: - domain: - light - switch - scene - script boolean_scenes_scripts: name: Scenes & Scripts - Toggle Helper description: 'To ensure the smooth operation of the automation, it''s recommended to create an independent toggle helper when selecting a scene or script in "Lights - Switches - Scenes - Scripts" above and then enter it here. ' default: [] selector: entity: filter: - domain: - input_boolean multiple: false end_scenes: name: Scenes - Scripts To Turn OFF description: 'If you have selected a scene or a script to be turned ON above in "Lights - Switches - Scenes - Scripts" or below in "Night Lights," and you would like it to be turned OFF after the time delay, then you must create a scene or a script with everything OFF and enter it here. ' default: [] selector: entity: multiple: true filter: - domain: - scene - script time_delay: name: Time Delay description: 'The time delay determines how long the lights, switches, scenes, and scripts will remain active after all triggers are clear, initiating the time delay to turn them OFF. ' default: 5 selector: number: min: 0.0 max: 30.0 step: 0.5 unit_of_measurement: minutes mode: slider normal_lights_settings: name: Light Control icon: mdi:lightbulb-on-outline collapsed: true input: include_light_control: name: Light Control Options (Optional) description: 'Select if you would like to use brightness or transition. These settings will only affect a ''light'' entity that supports each selected option. The settings for brightness and transition are provided below. ' default: [] selector: select: multiple: true options: - label: Use Brightness value: use_brightness - label: Use Transition value: use_transition custom_value: false sort: false light_brightness: name: Brightness description: 'The brightness setting for the lights when they are turned ON. ' default: 100 selector: number: min: 1.0 max: 100.0 mode: slider step: 1.0 unit_of_measurement: '%' light_transition_on: name: Transition - ON description: 'The transition setting for the lights when they are turned ON. ' default: 1 selector: number: min: 0.0 max: 5.0 mode: slider step: 0.5 unit_of_measurement: seconds light_transition_off: name: Transition - OFF description: 'The transition setting for the lights when they are turned OFF. ' default: 1 selector: number: min: 0.0 max: 30.0 mode: slider step: 1.0 unit_of_measurement: seconds include_light_colour_control: name: Light Colour Control Options (Optional) description: 'Select if you would like to use colour temperature, RGB, RGBW or RGBWW colour. These settings will only affect a ''light'' entity that supports each selected option. The settings for colour temperature, RGB, RGBW and RGBWW colour are provided below. ' default: disable_colour_control selector: select: options: - label: Use Colour Temperature value: use_colour_temperature - label: Use RGB Colour value: use_rgb_colour - label: Use RGBW Colour value: use_rgbw_colour - label: Use RGBWW Colour value: use_rgbww_colour - label: Disable Colour Control value: disable_colour_control custom_value: false sort: false multiple: false light_colour_temperature: name: Colour Temperature description: 'The colour temperature setting for the lights when they are turned ON. ' default: 5000 selector: number: min: 2000.0 max: 8000.0 mode: slider step: 100.0 unit_of_measurement: kelvin light_rgb_colour: name: RGB Colour description: 'The RGB colour setting for the lights when they are turned ON. ' default: - 255 - 255 - 255 selector: color_rgb: {} light_rgbw_colour: name: RGBW Colour description: 'The RGBW colour setting for the lights when they are turned ON. Enter four integers between 0 and 255 to define the values for Red, Green, Blue, and White. ' default: - 255 - 255 - 255 - 255 selector: object: {} light_rgbww_colour: name: RGBWW Colour description: 'The RGBWW colour setting for the lights when they are turned ON. Enter five integers between 0 and 255 to define the values for Red, Green, Blue, Cold White and Warm White. ' default: - 255 - 255 - 255 - 255 - 255 selector: object: {} dynamic_lighting_settings: name: Dynamic Lighting icon: mdi:creation-outline collapsed: true input: include_dynamic_lighting: name: Use The Dynamic Lighting Options (Optional) description: "This option makes continual adjustments to your normal lighting setup by modulating brightness based on floating lux values, or adapting both colour temperature and brightness according to the sun's changing elevation or the time of day. Choose from thirteen preset options available in the dropdown menu.\n\n 1 - Lux Controlled Brightness\n 2 - Lux Controlled Brightness Inverted\n 3 - Sun Elevation Lighting - Colour Temp\n 4 - Sun Elevation Lighting - Brightness\n 5 - Sun Elevation Lighting - Brightness Inverted\n 6 - Sun Elevation Lighting - Colour Temp + Brightness\n 7 - Sun Elevation Lighting - Colour Temp + Brightness Inverted\n 8 - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness\n 9 - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness Inverted\n \ 10 - Time Controlled - Colour Temp\n 11 - Time Controlled - Brightness\n \ 12 - Time Controlled - Brightness Inverted\n 13 - Time Controlled - Colour Temp + Brightness\n\nA numbering system has been implemented to facilitate navigation within the dropdown selections. Each number corresponds to a specific configuration, aiding users in identifying and adjusting the settings used within each selection. For instance, when selecting \"3 - Sun Elevation Lighting - Colour Temp\" as a dropdown option, settings marked \"Used in options 3, 6, 7, 8, 9, 10 or 13\" are required for that respective selection because number 3 is included in those options.\n\nFor more information on dynamic lighting settings [Click Here](https://community.home-assistant.io/t/481048/837)\n" default: disable_dynamic_lighting selector: select: mode: dropdown options: - label: Disable Dynamic Lighting value: disable_dynamic_lighting - label: 1 - Lux Controlled Brightness value: enable_lux_controled_brightness - label: 2 - Lux Controlled Brightness Inverted value: enable_lux_controled_brightness_inv - label: 3 - Sun Elevation Lighting - Colour Temp value: enable_sun_elevation_colour - label: 4 - Sun Elevation Lighting - Brightness value: enable_sun_elevation_brightness - label: 5 - Sun Elevation Lighting - Brightness Inverted value: enable_sun_elevation_brightness_inv - label: 6 - Sun Elevation Lighting - Colour Temp + Brightness value: enable_sun_elevation_colour_brightness - label: 7 - Sun Elevation Lighting - Colour Temp + Brightness Inverted value: enable_sun_elevation_colour_brightness_inv - label: 8 - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness value: enable_sun_elevation_colour_lux_brightness - label: 9 - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness Inverted value: enable_sun_elevation_colour_lux_brightness_inv - label: 10 - Time Controlled - Colour Temp value: enable_time_controled_colour - label: 11 - Time Controlled - Brightness value: enable_time_controled_brightness - label: 12 - Time Controlled - Brightness Inverted value: enable_time_controled_brightness_inv - label: 13 - Time Controlled - Colour Temp + Brightness value: enable_time_controled_colour_brightness custom_value: false sort: false multiple: false dynamic_lighting_lux_sensor: name: Dynamic Lighting - Ambient Light Sensor description: '**Used in options 1, 2, 8 or 9** - Enter the specific ambient light sensor to be used, based on your selected Dynamic Lighting option. ' default: [] selector: entity: filter: - domain: - sensor device_class: - illuminance multiple: false dynamic_lighting_max_lux: name: Dynamic Lighting - Max Lux Value description: '**Used in options 1, 2, 8 or 9** - Specify the maximum lux value. Once the lux level meets or surpasses this set point, your lights will adjust to either their maximum or minimum brightness, depending on your chosen option. This value indicates when you prefer your lights to start turning on or off. ' default: 400 selector: number: min: 10.0 max: 900.0 step: 10.0 unit_of_measurement: lux mode: slider dynamic_lighting_min_lux: name: Dynamic Lighting - Min Lux Value description: '**Used in options 1, 2, 8 or 9** - Specify the minimum lux value. Once the lux level meets or surpasses this set point, your lights will adjust to either their maximum or minimum brightness, depending on your chosen option. This value indicates when you prefer your lights to start turning on or off. ' default: 40 selector: number: min: 0.0 max: 600.0 step: 10.0 unit_of_measurement: lux mode: slider dynamic_lighting_max_brightness: name: Dynamic Lighting - Max Brightness Value description: '**Used in options 1, 2, 4, 5, 6, 7, 8, 9, 11, 12 or 13** - Define the maximum brightness value, determines the peak brightness level for your lights. ' default: 100 selector: number: min: 10.0 max: 100.0 step: 1.0 unit_of_measurement: '%' mode: slider dynamic_lighting_min_brightness: name: Dynamic Lighting - Min Brightness Value description: '**Used in options 1, 2, 4, 5, 6, 7, 8, 9, 11, 12 or 13** - Specify the minimum brightness value, establishing the lowest brightness level for your lights. When setting the brightness to 0%, the light will be turned off. ' default: 0 selector: number: min: 0.0 max: 100.0 step: 1.0 unit_of_measurement: '%' mode: slider dynamic_lighting_boolean: name: Dynamic Lighting - Toggle Helper (Optional) description: '**Used in options 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12 or 13** - If you have chosen a brightness level of 0%, then it''s essential to create an independent toggle helper and enter it here. This toggle helper can also address issues if the automation doesn''t behave as expected due to the occasional unavailability of light entities. While it may not always be necessary, if you''re open to creating toggle helpers, it''s highly recommended to utilize this option to ensure proper functionality of the automation. ' default: [] selector: entity: filter: - domain: - input_boolean multiple: false dynamic_lighting_max_colour_temp: name: Dynamic Lighting - Max Colour Temperature description: '**Used in options 3, 6, 7, 8, 9, 10 or 13** - Specify the highest colour temperature value, determining the coolest colour setting for your lights. ' default: 5000 selector: number: min: 2500.0 max: 8000.0 mode: slider step: 100.0 unit_of_measurement: kelvin dynamic_lighting_min_colour_temp: name: Dynamic Lighting - Min Colour Temperature description: '**Used in options 3, 6, 7, 8, 9, 10 or 13** - Set the lowest colour temperature value, defining the warmest colour setting for your lights. ' default: 3000 selector: number: min: 2000.0 max: 7500.0 mode: slider step: 100.0 unit_of_measurement: kelvin dynamic_lighting_sun_elevation_start_rising: name: Dynamic Lighting - Sun Elevation Rising - Start Point description: '**Used in options 3, 4, 5, 6, 7, 8 or 9** - When the sun rises above the sensor''s starting point, both the colour temperature and brightness percentage will transition linearly from their minimum to maximum values until they reach the rising endpoint, based on your selected Dynamic Lighting option. ' default: -1.5 selector: number: min: -10.0 max: 30.0 step: 0.5 unit_of_measurement: degrees mode: slider dynamic_lighting_sun_elevation_end_rising: name: Dynamic Lighting - Sun Elevation Rising - End Point description: '**Used in options 3, 4, 5, 6, 7, 8 or 9** - When the sun rises above the sensor''s endpoint, the maximum colour temperature and maximum brightness value will be established, based on your selected Dynamic Lighting option. ' default: 15 selector: number: min: 0.0 max: 90.0 step: 0.5 unit_of_measurement: degrees mode: slider dynamic_lighting_sun_elevation_start_falling: name: Dynamic Lighting - Sun Elevation Descending - Start Point description: '**Used in options 3, 4, 5, 6, 7, 8 or 9** - When the sun descends below the sensor''s starting point, both the colour temperature and brightness percentage will transition linearly from their maximum to minimum values until they reach the descending endpoint, based on your selected Dynamic Lighting option. ' default: 15 selector: number: min: 0.0 max: 90.0 step: 0.5 unit_of_measurement: degrees mode: slider dynamic_lighting_sun_elevation_end_falling: name: Dynamic Lighting - Sun Elevation Descending - End Point description: '**Used in options 3, 4, 5, 6, 7, 8 or 9** - When the sun descends below the sensor''s endpoint, the minimum colour temperature and minimum brightness value will be established, based on your selected Dynamic Lighting option. ' default: -4.0 selector: number: min: -10.0 max: 30.0 step: 0.5 unit_of_measurement: degrees mode: slider dynamic_lighting_time_start_morning: name: Dynamic Lighting - Time Morning - Start Point description: '**Used in options 10, 11, 12 or 13** - When the time passes over the start point, both the colour temperature and brightness percentage will transition linearly from their minimum to maximum values until they reach the rising endpoint, based on your selected Dynamic Lighting option. ' default: 06:00:00 selector: time: {} dynamic_lighting_time_end_morning: name: Dynamic Lighting - Time Morning - End Point description: '**Used in options 10, 11, 12 or 13** - When the time passes over the end point, the maximum colour temperature and maximum brightness value will be established, based on your selected Dynamic Lighting option. ' default: 09:00:00 selector: time: {} dynamic_lighting_time_start_evening: name: Dynamic Lighting - Time Evening - Start Point description: '**Used in options 10, 11, 12 or 13** - When the time passes over the start point, both the colour temperature and brightness percentage will transition linearly from their maximum to minimum values until they reach the descending endpoint, based on your selected Dynamic Lighting option. ' default: '17:00:00' selector: time: {} dynamic_lighting_time_end_evening: name: Dynamic Lighting - Time Evening - End Point description: '**Used in options 10, 11, 12 or 13** - When the time passes over the end point, the minimum colour temperature and minimum brightness value will be established, based on your selected Dynamic Lighting option. ' default: '19:00:00' selector: time: {} dynamic_lighting_heartbeat: name: Dynamic Lighting - Heartbeat description: '**Used in options 1, 2, 8, 9, 10, 11, 12 or 13** - Define the heartbeat rate to set the operational speed. During each heartbeat, it may evaluate the lux value, light brightness, colour temperature, target colour temperature, and target brightness, adjusting the colour temperature or brightness based on your selected Dynamic Lighting option. **Note** - When using a **Time Controlled** option (10, 11, 12, or 13), the minimum heartbeat should be set to no lower than 1 minute, with adjustments made in 1-minute increments (e.g., 1, 2, 3, 4, 5, and so on), as setting it lower will not provide any benefit and may slow down your system''s performance. Depending on the duration between the start and end points of the light transition, adjusting this value will determine the size of the step value. A longer heartbeat generally improves performance, but it may also result in larger step values that could be bothersome to the eye. Take the time to determine the correct heartbeat value for your needs. The heartbeat is only active between the start and end points. ' default: 1 selector: number: min: 0.25 max: 10.0 step: 0.25 unit_of_measurement: minutes mode: slider dynamic_lighting_step_value: name: Dynamic Lighting - Step Value description: '**Used in options 1, 2, 8, or 9** - With every heartbeat, the system evaluates the lux value, light brightness, and targeted brightness. If the targeted brightness exceeds the predefined step value, the system applies the set step value to gradually moderate the rate of change, ensuring a smoother transition in light brightness. ' default: 4 selector: number: min: 1.0 max: 100.0 step: 1.0 unit_of_measurement: '%' mode: slider dynamic_lighting_dead_zone: name: Dynamic Lighting - Dead Zone (±) description: '**Used in options 1, 2, 8, or 9** - With every heartbeat, the system evaluates the current light brightness and the targeted brightness. If the targeted brightness falls within the defined dead zone, the system maintains the current light brightness. This prevents minor fluctuations in light intensity that could be bothersome to the eye. ' default: 7 selector: number: min: 0.0 max: 15.0 step: 1.0 unit_of_measurement: '%' mode: slider dynamic_lighting_state_control: name: Dynamic Lighting - State Control Option (Optional) description: 'Enable or disable dynamic lighting based on the state of a specified entity. When the entity is in the selected activation state below, dynamic lighting will function as configured. When the entity is not in the activation state below, dynamic lighting will be disabled. This allows you to toggle between normal lighting and dynamic lighting based on the entity''s state. ' default: disable_state_control selector: select: options: - label: Enable State Control Option value: enable_state_control - label: Disable State Control Option value: disable_state_control custom_value: false sort: false multiple: false dynamic_lighting_state_control_activation_state: name: Dynamic Lighting - State Control Activation State description: 'Select the state the entity must be in to activate dynamic lighting. When the entity is in the selected state (ON or OFF), dynamic lighting will be enabled. This option defines the activation condition for dynamic lighting. ' default: 'on' selector: select: options: - label: ON State value: 'on' - label: OFF State value: 'off' custom_value: false sort: false multiple: false dynamic_lighting_state_control_entity: name: Dynamic Lighting - State Control Entity description: 'If the state control option above is enabled, select the entity that will toggle dynamic lighting based on its activation state above. ' default: [] selector: entity: {} bypass_settings: name: Bypass icon: mdi:cog-pause-outline collapsed: true input: include_bypass: name: Use The Bypass Options (Optional) description: "Select if you would like to enable an option. Each option determines how your lights will behave when the bypass switch is turned ON:\n\n 1 - Turns the lights ON\n 2 - Turns the lights OFF\n 3 - Keeps the lights current state\n\nIf you enable an option, make sure to enter the corresponding bypass switch in the input below.\n\nFor more information on how to use the bypass [Click Here](https://community.home-assistant.io/t/481048/895)\n" default: [] selector: select: options: - label: 1 - Enable the Bypass - Turn the Lights ON value: bypass_enabled_turn_on - label: 2 - Enable the Bypass - Turn the Lights OFF value: bypass_enabled_turn_off - label: 3 - Enable the Bypass - Keep the Lights Current State value: bypass_enabled_stop multiple: true custom_value: false sort: false motion_bypass_lights_on: name: Bypass Switch - Turn the Lights ON description: 'Select the switches that will turn your lights ON, bypass the trigger sensor, and allow your lights to function as normal. Please note that the entity cannot be included in the ''Lights - Switches - Scenes - Scripts'' or ''Night Lights'' selections. ' default: [] selector: entity: multiple: true motion_bypass_lights_off: name: Bypass Switch - Turn the Lights OFF description: 'Select the switches that will turn your lights OFF, bypass the trigger sensor, and allow your lights to function as normal. Please note that the entity cannot be included in the ''Lights - Switches - Scenes - Scripts'' or ''Night Lights'' selections. ' default: [] selector: entity: multiple: true motion_bypass_lights_stop: name: Bypass Switch - Keep the Lights Current State description: 'Select the switches that will keep your lights current state, bypass the trigger sensor, and allow your lights to function as normal. Please note that the entity cannot be included in the ''Lights - Switches - Scenes - Scripts'' or ''Night Lights'' selections. ' default: [] selector: entity: multiple: true bypass_time_delay: name: Bypass - Time Delay description: "This is only used in two specific bypass scenarios when your lights are ON:\n\n 1. When you have selected option 2 above to \"Enable the Bypass - Turn the Lights OFF\" and you turn the bypass ON.\n 2. When the bypass is turned OFF, the trigger sensor is OFF, and your lights are still ON.\n\nIn both cases, the automation will turn your lights OFF after the set time delay.\n" default: 0 selector: number: min: 0.0 max: 10.0 step: 0.25 unit_of_measurement: minutes mode: slider include_bypass_auto_off: name: Use The Bypass Auto OFF Option (Optional) description: "Enable this option if you want the bypass to automatically turn OFF after a set time delay. You can choose which bypass option the auto OFF will apply to:\n\n 1 - Turns the lights ON\n 2 - Turns the lights OFF\n 3 - Keeps the lights current state\n\nEach option corresponds to one of the bypass options above.\n" default: [] selector: select: options: - label: A - Enable Auto OFF for Bypass Option 1 - Turn the Lights ON value: bypass_auto_off_enabled_on - label: B - Enable Auto OFF for Bypass Option 2 - Turn the Lights OFF value: bypass_auto_off_enabled_off - label: C - Enable Auto OFF for Bypass Option 3 - Keep the Lights Current State value: bypass_auto_off_enabled_stop multiple: true custom_value: false sort: false bypass_auto_off_delay: name: Bypass Auto OFF - Time Delay description: 'Set the bypass auto OFF time delay. The time delay starts from the last bypass that was turned ON. ' default: 60 selector: number: min: 1.0 max: 240.0 step: 1.0 unit_of_measurement: minutes mode: slider sun_settings: name: Sun Elevation icon: mdi:weather-sunny collapsed: true input: include_sun: name: Use The Sun Option (Optional) description: 'This option is used to add a condition that only allows the automation to run when it is dark or below the ''Sun Elevation'' settings. It''s a global condition that can work alongside other options. Enabling this option is not necessary for the night lights sun elevation condition to work. For more information on sun settings [Click Here](https://community.home-assistant.io/t/481048/37) ' default: sun_disabled selector: select: options: - label: Enable the sun option value: sun_enabled - label: Disable the sun option value: sun_disabled custom_value: false sort: false multiple: false sun_elevation: name: Sun Elevation Falling description: 'The sun elevation falling refers to the angle between the sun and the horizon when the sun is setting. A negative value indicates that the sun is BELOW the horizon. For example, a setting guide of -1.5 corresponds to dusk ' default: -1.5 selector: number: min: -10.0 max: 5.0 step: 0.5 unit_of_measurement: degrees mode: slider sun_elevation_rising: name: Sun Elevation Rising description: 'The sun elevation rising refers to the angle between the sun and the horizon during sunrise. A negative value indicates that the sun is BELOW the horizon. For example, a setting guide of -4.0 corresponds to dawn. ' default: -4.0 selector: number: min: -10.0 max: 5.0 step: 0.5 unit_of_measurement: degrees mode: slider ambient_settings: name: Ambient icon: mdi:theme-light-dark collapsed: true input: include_ambient: name: Use The Ambient Options (Optional) description: 'This option is used to add a condition that only allows the automation to run when it is dark or below the ''Ambient'' settings. It''s a global condition that can work alongside other options. For more information on ambient settings [Click Here](https://community.home-assistant.io/t/481048/1608) ' default: ambient_disabled selector: select: options: - label: Enable the ambient options value: ambient_enabled - label: Disable the ambient options value: ambient_disabled custom_value: false sort: false multiple: false ambient_light_sensor: name: Ambient Light Sensor description: 'Select the ambient sensor to be used. ' default: [] selector: entity: filter: - domain: - sensor device_class: - illuminance multiple: false ambient_light_options: name: Ambient Light Sensor - Site Conditions description: 'In some cases when your lights turn ON, your ambient light sensor is affected, increasing its LUX value. This can cause the lights to go OFF prematurely. Please select an option that best suits your installation. **NOTE** - If using an offset between the high and low lux value, then please select NO. ' default: ambient_light_option_disabled selector: select: options: - label: YES - My Ambient Light Sensor is affected by the Lights value: ambient_light_option_enabled - label: NO - My Ambient Light Sensor is not affected by the Lights value: ambient_light_option_disabled custom_value: false sort: false multiple: false ambient_light_value: name: Ambient Light - Low Lux Value description: 'Set the Ambient Light Low Lux Value. The light will turn ON when the lux level is below the set value. This value must be equal or lower than the "High Lux Value" below. Guide is 20 lux (dusk). ' default: 20 selector: number: min: 0.0 max: 500.0 step: 10.0 unit_of_measurement: lux mode: slider ambient_light_high_value: name: Ambient Light - High Lux Value description: 'Set the Ambient Light High Lux Value. The light will turn OFF when the lux level is above the set value. This value must be equal or higher than the "Low Lux Value" above. Setting a value higher than the low value allows for an offset. Guide is 80 lux (dawn). ' default: 80 selector: number: min: 0.0 max: 1000.0 step: 10.0 unit_of_measurement: lux mode: slider time_settings: name: Time icon: mdi:clock-outline collapsed: true input: include_time: name: Use The Time Options (Optional) description: 'This option is used to add a condition that only allows the automation to run between the start time and end time settings on the selected weekdays. These time settings are global conditions that can work alongside other options. Enabling this option is not necessary for the night lights time condition to work. For more information on time settings [Click Here](https://community.home-assistant.io/t/481048/310) ' default: time_disabled selector: select: options: - label: Enable the time options value: time_enabled - label: Disable the time options value: time_disabled custom_value: false sort: false multiple: false after_time: name: Start Time description: 'Set the start time. ' default: 00:00:00 selector: time: {} before_time: name: End Time description: 'Set the end time. ' default: 00:00:00 selector: time: {} weekday_options: name: Weekdays description: 'Select the days of the week you would like the automation to run. You must select "Enable the time options" above for the weekday selections to work. ' default: - mon - tue - wed - thu - fri - sat - sun selector: select: multiple: true mode: list options: - label: Monday value: mon - label: Tuesday value: tue - label: Wednesday value: wed - label: Thursday value: thu - label: Friday value: fri - label: Saturday value: sat - label: Sunday value: sun custom_value: false sort: false device_tracker_settings: name: Device Tracker icon: mdi:account-multiple-check-outline collapsed: true input: include_device_tracker: name: Use The Device Tracker Options (Optional) description: 'Home Assistant can track the location of your devices (such as mobile phones) within a designated zone via the mobile app device tracker. To utilize this option, you need to set up a zone and configure your devices for tracking in Home Assistant. There are two enable options available; "Zone" tracks all devices within the zone, while "Zone + People" allows you to track individuals within a zone. This feature can be particularly useful if you have pets triggering the sensor, turning your lights ON and OFF when no one is home. ' default: device_tracker_disabled selector: select: options: - label: Enable the zone option value: zone_enabled - label: Enable the zone + people options value: zone_people_enabled - label: Disable the device tracker options value: device_tracker_disabled custom_value: false sort: false multiple: false zone: name: Device Tracker - Zone description: 'Choose the zone that will track your devices and/or people in it. ' default: [] selector: entity: filter: - domain: - zone multiple: false people: name: Device Tracker - People description: 'Select the people you would like to track in the zone selected above. You must enter a zone above for this option to work. ' default: [] selector: entity: multiple: true filter: - domain: - person night_lights_trigger_settings: name: Night Lights Settings icon: mdi:weather-night collapsed: true input: include_night_lights: name: Use The Night Lights Options (Optional) description: 'Enabling the night lights options allows for separate and customizable lighting control when the night lights conditions are met. Night light condition options include entity state, time, or sun elevation. Please choose the condition option you would like to use below. This feature is particularly beneficial for creating a soothing ambiance with softer lighting at night. The flexibility of these options allows for personalized adjustments, enhancing your night time ambiance and comfort, especially when moving around during the night. ' default: night_lights_disabled selector: select: options: - label: Enable the night lights options value: night_lights_enabled - label: Disable the night lights options value: night_lights_disabled custom_value: false sort: false multiple: false night_lights_conditions: name: Night Lights Conditions (Required For Night Lights) description: 'Select any night light condition from the options provided and ensure that **Use Night Lights Options** is enabled in the section above. You must choose at least one ''Night Light Condition'' for the night lights to operate, and the settings for each condition are provided below. If you select two or more conditions, all selected conditions must be met for the night lights to activate. ' default: [] selector: select: multiple: true options: - label: Enable entity state option value: entity_state_enabled - label: Enable time option value: time_enabled - label: Enable sun elevation option value: sun_enabled custom_value: false sort: false night_lights_entity_state: name: Night Lights - Entity State description: 'Select an entity that will trigger the activation of night lights when turned ON. This could be your phone on ''Do Not Disturb'', a helper, a bed sensor, etc. Please note that the selected entity cannot be included in the ''Lights - Switches - Scenes - Scripts'' or ''Night Lights'' selections. For more information on entity state [Click Here](https://community.home-assistant.io/t/481048/663) ' default: [] selector: entity: multiple: true night_lights_after_time: name: Night Lights - Start Time description: 'Set the start time. ' default: 00:00:00 selector: time: {} night_lights_before_time: name: Night Lights - End Time description: 'Set the end time. ' default: 00:00:00 selector: time: {} night_lights_sun_elevation: name: Night Lights - Sun Elevation Falling description: 'The sun elevation falling refers to the angle between the sun and the horizon when the sun is setting. A negative value indicates that the sun is BELOW the horizon. For example, a setting guide of -1.5 corresponds to dusk. ' default: -1.5 selector: number: min: -10.0 max: 5.0 step: 0.5 unit_of_measurement: degrees mode: slider night_lights_sun_elevation_rising: name: Night Lights - Sun Elevation Rising description: 'The sun elevation rising refers to the angle between the sun and the horizon during sunrise. A negative value indicates that the sun is BELOW the horizon. For example, a setting guide of -4.0 corresponds to dawn. ' default: -4.0 selector: number: min: -10.0 max: 5.0 step: 0.5 unit_of_measurement: degrees mode: slider night_lights_settings: name: Night Lights icon: mdi:lightbulb-night-outline collapsed: true input: night_lights: name: Night Lights description: 'The lights, switches, scenes, and scripts that will be activated by the trigger sensor/s. If adding a scene or script, please refer to the ''Night Lights - Scenes & Scripts - Toggle Helper'' section below and the ''Scenes - Scripts To Turn OFF'' input in the lights section above. For more information on how to use scenes & scripts [Click Here](https://community.home-assistant.io/t/481048/1595) **NOTE** - You can only use entities. Areas, devices and labels are not supported. ' default: {} selector: target: entity: - domain: - light - switch - scene - script night_boolean_scenes_scripts: name: Night Lights - Scenes & Scripts - Toggle Helper description: 'To ensure the smooth operation of the automation, it''s recommended to create an independent toggle helper when selecting a scene or script in "Night Lights" above and then enter it here. ' default: [] selector: entity: filter: - domain: - input_boolean multiple: false night_time_delay: name: Night Lights - Time Delay description: 'The time delay determines how long the night lights will remain active after all triggers are clear, initiating the time delay to turn them OFF. ' default: 5 selector: number: min: 0.0 max: 30.0 step: 0.5 unit_of_measurement: minutes mode: slider night_lights_light_control_settings: name: Night Light Control icon: mdi:lightbulb-on-80 collapsed: true input: include_night_light_control: name: Night Lights - Light Control Options (Optional) description: "Select if you would like to use brightness or transition. These settings will only affect a 'light' entity that supports each selected option. The settings for brightness and transition are provided below. \n\nSelecting 'If lights are ON, adjust the lights when crossing over' option ensures that the light control settings will be applied to any lights that are already ON during the transition from normal lights to night lights and vice versa.\n\nSelecting 'Yes - Manage OFF script when crossing over' is beneficial for scripts containing if-then-else actions that toggle various functions on and off during the transition from normal lights to night lights and vice versa.\n" default: [] selector: select: multiple: true options: - label: Use brightness value: use_brightness - label: Use transition value: use_transition - label: If lights are ON, adjust the lights when crossing over value: if_lights_are_on_adjust_when_crossing_over - label: Yes - Manage OFF script when crossing over value: manage_scripts_crossing_over custom_value: false sort: false night_light_brightness: name: Night Lights - Brightness description: 'The brightness setting of the lights when they are turned ON. ' default: 20 selector: number: min: 1.0 max: 100.0 mode: slider step: 1.0 unit_of_measurement: '%' night_light_transition_on: name: Night Lights - Transition - ON description: 'The transition of the lights when they are turned ON. ' default: 1 selector: number: min: 0.0 max: 5.0 mode: slider step: 0.5 unit_of_measurement: seconds night_light_transition_off: name: Night Lights - Transition - OFF description: 'The transition of the lights when they are turned OFF. ' default: 1 selector: number: min: 0.0 max: 30.0 mode: slider step: 1.0 unit_of_measurement: seconds include_night_light_colour_control: name: Night Lights - Light Colour Control Options (Optional) description: 'Select if you would like to use colour temperature, RGB, RGBW or RGBWW colour. These settings will only affect a ''light'' entity that supports each selected option. The settings for colour temperature, RGB, RGBW and RGBWW colour are provided below ' default: disable_colour_control selector: select: options: - label: Use Colour Temperature value: use_colour_temperature - label: Use RGB Colour value: use_rgb_colour - label: Use RGBW Colour value: use_rgbw_colour - label: Use RGBWW Colour value: use_rgbww_colour - label: Disable Colour Control value: disable_colour_control custom_value: false sort: false multiple: false night_light_colour_temperature: name: Night Lights - Colour Temperature description: 'The colour temperature setting for the lights when they are turned ON. ' default: 5000 selector: number: min: 2000.0 max: 8000.0 mode: slider step: 100.0 unit_of_measurement: kelvin night_light_rgb_colour: name: Night Lights - RGB Colour description: 'The RGB colour setting for the lights when they are turned ON. ' default: - 255 - 255 - 255 selector: color_rgb: {} night_light_rgbw_colour: name: Night Lights - RGBW Colour description: 'The RGBW colour setting for the lights when they are turned ON. Enter four integers between 0 and 255 to define the values for Red, Green, Blue, and White. ' default: - 255 - 255 - 255 - 255 selector: object: {} night_light_rgbww_colour: name: Night Lights - RGBWW Colour description: 'The RGBWW colour setting for the lights when they are turned ON. Enter five integers between 0 and 255 to define the values for Red, Green, Blue, Cold White and Warm White. ' default: - 255 - 255 - 255 - 255 - 255 selector: object: {} night_lights_night_glow: name: Night Glow icon: mdi:candle collapsed: true input: include_night_glow: name: Night Glow (Optional) description: 'This feature activates a low-level light when no trigger is detected, creating a subtle ambient glow perfect for nighttime use. When a trigger, such as a motion sensor, is detected, the light gradually increases to the night light''s brightness level, providing enhanced visibility and functionality without abrupt changes in lighting. You can also customize the light''s colour temperature or RGB colour for added personalization. ' default: night_glow_disabled selector: select: options: - label: Enable night glow value: night_glow_enabled - label: Disable night glow value: night_glow_disabled custom_value: false sort: false multiple: false night_glow_lights: name: Night Glow - Lights description: 'The lights, switches, scenes, and scripts to be used for a night glow. If adding a scene or script, please refer to the ''Scenes - Scripts To Turn OFF'' input in the lights section above. For more information on how to use scenes & scripts [Click Here](https://community.home-assistant.io/t/481048/1595) **NOTE** - You can only use entities. Areas, devices and labels are not supported. ' default: {} selector: target: entity: - domain: - light - switch - scene - script include_night_glow_light_control: name: Night Glow - Light Control Options (Optional) description: "Select if you would like to use brightness or transition. These settings will only affect a 'light' entity that supports each selected option. The settings for brightness and transition are provided below. \n" default: [] selector: select: multiple: true options: - label: Use brightness value: use_brightness - label: Use transition value: use_transition custom_value: false sort: false night_glow_light_brightness: name: Night Glow - Brightness description: 'The brightness setting of the lights when they are turned ON. ' default: 20 selector: number: min: 1.0 max: 100.0 mode: slider step: 1.0 unit_of_measurement: '%' night_glow_light_transition_on: name: Night Glow - Transition - ON description: 'The transition of the lights when they are turned ON. ' default: 1 selector: number: min: 0.0 max: 5.0 mode: slider step: 0.5 unit_of_measurement: seconds night_glow_light_transition_off: name: Night Glow - Transition - OFF description: 'The transition of the lights when they are turned OFF. ' default: 1 selector: number: min: 0.0 max: 30.0 mode: slider step: 1.0 unit_of_measurement: seconds include_night_glow_light_colour_control: name: Night Glow - Light Colour Control Options (Optional) description: 'Select if you would like to use colour temperature, RGB, RGBW or RGBWW colour. These settings will only affect a ''light'' entity that supports each selected option. The settings for colour temperature, RGB, RGBW and RGBWW colour are provided below ' default: disable_colour_control selector: select: options: - label: Use Colour Temperature value: use_colour_temperature - label: Use RGB Colour value: use_rgb_colour - label: Use RGBW Colour value: use_rgbw_colour - label: Use RGBWW Colour value: use_rgbww_colour - label: Disable Colour Control value: disable_colour_control custom_value: false sort: false multiple: false night_glow_light_colour_temperature: name: Night Glow - Colour Temperature description: 'The colour temperature setting for the lights when they are turned ON. ' default: 5000 selector: number: min: 2000.0 max: 8000.0 mode: slider step: 100.0 unit_of_measurement: kelvin night_glow_light_rgb_colour: name: Night Glow - RGB Colour description: 'The RGB colour setting for the lights when they are turned ON. ' default: - 255 - 255 - 255 selector: color_rgb: {} night_glow_light_rgbw_colour: name: Night Glow - RGBW Colour description: 'The RGBW colour setting for the lights when they are turned ON. Enter four integers between 0 and 255 to define the values for Red, Green, Blue, and White. ' default: - 255 - 255 - 255 - 255 selector: object: {} night_glow_light_rgbww_colour: name: Night Glow - RGBWW Colour description: 'The RGBWW colour setting for the lights when they are turned ON. Enter five integers between 0 and 255 to define the values for Red, Green, Blue, Cold White and Warm White. ' default: - 255 - 255 - 255 - 255 - 255 selector: object: {} source_url: https://gist.github.com/Blackshome/6edfec0ff6a25c5da0d07b88dc908238 mode: restart max_exceeded: silent variables: motion_trigger: !input motion_trigger light_switch: !input light_switch boolean_scenes_scripts: !input boolean_scenes_scripts end_scenes: !input end_scenes time_delay: !input time_delay include_light_control: !input include_light_control light_brightness: !input light_brightness light_transition_on: !input light_transition_on light_transition_off: !input light_transition_off include_light_colour_control: !input include_light_colour_control light_colour_temperature: !input light_colour_temperature light_rgb_colour: !input light_rgb_colour light_rgbw_colour: !input light_rgbw_colour light_rgbww_colour: !input light_rgbww_colour include_dynamic_lighting: !input include_dynamic_lighting dynamic_lighting_lux_sensor: !input dynamic_lighting_lux_sensor dynamic_lighting_max_lux: !input dynamic_lighting_max_lux dynamic_lighting_min_lux: !input dynamic_lighting_min_lux dynamic_lighting_max_brightness: !input dynamic_lighting_max_brightness dynamic_lighting_min_brightness: !input dynamic_lighting_min_brightness dynamic_lighting_boolean: !input dynamic_lighting_boolean dynamic_lighting_max_colour_temp: !input dynamic_lighting_max_colour_temp dynamic_lighting_min_colour_temp: !input dynamic_lighting_min_colour_temp dynamic_lighting_sun_elevation_start_rising: !input dynamic_lighting_sun_elevation_start_rising dynamic_lighting_sun_elevation_end_rising: !input dynamic_lighting_sun_elevation_end_rising dynamic_lighting_sun_elevation_start_falling: !input dynamic_lighting_sun_elevation_start_falling dynamic_lighting_sun_elevation_end_falling: !input dynamic_lighting_sun_elevation_end_falling dynamic_lighting_time_start_morning: !input dynamic_lighting_time_start_morning dynamic_lighting_time_end_morning: !input dynamic_lighting_time_end_morning dynamic_lighting_time_start_evening: !input dynamic_lighting_time_start_evening dynamic_lighting_time_end_evening: !input dynamic_lighting_time_end_evening dynamic_lighting_heartbeat: !input dynamic_lighting_heartbeat dynamic_lighting_step_value: !input dynamic_lighting_step_value dynamic_lighting_dead_zone: !input dynamic_lighting_dead_zone dynamic_lighting_state_control: !input dynamic_lighting_state_control dynamic_lighting_state_control_activation_state: !input dynamic_lighting_state_control_activation_state dynamic_lighting_state_control_entity: !input dynamic_lighting_state_control_entity include_bypass: !input include_bypass motion_bypass_lights_on: !input motion_bypass_lights_on motion_bypass_lights_off: !input motion_bypass_lights_off motion_bypass_lights_stop: !input motion_bypass_lights_stop bypass_time_delay: !input bypass_time_delay include_bypass_auto_off: !input include_bypass_auto_off bypass_auto_off_delay: !input bypass_auto_off_delay include_sun: !input include_sun sun_elevation: !input sun_elevation sun_elevation_rising: !input sun_elevation_rising include_ambient: !input include_ambient ambient_light_sensor: !input ambient_light_sensor ambient_light_options: !input ambient_light_options ambient_light_value: !input ambient_light_value ambient_light_high_value: !input ambient_light_high_value include_time: !input include_time after_time: !input after_time before_time: !input before_time weekday_options: !input weekday_options include_device_tracker: !input include_device_tracker zone: !input zone people: !input people include_night_lights: !input include_night_lights night_lights_conditions: !input night_lights_conditions night_lights_entity_state: !input night_lights_entity_state night_lights_after_time: !input night_lights_after_time night_lights_before_time: !input night_lights_before_time night_lights_sun_elevation: !input night_lights_sun_elevation night_lights_sun_elevation_rising: !input night_lights_sun_elevation_rising night_lights: !input night_lights night_boolean_scenes_scripts: !input night_boolean_scenes_scripts night_time_delay: !input night_time_delay include_night_light_control: !input include_night_light_control night_light_brightness: !input night_light_brightness night_light_transition_on: !input night_light_transition_on night_light_transition_off: !input night_light_transition_off include_night_light_colour_control: !input include_night_light_colour_control night_light_colour_temperature: !input night_light_colour_temperature night_light_rgb_colour: !input night_light_rgb_colour night_light_rgbw_colour: !input night_light_rgbw_colour night_light_rgbww_colour: !input night_light_rgbww_colour include_night_glow: !input include_night_glow night_glow_lights: !input night_glow_lights include_night_glow_light_control: !input include_night_glow_light_control night_glow_light_brightness: !input night_glow_light_brightness night_glow_light_transition_on: !input night_glow_light_transition_on night_glow_light_transition_off: !input night_glow_light_transition_off include_night_glow_light_colour_control: !input include_night_glow_light_colour_control night_glow_light_colour_temperature: !input night_glow_light_colour_temperature night_glow_light_rgb_colour: !input night_glow_light_rgb_colour night_glow_light_rgbw_colour: !input night_glow_light_rgbw_colour night_glow_light_rgbww_colour: !input night_glow_light_rgbww_colour light_entities_off: "{{ expand(light_switch.entity_id)\n | selectattr('domain', 'eq', 'light')\n | selectattr('state', 'eq', 'off')\n | map(attribute='entity_id')\n \ | list }}\n" switch_entities_off: "{{ expand(light_switch.entity_id)\n | selectattr('domain', 'eq', 'switch')\n | selectattr('state', 'eq', 'off')\n | map(attribute='entity_id')| list }}\n" light_data: "{% set light = namespace(data={}) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if 'use_brightness' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'brightness_pct': light_brightness }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n \ {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}" light_entities: "{{ expand(light_switch.entity_id)\n | selectattr('domain', 'eq', 'light')\n | map(attribute='entity_id')\n | list }}\n" switch_entities: "{{ expand(light_switch.entity_id)\n | selectattr('domain', 'eq', 'switch')\n | map(attribute='entity_id')\n | list }}\n" scene_entities: "{% set a = light_switch.entity_id %} {% if boolean_scenes_scripts == [] %}\n {{ expand(a) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}\n{% elif is_state(boolean_scenes_scripts, 'off') %}\n {{ expand(a) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" script_entities: "{% set a = light_switch.entity_id %} {% if boolean_scenes_scripts == [] %}\n {{ expand(a) | selectattr('domain', 'eq', 'script') | map(attribute='entity_id') | list }}\n{% elif is_state(boolean_scenes_scripts, 'off') %}\n {{ expand(a) | selectattr('domain', 'eq', 'script') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" boolean_scenes_scripts_helper: "{% if boolean_scenes_scripts | length > 0 and states(boolean_scenes_scripts) == 'off' %}\n {{ boolean_scenes_scripts }}\n{% else %}\n []\n{% endif %}" end_scene_entities: '{{ end_scenes | select(''match'', ''^scene\..*'') | list }}' end_script_entities: '{{ end_scenes | select(''match'', ''^script\..*'') | list }}' night_light_entities_off: "{% set b = night_lights and night_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_switch_entities_off: "{% set b = night_lights and night_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'switch') | selectattr('state', 'eq', 'off') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_light_data: "{% set light = namespace(data={}) %} {% if 'use_transition' in include_night_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': night_light_transition_on }) %}\n{% endif %} {% if 'use_brightness' in include_night_light_control %}\n {% set light.data = dict(light.data, **{ 'brightness_pct': night_light_brightness }) %}\n{% endif %} {% if include_night_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': night_light_colour_temperature }) %}\n{% endif %} {% if include_night_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': night_light_rgb_colour }) %}\n{% endif %} {% if include_night_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': night_light_rgbw_colour }) %}\n{% endif %} {% if include_night_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': night_light_rgbww_colour }) %}\n{% endif %} {{ light.data }}" night_light_entities: "{% set b = night_lights and night_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_switch_entities: "{% set b = night_lights and night_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_scene_entities: "{% set b = night_lights and night_lights.entity_id %} {% if night_boolean_scenes_scripts == [] %}\n {{ expand(b) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}\n{% elif is_state(night_boolean_scenes_scripts, 'off') %}\n {{ expand(b) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_script_entities: "{% set b = night_lights and night_lights.entity_id %} {% if night_boolean_scenes_scripts == [] %}\n {{ expand(b) | selectattr('domain', 'eq', 'script') | map(attribute='entity_id') | list }}\n{% elif is_state(night_boolean_scenes_scripts, 'off') %}\n {{ expand(b) | selectattr('domain', 'eq', 'script') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_boolean_scenes_scripts_helper: "{% if night_boolean_scenes_scripts | length > 0 and states(night_boolean_scenes_scripts) == 'off' %}\n {{ night_boolean_scenes_scripts }}\n{% else %}\n []\n{% endif %}" night_glow_light_data: "{% set light = namespace(data={}) %} {% if 'use_transition' in include_night_glow_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': night_glow_light_transition_on }) %}\n{% endif %} {% if 'use_brightness' in include_night_glow_light_control %}\n {% set light.data = dict(light.data, **{ 'brightness_pct': night_glow_light_brightness }) %}\n{% endif %} {% if include_night_glow_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': night_glow_light_colour_temperature }) %}\n{% endif %} {% if include_night_glow_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': night_glow_light_rgb_colour }) %}\n{% endif %} {% if include_night_glow_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': night_glow_light_rgbw_colour }) %}\n{% endif %} {% if include_night_glow_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': night_glow_light_rgbww_colour }) %}\n{% endif %} {{ light.data }}" night_glow_light_entities: "{% set b = night_glow_lights and night_glow_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_glow_switch_entities: "{% set b = night_glow_lights and night_glow_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_glow_scene_entities: "{% set b = night_glow_lights and night_glow_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'scene') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" night_glow_script_entities: "{% set b = night_glow_lights and night_glow_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'script') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_glow_to_night_lights_light: "{% set a = night_lights and night_lights.entity_id %} {% set b = night_glow_lights and night_glow_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_glow_to_night_lights_switch: "{% set a = night_lights and night_lights.entity_id %} {% set b = night_glow_lights and night_glow_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_lights_to_night_glow_light: "{% set a = night_glow_lights and night_glow_lights.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_lights_to_night_glow_switch: "{% set a = night_glow_lights and night_glow_lights.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_lights_to_night_glow_light: "{% set a = night_glow_lights and night_glow_lights.entity_id %} {% set b = light_switch.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'light') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_lights_to_night_glow_switch: "{% set a = night_glow_lights and night_glow_lights.entity_id %} {% set b = light_switch.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'switch') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_lights_light: "{% set a = light_switch.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(a) | reject('in', expand(b)) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_lights_switch: "{% set a = light_switch.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(a) | reject('in', expand(b)) | selectattr('domain', 'eq', 'switch') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_lights_light_on: "{% set b = night_lights and night_lights.entity_id %} {% if b %}\n {{ expand(b) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_lights_light: "{% set a = light_switch.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_night_lights_switch: "{% set a = light_switch.entity_id %} {% set b = night_lights and night_lights.entity_id %} {% if a and b %}\n {{ expand(b) | reject('in', expand(a)) | selectattr('domain', 'eq', 'switch') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" crossover_lights_light_on: "{% set a = light_switch.entity_id %} {% if a %}\n {{ expand(a) | selectattr('domain', 'eq', 'light') | selectattr('state', 'eq', 'on') | map(attribute='entity_id') | list }}\n{% else %}\n []\n{% endif %}" dynamic_lighting_state_control_activation_state_inv: "{% if dynamic_lighting_state_control_activation_state == 'on' %}\n off\n{% else %}\n on\n{% endif %}\n" triggers: - trigger: state id: t0 entity_id: !input motion_trigger from: 'off' to: 'on' - trigger: numeric_state id: t1 entity_id: sun.sun attribute: elevation below: !input sun_elevation - trigger: numeric_state id: t2 entity_id: !input ambient_light_sensor below: !input ambient_light_value - trigger: time id: t3 at: !input after_time - trigger: state id: t4 entity_id: !input night_lights_entity_state from: 'off' to: 'on' - trigger: time id: t5 at: !input night_lights_after_time - trigger: numeric_state id: t6 entity_id: sun.sun attribute: elevation below: !input night_lights_sun_elevation - trigger: state id: t7_on entity_id: !input motion_bypass_lights_on from: 'off' to: 'on' - trigger: state id: t7_off entity_id: !input motion_bypass_lights_off from: 'off' to: 'on' - trigger: state id: t7_stop entity_id: !input motion_bypass_lights_stop from: 'off' to: 'on' - trigger: state id: t8_on entity_id: !input motion_bypass_lights_on from: 'on' to: 'off' - trigger: state id: t8_off entity_id: !input motion_bypass_lights_off from: 'on' to: 'off' - trigger: state id: t8_stop entity_id: !input motion_bypass_lights_stop from: 'on' to: 'off' - trigger: numeric_state id: t9 entity_id: sun.sun attribute: elevation above: !input sun_elevation_rising - trigger: numeric_state id: t10 entity_id: !input ambient_light_sensor above: !input ambient_light_high_value - trigger: time id: t11 at: !input before_time - trigger: state id: t12 entity_id: !input night_lights_entity_state from: 'on' to: 'off' - trigger: time id: t13 at: !input night_lights_before_time - trigger: numeric_state id: t14 entity_id: sun.sun attribute: elevation above: !input night_lights_sun_elevation_rising - trigger: state id: t15 entity_id: !input dynamic_lighting_state_control_entity to: !input dynamic_lighting_state_control_activation_state - trigger: state id: t16 entity_id: !input dynamic_lighting_state_control_entity from: !input dynamic_lighting_state_control_activation_state - trigger: homeassistant id: t17 event: start condition: - condition: or conditions: - condition: and conditions: - condition: trigger id: t0 - condition: state entity_id: !input motion_trigger match: any state: 'on' - condition: and conditions: - condition: trigger id: t1 - condition: state entity_id: !input motion_trigger state: 'on' match: any - '{{ include_sun == ''sun_enabled'' }}' - condition: and conditions: - condition: trigger id: t2 - condition: state entity_id: !input motion_trigger state: 'on' match: any - '{{ include_ambient == ''ambient_enabled'' }}' - condition: and conditions: - condition: trigger id: t3 - condition: state entity_id: !input motion_trigger state: 'on' match: any - '{{ include_time == ''time_enabled'' }}' - condition: and conditions: - condition: trigger id: t4 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''entity_state_enabled'' in night_lights_conditions }}' - condition: state entity_id: !input night_lights_entity_state match: any state: 'on' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t5 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''time_enabled'' in night_lights_conditions }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t6 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''sun_enabled'' in night_lights_conditions }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t7_on - '{{ ''bypass_enabled_turn_on'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t7_off - '{{ ''bypass_enabled_turn_off'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t7_stop - '{{ ''bypass_enabled_stop'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t8_on - '{{ ''bypass_enabled_turn_on'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t8_off - '{{ ''bypass_enabled_turn_off'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t8_stop - '{{ ''bypass_enabled_stop'' in include_bypass }}' - condition: and conditions: - condition: trigger id: t9 - '{{ include_sun == ''sun_enabled'' }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t10 - '{{ include_ambient == ''ambient_enabled'' }}' - '{{ ambient_light_options == ''ambient_light_option_disabled'' }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t11 - '{{ include_time == ''time_enabled'' }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t12 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''entity_state_enabled'' in night_lights_conditions }}' - condition: state entity_id: !input night_lights_entity_state state: 'off' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t13 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''time_enabled'' in night_lights_conditions }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t14 - '{{ include_night_lights == ''night_lights_enabled'' }}' - '{{ ''sun_enabled'' in night_lights_conditions }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (include_night_glow == ''night_glow_enabled'') and (expand(night_glow_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: - t15 - t16 - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - '{{ dynamic_lighting_state_control == ''enable_state_control'' }}' - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t17 - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" - condition: and conditions: - condition: trigger id: t17 - condition: state entity_id: !input motion_trigger match: any state: 'on' - condition: and conditions: - condition: trigger id: t17 - '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: or conditions: - '{{ include_bypass == [] }}' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: trigger id: - t7_on - t7_off - t7_stop - t8_on - t8_off - t8_stop - t17 - condition: or conditions: - '{{ include_sun == ''sun_disabled'' }}' - '{{ include_sun == ''sun_enabled_night_lights'' }}' - '{{ (include_sun == ''sun_enabled'') and (is_state_attr(''sun.sun'', ''rising'', false)) and (state_attr(''sun.sun'',''elevation'') <= sun_elevation | float(90)) }}' - '{{ (include_sun == ''sun_enabled'') and (is_state_attr(''sun.sun'', ''rising'', true)) and (state_attr(''sun.sun'',''elevation'') <= sun_elevation_rising | float(90)) }}' - condition: trigger id: - t7_on - t7_off - t7_stop - t8_on - t8_off - t8_stop - t9 - condition: or conditions: - '{{ include_ambient == ''ambient_disabled'' }}' - '{{ ambient_light_sensor == [] }}' - '{{ (include_ambient == ''ambient_enabled'') and ((states(ambient_light_sensor) | int) < (ambient_light_value | int)) }}' - '{{ (include_ambient == ''ambient_enabled'') and ((states(ambient_light_sensor) | int) < (ambient_light_high_value | int)) and (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_ambient == ''ambient_enabled'') and ((states(ambient_light_sensor) | int) < (ambient_light_high_value | int)) and ((include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0)) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and ((include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0)) }}' - condition: and conditions: - '{{ (include_ambient == ''ambient_enabled'') and ((states(ambient_light_sensor) | int) < (ambient_light_high_value | int)) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: and conditions: - '{{ (include_ambient == ''ambient_enabled'') and ((states(ambient_light_sensor) | int) < (ambient_light_high_value | int)) }}' - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: and conditions: - '{{ (include_ambient == ''ambient_enabled'') and ( ambient_light_options == ''ambient_light_option_enabled'' ) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: and conditions: - '{{ (include_ambient == ''ambient_enabled'') and ( ambient_light_options == ''ambient_light_option_enabled'' ) }}' - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" - condition: trigger id: - t7_on - t7_off - t7_stop - t8_on - t8_off - t8_stop - t10 - condition: or conditions: - '{{ include_time == ''time_disabled'' }}' - condition: and conditions: - condition: time after: !input after_time before: !input before_time weekday: !input weekday_options - '{{ include_time == ''time_enabled'' }}' - condition: trigger id: - t7_on - t7_off - t7_stop - t8_on - t8_off - t8_stop - t11 - condition: or conditions: - '{{ include_device_tracker == ''device_tracker_disabled'' }}' - condition: and conditions: - '{{ include_device_tracker == ''zone_enabled'' }}' - condition: numeric_state entity_id: !input zone above: 0 - condition: and conditions: - '{{ include_device_tracker == ''zone_people_enabled'' }}' - '{{ (state_attr(zone, ''persons'') | list | select(''in'', people) | list | length) > 0 }}' - condition: trigger id: - t7_on - t7_off - t7_stop - t8_on - t8_off - t8_stop action: - choose: - alias: Check if night lights are enabled and within conditions conditions: - condition: and conditions: - alias: Check if night lights is enabled condition: template value_template: '{{ include_night_lights == ''night_lights_enabled'' }}' - alias: Check if night lights entity state is enabled condition: or conditions: - '{{ (''time_enabled'' in night_lights_conditions) and not (''entity_state_enabled'' in night_lights_conditions) }}' - '{{ (''sun_enabled'' in night_lights_conditions) and not (''entity_state_enabled'' in night_lights_conditions) }}' - condition: and conditions: - '{{ ''entity_state_enabled'' in night_lights_conditions }}' - condition: state entity_id: !input night_lights_entity_state state: 'on' match: any - alias: Check if night lights time is enabled condition: or conditions: - '{{ (''entity_state_enabled'' in night_lights_conditions) and not (''time_enabled'' in night_lights_conditions) }}' - '{{ (''sun_enabled'' in night_lights_conditions) and not (''time_enabled'' in night_lights_conditions) }}' - condition: and conditions: - '{{ ''time_enabled'' in night_lights_conditions }}' - condition: time after: !input night_lights_after_time before: !input night_lights_before_time - alias: Check if night lights sun is enabled condition: or conditions: - '{{ (''entity_state_enabled'' in night_lights_conditions) and not (''sun_enabled'' in night_lights_conditions) }}' - '{{ (''time_enabled'' in night_lights_conditions) and not (''sun_enabled'' in night_lights_conditions) }}' - '{{ (''sun_enabled'' in night_lights_conditions) and (((is_state_attr(''sun.sun'', ''rising'', false)) and (state_attr(''sun.sun'',''elevation'') <= night_lights_sun_elevation | float(90))) or ((is_state_attr(''sun.sun'', ''rising'', true)) and (state_attr(''sun.sun'',''elevation'') <= night_lights_sun_elevation_rising | float(90)))) }}' sequence: - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - choose: - alias: By-pass is turned on & check by-pass option - Turn lights off conditions: - condition: trigger id: t7_off sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' data: transition: '{{ night_light_transition_off }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ night_glow_light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_switch_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_lights_switch }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - alias: By-pass is turned on & check by-pass option - Keep the current lights state conditions: - condition: trigger id: t7_stop sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - choose: - alias: By-pass is turned off & check if the motion trigger is off conditions: - condition: trigger id: - t8_on - t8_off - t8_stop - condition: state entity_id: !input motion_trigger match: all state: 'off' sequence: - choose: - alias: Check all by-pass are off conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If night glow is disabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_disabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_switch_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - stop: Stop the automation - alias: If night glow is enabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn on the lights action: light.turn_on target: entity_id: '{{ night_glow_light_entities }}' data: '{{ night_glow_light_data }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn OFF crossover night lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_light }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn OFF crossover lights action: light.turn_off target: entity_id: '{{ crossover_lights_to_night_glow_light }}' data: transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn OFF crossover night lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_light }}' - alias: Turn OFF crossover lights action: light.turn_off target: entity_id: '{{ crossover_lights_to_night_glow_light }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_glow_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_on }}' - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' transition: '{{ night_glow_light_transition_on }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' - alias: Turn on the switches action: switch.turn_on target: entity_id: '{{ night_glow_switch_entities }}' - alias: Turn OFF crossover night switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_switch }}' - alias: Turn OFF crossover light switches action: switch.turn_off target: entity_id: '{{ crossover_lights_to_night_glow_switch }}' - alias: Turn on the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn on the script action: script.turn_on data: entity_id: '{{ night_glow_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - stop: Stop the automation - alias: Motion trigger is off and check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - alias: By-pass is turned off & check if the motion trigger is on conditions: - condition: trigger id: - t8_on - t8_off - t8_stop - condition: state entity_id: !input motion_trigger match: any state: 'on' sequence: - choose: - alias: Check all by-pass are off and check conditions if enabled conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: or conditions: - '{{ (include_sun == ''sun_enabled'') and (state_attr(''sun.sun'',''elevation'') >= sun_elevation | float(90)) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_disabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) and (is_state(night_boolean_scenes_scripts, ''off'')) }}' - condition: and conditions: - '{{ include_time == ''time_enabled'' }}' - condition: time after: !input before_time before: !input after_time sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - stop: Stop the automation - alias: Motion trigger is on and check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - alias: By-pass is turned off & reset lights to the site conditions conditions: - condition: trigger id: - t8_on - t8_off - t8_stop sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' data: transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_lights_switch }}' - choose: - alias: Check if normal lights Scenes & Scripts - Toggle Helper is on conditions: - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the input boolean normal lights action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn ON lights action: light.turn_on target: entity_id: '{{ crossover_night_lights_light_on }}' data: '{{ night_light_data }}' - choose: - alias: Sun, ambient & time above setting to turn off conditions: - condition: trigger id: - t9 - t10 - t11 sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' data: transition: '{{ night_light_transition_off }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ night_glow_light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_switch_entities }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the input boolean night lights action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - stop: Stop the automation - alias: Turn off normal lights when trigger by start night lights conditions conditions: - condition: trigger id: - t4 - t5 - t6 sequence: - choose: - alias: light - switch - scene - script is ON conditions: - condition: or conditions: - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - '{{ (include_night_lights == ''night_lights_enabled'') and (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) }}' - condition: template value_template: "{% if boolean_scenes_scripts != [] %}\n {{ is_state(boolean_scenes_scripts, 'on') }}\n{% endif %}" sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' data: transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_lights_light }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - choose: - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the input boolean normal lights action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn ON lights action: light.turn_on target: entity_id: '{{ crossover_night_lights_light_on }}' data: '{{ night_light_data }}' - alias: Turn on night glow lights if all lights are off conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: template value_template: '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (is_state(boolean_scenes_scripts, ''off'')) }} ' sequence: - alias: Turn on the lights action: light.turn_on target: entity_id: '{{ night_glow_light_entities }}' data: '{{ night_glow_light_data }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_glow_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' transition: '{{ night_glow_light_transition_on }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_glow_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' - alias: Turn on the switches action: switch.turn_on target: entity_id: '{{ night_glow_switch_entities }}' - alias: Turn on the script action: script.turn_on data: entity_id: '{{ night_glow_script_entities }}' - stop: Stop the automation - alias: If manage scripts is enabled conditions: - '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (is_state(boolean_scenes_scripts, ''off'')) }}' sequence: - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - stop: Stop the automation - alias: Safe Guard when HA restarts conditions: - condition: trigger id: t17 sequence: - choose: - alias: Check all by-pass are off and check conditions if enabled conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' sequence: - alias: Small time delay required delay: seconds: 1 - alias: Check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass auto off is enabled and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - choose: - alias: If night glow is disabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_disabled'' }}' sequence: - alias: Turn ON lights action: light.turn_on target: entity_id: '{{ night_light_entities_off }}' data: '{{ night_light_data }}' - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - condition: template value_template: "{% if boolean_scenes_scripts == [] %}\n false\n{% elif is_state(boolean_scenes_scripts, 'on') %}\n true\n{% else %}\n \ false\n{% endif %}" sequence: - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: '{{ boolean_scenes_scripts }}' - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - '{{ night_boolean_scenes_scripts != [] }}' sequence: - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn on the night scenes action: scene.turn_on target: entity_id: '{{ night_scene_entities }}' data: transition: '{{ night_light_transition_on }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn on the night scenes action: scene.turn_on target: entity_id: '{{ night_scene_entities }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: Turn on the night switches action: switch.turn_on target: entity_id: '{{ night_switch_entities_off }}' - alias: Turn on the night scripts action: script.turn_on target: entity_id: '{{ night_script_entities }}' - alias: If night glow is enabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: not conditions: - condition: trigger id: - t15 - t16 sequence: - alias: Turn ON lights action: light.turn_on target: entity_id: '{{ night_light_entities }}' data: '{{ night_light_data }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_glow_light_control }}' sequence: - alias: Turn OFF crossover night glow lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ night_glow_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_glow_light_control }}' sequence: - alias: Turn OFF crossover night glow lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - condition: template value_template: "{% if boolean_scenes_scripts == [] %}\n false\n{% elif is_state(boolean_scenes_scripts, 'on') %}\n true\n{% else %}\n \ false\n{% endif %}" sequence: - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: '{{ boolean_scenes_scripts }}' - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - '{{ night_boolean_scenes_scripts != [] }}' sequence: - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn on the night scenes action: scene.turn_on target: entity_id: '{{ night_scene_entities }}' data: transition: '{{ night_light_transition_on }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn on the night scenes action: scene.turn_on target: entity_id: '{{ night_scene_entities }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ night_boolean_scenes_scripts_helper }}' - alias: Turn on the night switches action: switch.turn_on target: entity_id: '{{ night_switch_entities }}' - alias: Turn off crossover night glow switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - alias: Turn on the night scripts action: script.turn_on target: entity_id: '{{ night_script_entities }}' - choose: - alias: By-pass is enabled & check by-pass option - Turn lights on conditions: - condition: trigger id: t7_on sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - choose: - alias: Check if the trigger is on and wait for it to go off conditions: - condition: state entity_id: !input motion_trigger state: 'on' match: any sequence: - alias: Wait until motion sensor is off wait_for_trigger: - trigger: state entity_id: !input motion_trigger from: 'on' to: 'off' - alias: Wait the number of minutes set in the night lights time delay delay: minutes: !input night_time_delay - choose: - alias: If night glow is disabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_disabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' data: transition: '{{ night_light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - alias: If night glow is enabled conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn on the lights action: light.turn_on target: entity_id: '{{ night_glow_light_entities }}' data: '{{ night_glow_light_data }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn OFF crossover night lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_light }}' data: transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn OFF crossover night lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_light }}' - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_glow_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' transition: '{{ night_glow_light_transition_on }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on data: entity_id: '{{ night_glow_scene_entities }}' - alias: Turn on the switches action: switch.turn_on target: entity_id: '{{ night_glow_switch_entities }}' - alias: Turn OFF crossover night switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_to_night_glow_switch }}' - alias: Turn on the script action: script.turn_on data: entity_id: '{{ night_glow_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts default: - choose: - alias: By-pass is turned on & check by-pass option - Turn lights off conditions: - condition: trigger id: t7_off sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If night lights are disabled conditions: - condition: template value_template: '{{ include_night_lights == ''night_lights_disabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - alias: If night lights are enabled conditions: - condition: template value_template: '{{ include_night_lights == ''night_lights_enabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' data: transition: '{{ light_transition_off }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_switch }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - alias: By-pass is turned on & check by-pass option - Keep the current lights state conditions: - condition: trigger id: t7_stop sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - choose: - alias: By-pass is turned off & check if the motion trigger is off conditions: - condition: trigger id: - t8_on - t8_off - t8_stop - condition: state entity_id: !input motion_trigger match: all state: 'off' sequence: - choose: - alias: Check all by-pass are off conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If night lights are disabled conditions: - condition: template value_template: '{{ include_night_lights == ''night_lights_disabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - stop: Stop the automation - alias: If night lights are enabled conditions: - condition: template value_template: '{{ include_night_lights == ''night_lights_enabled'' }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the night lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' data: transition: '{{ light_transition_off }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_switch }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - stop: Stop the automation - alias: Motion trigger is off and check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - alias: By-pass is turned off & check if the motion trigger is on conditions: - condition: trigger id: - t8_on - t8_off - t8_stop - condition: state entity_id: !input motion_trigger match: any state: 'on' sequence: - choose: - alias: Check all by-pass are off and check conditions if enabled conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: or conditions: - '{{ (include_sun == ''sun_enabled'') and (state_attr(''sun.sun'',''elevation'') >= sun_elevation | float(90)) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_disabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) and (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) }}' - '{{ (include_ambient == ''ambient_enabled'') and (ambient_light_options == ''ambient_light_option_enabled'') and ((states(ambient_light_sensor) | int) > (ambient_light_value | int)) and (is_state(boolean_scenes_scripts, ''off'')) }}' - condition: and conditions: - condition: time after: !input before_time before: !input after_time - '{{ include_time == ''time_enabled'' }}' sequence: - alias: Wait the number of minutes set in the by-pass time delay delay: minutes: !input bypass_time_delay - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - stop: Stop the automation - alias: Motion trigger is on and check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - alias: By-pass is turned off & reset lights to the site conditions conditions: - condition: trigger id: - t8_on - t8_off - t8_stop sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' data: transition: '{{ night_light_transition_off }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' data: transition: '{{ night_glow_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_light }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_switch }}' - choose: - alias: If night glow is selected conditions: - condition: template value_template: '{{ include_night_glow == ''night_glow_enabled'' }}' sequence: - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_glow_to_night_lights_switch }}' - choose: - alias: Check if night lights scenes & scripts - toggle helper is on conditions: - condition: template value_template: "{% if night_boolean_scenes_scripts != [] %}\n {{ is_state(night_boolean_scenes_scripts, 'on') }}\n{% endif %}" sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the input boolean night lights action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Turn ON lights conditions: - alias: Check the dynamic lighting options condition: or conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''disable_dynamic_lighting'' }}' - alias: Check that dynamic lighting is active and the state control option is enabled condition: and conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: '{{ dynamic_lighting_state_control == ''enable_state_control'' }}' - condition: template value_template: '{{ states(dynamic_lighting_state_control_entity) == dynamic_lighting_state_control_activation_state_inv }}' sequence: - action: light.turn_on target: entity_id: '{{ crossover_lights_light_on }}' data: '{{ light_data }}' - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - choose: - alias: Sun, ambient & time above setting to turn off conditions: - condition: trigger id: - t9 - t10 - t11 sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the input boolean night lights action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - stop: Stop the automation - alias: Turn off night lights when trigger by end night lights conditions conditions: - condition: trigger id: - t12 - t13 - t14 sequence: - choose: - alias: If the night glow is enabled conditions: - '{{ include_night_glow == ''night_glow_enabled'' }}' - condition: state entity_id: !input motion_trigger state: 'off' for: minutes: !input night_time_delay sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_glow_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_glow_light_entities }}' data: transition: '{{ night_glow_light_transition_off}}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_glow_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_glow_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ night_glow_light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ night_glow_switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - stop: Stop the automation - alias: If transition is selected conditions: - condition: template value_template: '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) or (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''on'') | list | count > 0) or (is_state(night_boolean_scenes_scripts, ''on'')) }} ' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' data: transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ crossover_night_lights_light }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ crossover_night_lights_switch }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - choose: - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' sequence: - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_night_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ night_light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_night_light_control }}' sequence: - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the input boolean night lights action: input_boolean.turn_off data: entity_id: !input night_boolean_scenes_scripts - choose: - alias: Turn ON lights conditions: - alias: Check the dynamic lighting options condition: or conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''disable_dynamic_lighting'' }}' - alias: Check that dynamic lighting is active and the state control option is enabled condition: and conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: '{{ dynamic_lighting_state_control == ''enable_state_control'' }}' - condition: template value_template: '{{ states(dynamic_lighting_state_control_entity) == dynamic_lighting_state_control_activation_state_inv }}' sequence: - action: light.turn_on target: entity_id: '{{ crossover_lights_light_on }}' data: '{{ light_data }}' - alias: If manage scripts is enabled conditions: - '{{ ''manage_scripts_crossing_over'' in include_night_light_control }}' - '{{ (expand(light_switch.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (expand(night_lights.entity_id) | selectattr(''state'', ''=='', ''off'') | list | count > 0) or (is_state(night_boolean_scenes_scripts, ''off'')) }}' sequence: - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - stop: Stop the automation - alias: Safe Guard when HA restarts conditions: - condition: trigger id: t17 sequence: - choose: - alias: Check all by-pass are off and check conditions if enabled conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off state: 'off' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop state: 'off' sequence: - alias: Small time delay required delay: seconds: 1 - alias: Check if any by-passes are on conditions: - condition: or conditions: - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: or conditions: - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_on match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_enabled_stop'' not in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_off match: any state: 'on' - condition: and conditions: - '{{ (''bypass_enabled_turn_on'' not in include_bypass) and (''bypass_enabled_turn_off'' not in include_bypass) and (''bypass_enabled_stop'' in include_bypass) }}' - condition: state entity_id: !input motion_bypass_lights_stop match: any state: 'on' sequence: - alias: Check by-pass auto off is enabled and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation - alias: Parallel actions for dynamic lighting and normal lights parallel: - sequence: - alias: Check if the dynamic lighting is enabled condition: and conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - alias: Check the dynamic lighting state control option condition: or conditions: - condition: template value_template: '{{ dynamic_lighting_state_control == ''disable_state_control'' }}' - alias: Check if the dynamic lighting state control option is enabled condition: and conditions: - condition: template value_template: '{{ dynamic_lighting_state_control == ''enable_state_control'' }}' - condition: state entity_id: !input dynamic_lighting_state_control_entity state: !input dynamic_lighting_state_control_activation_state - choose: - alias: Dynamic Lighting - Input Boolean Helper conditions: - condition: template value_template: '{{ dynamic_lighting_boolean != [] }}' sequence: - alias: Turn on the boolean for dynamic lighting action: input_boolean.turn_on data: entity_id: !input dynamic_lighting_boolean - choose: - alias: 1 - Dynamic Lighting - Lux Controlled Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_lux_controled_brightness''}}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_max_lux - dynamic_lighting_min_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_max_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n \ {% set bv = dynamic_lighting_max_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if lp <= 0 %}\n {% set bv = bv %}\n{% elif (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif (bv > lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif (lp > bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif bv > (lp + dynamic_lighting_step_value) %}\n {% set bv = lp + dynamic_lighting_step_value %}\n{% elif bv < (lp - dynamic_lighting_step_value) %}\n {% set bv = lp - dynamic_lighting_step_value %}\n{% endif %} {{ bv | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" in_dead_zone: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_max_lux - dynamic_lighting_min_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_max_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n \ {% set bv = dynamic_lighting_max_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n false\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n false\n{% elif (bv >= lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp >= bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n true\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If dynamic lighting brightness is in the dead zone conditions: '{{ in_dead_zone }}' sequence: - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set the dynamic lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_lux_controled_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - choose: - alias: 2 - Dynamic Lighting - Lux Controlled Brightness - Inverted conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_lux_controled_brightness_inv''}}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_min_lux - dynamic_lighting_max_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_min_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n \ {% set bv = dynamic_lighting_min_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if lp <= 0 %}\n {% set bv = bv %}\n{% elif (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif (bv > lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif (lp > bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif bv > (lp + dynamic_lighting_step_value) %}\n {% set bv = lp + dynamic_lighting_step_value %}\n{% elif bv < (lp - dynamic_lighting_step_value) %}\n {% set bv = lp - dynamic_lighting_step_value %}\n{% endif %} {{ bv | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" in_dead_zone: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_min_lux - dynamic_lighting_max_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_min_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n \ {% set bv = dynamic_lighting_min_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n false\n{% elif (bv >= lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp >= bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n true\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If dynamic lighting brightness is in the dead zone conditions: '{{ in_dead_zone }}' sequence: - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set dynamic lighting brightness inverted for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_lux_controled_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - choose: - alias: 3 - Dynamic Lighting - Sun Elevation Lighting - Colour Temp conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if 'use_brightness' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'brightness_pct': light_brightness }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if elevation >= (dynamic_lighting_sun_elevation_start_rising - 2) and elevation <= (dynamic_lighting_sun_elevation_end_rising + 2) and is_state_attr('sun.sun', 'rising', true) %}\n false\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_start_falling + 2) and elevation >= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n false\n \ {% elif elevation >= (dynamic_lighting_sun_elevation_end_rising + 2) and elevation >= (dynamic_lighting_sun_elevation_start_falling - 2) %}\n true\n {% elif elevation <= (dynamic_lighting_sun_elevation_start_rising - 2) and is_state_attr('sun.sun', 'rising', true) %}\n true\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n true\n \ {% else %}\n true\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If sun elevation is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set dynamic sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 4 - Dynamic Lighting - Sun Elevation Lighting - Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_brightness'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_brightness %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_brightness %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% endif %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if (brightness_value >= (lp * 0.99) and brightness_value <= (lp * 1.01)) %}\n true\n \ {% else %}\n false\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If lights are ON and the lights are within 1% of the actual brightness conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set dynamic sun elevation lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 5 - Dynamic Lighting - Sun Elevation Lighting - Brightness Inverted conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_brightness_inv'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_min_brightness %} {% set end_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_max_brightness %} {% if elevation > -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_min_brightness %} {% set end_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_max_brightness %} {% if elevation > -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if (brightness_value >= (lp * 0.99) and brightness_value <= (lp * 1.01)) %}\n true\n \ {% else %}\n false\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If lights are ON and the lights are within 1% of the actual brightness conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set dynamic sun elevation lighting brightness inverted for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 6 - Dynamic Lighting - Sun Elevation Lighting - Colour Temp + Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_brightness'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_brightness_pct: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_brightness %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_brightness %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% endif %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if (brightness_value >= (lp * 0.99) and brightness_value <= (lp * 1.01)) %}\n true\n \ {% else %}\n false\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If lights are ON and the lights are within 1% of the actual brightness conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set dynamic sun elevation lighting brightness and dynamic sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 7 - Dynamic Lighting - Sun Elevation Lighting - Colour Temp + Brightness Inverted conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_brightness_inv'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_brightness_pct: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_min_brightness %} {% set end_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_max_brightness %} {% if elevation > -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_min_brightness %} {% set end_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_max_brightness %} {% if elevation > -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n {% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n {% endif %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if (brightness_value >= (lp * 0.99) and brightness_value <= (lp * 1.01)) %}\n true\n \ {% else %}\n false\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If lights are ON and the lights are within 1% of the actual brightness conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set dynamic sun elevation lighting brightness and dynamic sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 8 - Dynamic Lighting - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness'' }}' sequence: - alias: Parallel actions for dynamic lighting parallel: - sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_max_lux - dynamic_lighting_min_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_max_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if lp <= 0 %}\n {% set bv = bv %}\n{% elif (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif (bv > lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif (lp > bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif bv > (lp + dynamic_lighting_step_value) %}\n {% set bv = lp + dynamic_lighting_step_value %}\n{% elif bv < (lp - dynamic_lighting_step_value) %}\n {% set bv = lp - dynamic_lighting_step_value %}\n{% endif %} {{ bv | round(0) }}\n" dynamic_kelvin: "{% if expand(light_entities) | selectattr('state', '==', 'off') | list | count > 0 %}\n {% set elevation = state_attr('sun.sun', 'elevation') | float %}\n {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %}\n {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %}\n {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %}\n {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %}\n {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n {% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% endif %}\n {{ colour_temp_value | round(0) }}\n{% endif %}\n" dynamic_light_off_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n \ {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" in_dead_zone: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_max_lux - dynamic_lighting_min_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_max_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n false\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n false\n{% elif (bv >= lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp >= bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n true\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Check if the light is off conditions: '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - alias: Delay for parallel actions needed for when the light is off delay: milliseconds: 100 - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - alias: Delay for parallel actions needed for when the light is on delay: milliseconds: 100 - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - alias: Delay for parallel actions needed for when the light is on delay: milliseconds: 100 - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If dynamic lighting brightness is in the dead zone conditions: '{{ in_dead_zone }}' sequence: - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set dynamic lighting lux brightness and dynamic sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness'' }}' - '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_off_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set dynamic lighting lux brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if elevation >= (dynamic_lighting_sun_elevation_start_rising - 2) and elevation <= (dynamic_lighting_sun_elevation_end_rising + 2) and is_state_attr('sun.sun', 'rising', true) %}\n false\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_start_falling + 2) and elevation >= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n false\n \ {% elif elevation >= (dynamic_lighting_sun_elevation_end_rising + 2) and elevation >= (dynamic_lighting_sun_elevation_start_falling - 2) %}\n true\n {% elif elevation <= (dynamic_lighting_sun_elevation_start_rising - 2) and is_state_attr('sun.sun', 'rising', true) %}\n true\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n true\n \ {% else %}\n true\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If sun elevation is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If the lights are OFF conditions: '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 9 - Dynamic Lighting - Sun Elevation Lighting - Colour Temp + Lux Controlled Brightness Inverted conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness_inv'' }}' sequence: - alias: Parallel actions for dynamic lighting parallel: - sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_min_lux - dynamic_lighting_max_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_min_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if lp <= 0 %}\n {% set bv = bv %}\n{% elif (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif (bv > lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif (lp > bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n {% set bv = lp %}\n{% elif bv > (lp + dynamic_lighting_step_value) %}\n {% set bv = lp + dynamic_lighting_step_value %}\n{% elif bv < (lp - dynamic_lighting_step_value) %}\n {% set bv = lp - dynamic_lighting_step_value %}\n{% endif %} {{ bv | round(0) }}\n" dynamic_kelvin: "{% if expand(light_entities) | selectattr('state', '==', 'off') | list | count > 0 %}\n {% set elevation = state_attr('sun.sun', 'elevation') | float %}\n {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %}\n {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %}\n {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %}\n {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %}\n {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n {% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n {% endif %}\n {{ colour_temp_value | round(0) }}\n{% endif %}\n" dynamic_light_off_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n \ {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" in_dead_zone: "{% set lux = states(dynamic_lighting_lux_sensor) | float %} {% set slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (dynamic_lighting_min_lux - dynamic_lighting_max_lux) %} {% set ak = (( slope * dynamic_lighting_min_lux) * -1) + dynamic_lighting_min_brightness %} {% set le = light_entities %} {% set lec = expand(le) | map(attribute='entity_id') | list | length %} {% set lp = (expand(le) | map(attribute='attributes.brightness') | reject('equalto', None) | sum | float(default=255) / 255 * 100 / lec) | round(0) %} {% if lux <= dynamic_lighting_min_lux %}\n {% set bv = dynamic_lighting_min_brightness %}\n{% elif lux >= dynamic_lighting_max_lux %}\n {% set bv = dynamic_lighting_max_brightness %}\n{% else %}\n {% set bv = ((slope * lux) + ak) | round(1) %}\n{% endif %} {% if (bv > lp) and (dynamic_lighting_max_brightness - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp > bv) and (lp - dynamic_lighting_min_brightness) <= dynamic_lighting_dead_zone %}\n false\n{% elif (bv >= lp) and (bv - lp) <= dynamic_lighting_dead_zone %}\n true\n{% elif (lp >= bv) and (lp - bv) <= dynamic_lighting_dead_zone %}\n true\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Check if the light is off conditions: '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - alias: Delay for parallel actions needed for when the light is off delay: milliseconds: 100 - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - alias: Delay for parallel actions needed for when the light is on delay: milliseconds: 100 - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - alias: Delay for parallel actions needed for when the light is on delay: milliseconds: 100 - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If dynamic lighting brightness is in the dead zone conditions: '{{ in_dead_zone }}' sequence: - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set dynamic lighting lux brightness and dynamic sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness_inv'' }}' - '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_off_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Set dynamic lighting lux brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_start_rising - dynamic_lighting_sun_elevation_end_rising) %} {% set start_ak = (( start_slope * dynamic_lighting_sun_elevation_end_rising) * -1) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (dynamic_lighting_sun_elevation_end_falling - dynamic_lighting_sun_elevation_start_falling) %} {% set end_ak = (( end_slope * dynamic_lighting_sun_elevation_end_falling) * -1) + dynamic_lighting_min_colour_temp %} {% if elevation >= -10 %}\n {% if elevation >= dynamic_lighting_sun_elevation_start_rising and elevation <= dynamic_lighting_sun_elevation_end_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = ((start_slope * elevation) + start_ak) | round(1) %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_falling and elevation >= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = ((end_slope * elevation) + end_ak) | round(1) %}\n {% elif elevation >= dynamic_lighting_sun_elevation_end_rising and elevation >= dynamic_lighting_sun_elevation_start_falling \ %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% elif elevation <= dynamic_lighting_sun_elevation_start_rising and is_state_attr('sun.sun', 'rising', true) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% elif elevation <= dynamic_lighting_sun_elevation_end_falling and is_state_attr('sun.sun', 'rising', false) %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n \ {% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n {% endif %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set elevation = state_attr('sun.sun', 'elevation') | float %} {% if expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %}\n {% if elevation >= (dynamic_lighting_sun_elevation_start_rising - 2) and elevation <= (dynamic_lighting_sun_elevation_end_rising + 2) and is_state_attr('sun.sun', 'rising', true) %}\n false\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_start_falling + 2) and elevation >= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n false\n \ {% elif elevation >= (dynamic_lighting_sun_elevation_end_rising + 2) and elevation >= (dynamic_lighting_sun_elevation_start_falling - 2) %}\n true\n {% elif elevation <= (dynamic_lighting_sun_elevation_start_rising - 2) and is_state_attr('sun.sun', 'rising', true) %}\n true\n \ {% elif elevation <= (dynamic_lighting_sun_elevation_end_falling - 2) and is_state_attr('sun.sun', 'rising', false) %}\n true\n \ {% else %}\n true\n {% endif %}\n{% else %}\n false\n{% endif %}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If sun elevation is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: If the lights are OFF conditions: '{{ expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0 }}' sequence: - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - alias: Set sun elevation colour temperature for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_sun_elevation_colour_lux_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Wait for sun elevation to change wait_for_trigger: - trigger: state entity_id: sun.sun attribute: elevation - choose: - alias: 10 - Dynamic Lighting - Time Controlled - Colour Temp conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_colour'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_kelvin: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (start_time_morning - end_time_morning) %} {% set start_ak = (start_slope * (-end_time_morning)) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (end_time_evening - start_time_evening) %} {% set end_ak = (end_slope * (-end_time_evening)) + dynamic_lighting_min_colour_temp %} {% if current_time >= start_time_morning and current_time <= end_time_morning %}\n {% set colour_temp_value = (start_slope * current_time + start_ak) | round(1) %}\n{% elif current_time >= start_time_evening and current_time <= end_time_evening %}\n {% set colour_temp_value = (end_slope * current_time + end_ak) | round(1) %}\n{% elif current_time > end_time_morning and current_time < start_time_evening %}\n \ {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n{% elif current_time < start_time_morning %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% elif current_time > end_time_evening %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if 'use_brightness' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'brightness_pct': light_brightness }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set lights_on = expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %} {% set in_morning = start_time_morning <= current_time <= end_time_morning %} {% set in_evening = start_time_evening <= current_time <= end_time_evening %} {{ lights_on and not (in_morning or in_evening) }}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If time is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - choose: - conditions: - condition: time after: !input dynamic_lighting_time_end_morning before: !input dynamic_lighting_time_start_evening sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_evening - conditions: - condition: time after: !input dynamic_lighting_time_end_evening before: !input dynamic_lighting_time_start_morning sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_morning - alias: Set the dynamic lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_colour'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - choose: - alias: 11 - Dynamic Lighting - Time Controlled - Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_brightness'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (start_time_morning - end_time_morning) %} {% set start_ak = (start_slope * (-end_time_morning)) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (end_time_evening - start_time_evening) %} {% set end_ak = (end_slope * (-end_time_evening)) + dynamic_lighting_min_brightness %} {% if current_time >= start_time_morning and current_time <= end_time_morning %}\n {% set brightness_value = (start_slope * current_time + start_ak) | round(1) %}\n{% elif current_time >= start_time_evening and current_time <= end_time_evening %}\n {% set brightness_value = (end_slope * current_time + end_ak) | round(1) %}\n{% elif current_time > end_time_morning and current_time < start_time_evening %}\n \ {% set brightness_value = dynamic_lighting_max_brightness %}\n{% elif current_time < start_time_morning %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% elif current_time > end_time_evening %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set lights_on = expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %} {% set in_morning = start_time_morning <= current_time <= end_time_morning %} {% set in_evening = start_time_evening <= current_time <= end_time_evening %} {{ lights_on and not (in_morning or in_evening) }}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If time is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - choose: - conditions: - condition: time after: !input dynamic_lighting_time_end_morning before: !input dynamic_lighting_time_start_evening sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_evening - conditions: - condition: time after: !input dynamic_lighting_time_end_evening before: !input dynamic_lighting_time_start_morning sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_morning - alias: Set the dynamic lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - choose: - alias: 12 - Dynamic Lighting - Time Controlled - Brightness Inverted conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_brightness_inv'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set start_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (start_time_morning - end_time_morning) %} {% set start_ak = (start_slope * (-end_time_morning)) + dynamic_lighting_min_brightness %} {% set end_slope = (dynamic_lighting_max_brightness - dynamic_lighting_min_brightness) / (end_time_evening - start_time_evening) %} {% set end_ak = (end_slope * (-end_time_evening)) + dynamic_lighting_max_brightness %} {% if current_time >= start_time_morning and current_time <= end_time_morning %}\n {% set brightness_value = (start_slope * current_time + start_ak) | round(1) %}\n{% elif current_time >= start_time_evening and current_time <= end_time_evening %}\n {% set brightness_value = (end_slope * current_time + end_ak) | round(1) %}\n{% elif current_time > end_time_morning and current_time < start_time_evening %}\n \ {% set brightness_value = dynamic_lighting_min_brightness %}\n{% elif current_time < start_time_morning %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% elif current_time > end_time_evening %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% else %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {% if include_light_colour_control == 'use_colour_temperature' %}\n {% set light.data = dict(light.data, **{ 'color_temp_kelvin': light_colour_temperature }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgb_colour' %}\n {% set light.data = dict(light.data, **{ 'rgb_color': light_rgb_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbw_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbw_color': light_rgbw_colour }) %}\n{% endif %} {% if include_light_colour_control == 'use_rgbww_colour' %}\n {% set light.data = dict(light.data, **{ 'rgbww_color': light_rgbww_colour }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set lights_on = expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %} {% set in_morning = start_time_morning <= current_time <= end_time_morning %} {% set in_evening = start_time_evening <= current_time <= end_time_evening %} {{ lights_on and not (in_morning or in_evening) }}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If time is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - choose: - conditions: - condition: time after: !input dynamic_lighting_time_end_morning before: !input dynamic_lighting_time_start_evening sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_evening - conditions: - condition: time after: !input dynamic_lighting_time_end_evening before: !input dynamic_lighting_time_start_morning sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_morning - alias: Set the dynamic lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_brightness_inv'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - choose: - alias: 13 - Dynamic Lighting - Time Controlled - Colour Temp & Brightness conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_colour_brightness'' }}' sequence: - alias: Dynamic Lighting Control repeat: until: '{{ ((dynamic_lighting_boolean == []) and (expand(light_entities) | selectattr(''state'', ''=='', ''off'') | list | count > 0)) or ((dynamic_lighting_boolean != []) and (is_state(dynamic_lighting_boolean, ''off''))) }}' sequence: - variables: dynamic_brightness_pct: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set start_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (start_time_morning - end_time_morning) %} {% set start_ak = (start_slope * (-end_time_morning)) + dynamic_lighting_max_brightness %} {% set end_slope = (dynamic_lighting_min_brightness - dynamic_lighting_max_brightness) / (end_time_evening - start_time_evening) %} {% set end_ak = (end_slope * (-end_time_evening)) + dynamic_lighting_min_brightness %} {% if current_time >= start_time_morning and current_time <= end_time_morning %}\n {% set brightness_value = (start_slope * current_time + start_ak) | round(1) %}\n{% elif current_time >= start_time_evening and current_time <= end_time_evening %}\n {% set brightness_value = (end_slope * current_time + end_ak) | round(1) %}\n{% elif current_time > end_time_morning and current_time < start_time_evening %}\n \ {% set brightness_value = dynamic_lighting_max_brightness %}\n{% elif current_time < start_time_morning %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% elif current_time > end_time_evening %}\n {% set brightness_value = dynamic_lighting_min_brightness %}\n{% else %}\n {% set brightness_value = dynamic_lighting_max_brightness %}\n{% endif %} {{ brightness_value | round(0) }}\n" dynamic_kelvin: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set start_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (start_time_morning - end_time_morning) %} {% set start_ak = (start_slope * (-end_time_morning)) + dynamic_lighting_max_colour_temp %} {% set end_slope = (dynamic_lighting_min_colour_temp - dynamic_lighting_max_colour_temp) / (end_time_evening - start_time_evening) %} {% set end_ak = (end_slope * (-end_time_evening)) + dynamic_lighting_min_colour_temp %} {% if current_time >= start_time_morning and current_time <= end_time_morning %}\n {% set colour_temp_value = (start_slope * current_time + start_ak) | round(1) %}\n{% elif current_time >= start_time_evening and current_time <= end_time_evening %}\n {% set colour_temp_value = (end_slope * current_time + end_ak) | round(1) %}\n{% elif current_time > end_time_morning and current_time < start_time_evening %}\n \ {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n{% elif current_time < start_time_morning %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% elif current_time > end_time_evening %}\n {% set colour_temp_value = dynamic_lighting_min_colour_temp %}\n{% else %}\n {% set colour_temp_value = dynamic_lighting_max_colour_temp %}\n{% endif %} {{ colour_temp_value | round(0) }}\n" dynamic_light_data: "{% set light = namespace(data={}) %} {% set light.data = dict(light.data, **{ 'color_temp_kelvin': dynamic_kelvin }) %} {% set light.data = dict(light.data, **{ 'brightness_pct': dynamic_brightness_pct }) %} {% if 'use_transition' in include_light_control %}\n {% set light.data = dict(light.data, **{ 'transition': light_transition_on }) %}\n{% endif %} {{ light.data }}\n" should_wait: "{% set current_time = now().hour + (now().minute / 60) %} {% set start_time_morning = dynamic_lighting_time_start_morning.split(':')[0] | int + (dynamic_lighting_time_start_morning.split(':')[1] | int / 60) %} {% set end_time_morning = dynamic_lighting_time_end_morning.split(':')[0] | int + (dynamic_lighting_time_end_morning.split(':')[1] | int / 60) %} {% set start_time_evening = dynamic_lighting_time_start_evening.split(':')[0] | int + (dynamic_lighting_time_start_evening.split(':')[1] | int / 60) %} {% set end_time_evening = dynamic_lighting_time_end_evening.split(':')[0] | int + (dynamic_lighting_time_end_evening.split(':')[1] | int / 60) %} {% if end_time_morning < start_time_morning %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_morning = end_time_morning + 24 %}\n {% set start_time_evening = start_time_evening + 24 %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% if end_time_evening < start_time_evening %}\n {% if current_time < end_time_evening %}\n {% set current_time = current_time + 24 %}\n {% endif %}\n {% set end_time_evening = end_time_evening + 24 %}\n{% endif %} {% set lights_on = expand(light_entities) | selectattr('state', '==', 'on') | list | count > 0 %} {% set in_morning = start_time_morning <= current_time <= end_time_morning %} {% set in_evening = start_time_evening <= current_time <= end_time_evening %} {{ lights_on and not (in_morning or in_evening) }}\n" - choose: - alias: Stop when crossing over conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' not in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - stop: Stop the automation - alias: Adjust the lights settings when crossing over if lights are ON is selected in night light control conditions: - condition: template value_template: '{{ ''if_lights_are_on_adjust_when_crossing_over'' in include_night_light_control }}' - condition: trigger id: - t12 - t13 - t14 - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: Adjust the light settings when all bypasses are off or state control is enabled, and the entity is turned ON conditions: - condition: trigger id: - t15 - t8_on - t8_off - t8_stop - condition: template value_template: '{{ repeat.index == 1 }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - alias: If time is outside the adjustment zone and the lights are ON conditions: '{{ should_wait }}' sequence: - choose: - conditions: - condition: time after: !input dynamic_lighting_time_end_morning before: !input dynamic_lighting_time_start_evening sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_evening - conditions: - condition: time after: !input dynamic_lighting_time_end_evening before: !input dynamic_lighting_time_start_morning sequence: - wait_for_trigger: - trigger: time at: !input dynamic_lighting_time_start_morning - alias: Set the dynamic lighting brightness for the normal lights conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''enable_time_controled_colour_brightness'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ dynamic_light_data }}' - alias: Dynamic lighting heartbeat delay: minutes: !input dynamic_lighting_heartbeat - stop: Stop the automation - sequence: - choose: - alias: Turn ON lights conditions: - alias: Check the dynamic lighting options condition: or conditions: - condition: template value_template: '{{ include_dynamic_lighting == ''disable_dynamic_lighting'' }}' - alias: Check that dynamic lighting is active and the state control option is enabled condition: and conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: '{{ dynamic_lighting_state_control == ''enable_state_control'' }}' - condition: template value_template: '{{ states(dynamic_lighting_state_control_entity) == dynamic_lighting_state_control_activation_state_inv }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities_off }}' data: '{{ light_data }}' - choose: - alias: Dynamic Lighting State Control Turning OFF conditions: - condition: trigger id: t16 - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' sequence: - action: light.turn_on target: entity_id: '{{ light_entities }}' data: '{{ light_data }}' - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - condition: template value_template: "{% if night_boolean_scenes_scripts == [] %}\n false\n{% elif is_state(night_boolean_scenes_scripts, 'on') %}\n true\n{% else %}\n false\n{% endif %}" sequence: - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: '{{ night_boolean_scenes_scripts }}' - choose: - alias: Check if normal lights scenes or scripts helper is on - This is for scenes only when crossing over conditions: - '{{ boolean_scenes_scripts != [] }}' sequence: - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ boolean_scenes_scripts_helper }}' - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on target: entity_id: '{{ scene_entities }}' data: transition: '{{ light_transition_on }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ boolean_scenes_scripts_helper }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn on the scenes action: scene.turn_on target: entity_id: '{{ scene_entities }}' - alias: Turn on the boolean for scenes and scripts action: input_boolean.turn_on data: entity_id: '{{ boolean_scenes_scripts_helper }}' - alias: Turn on the switches action: switch.turn_on target: entity_id: '{{ switch_entities_off }}' - alias: Turn on the scripts action: script.turn_on target: entity_id: '{{ script_entities }}' - choose: - alias: By-pass is enabled & check by-pass option - Turn lights on conditions: - condition: trigger id: t7_on sequence: - alias: Check by-pass settings and preform the correct action if: - alias: Check if the by-pass auto off is enabled condition: template value_template: '{{ (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) or (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' then: - alias: Wait the number of minutes set in the by-pass auto off time delay delay: minutes: !input bypass_auto_off_delay - alias: Parallel Actions for the by-pass auto off parallel: - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_on'' in include_bypass) and (''bypass_auto_off_enabled_on'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_on - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_turn_off'' in include_bypass) and (''bypass_auto_off_enabled_off'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_off - sequence: - choose: - conditions: - condition: template value_template: '{{ (''bypass_enabled_stop'' in include_bypass) and (''bypass_auto_off_enabled_stop'' in include_bypass_auto_off) }}' sequence: - alias: Turn off the by-pass action: homeassistant.turn_off entity_id: !input motion_bypass_lights_stop - stop: Stop the automation else: - stop: Stop the automation - choose: - alias: Check if the trigger is on and wait for it to go off conditions: - condition: state entity_id: !input motion_trigger state: 'on' match: any sequence: - alias: Wait until motion sensor is off wait_for_trigger: - trigger: state entity_id: !input motion_trigger from: 'on' to: 'off' - alias: Wait the number of minutes set in the normal lights time delay delay: minutes: !input time_delay - choose: - alias: Dynamic Lighting - Check if Input Boolean Helper is ON conditions: - condition: template value_template: '{{ include_dynamic_lighting != ''disable_dynamic_lighting'' }}' - condition: template value_template: "{% if dynamic_lighting_boolean != [] %}\n {{ is_state(dynamic_lighting_boolean, 'on') }}\n{% endif %}" sequence: - alias: Turn off the boolean for dynamic lighting action: input_boolean.turn_off data: entity_id: !input dynamic_lighting_boolean - choose: - alias: If transition is selected conditions: - condition: template value_template: '{{ ''use_transition'' in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' data: transition: '{{ light_transition_off }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' transition: '{{ light_transition_off }}' - alias: If transition is not selected conditions: - condition: template value_template: '{{ ''use_transition'' not in include_light_control }}' sequence: - alias: Turn off the lights action: light.turn_off target: entity_id: '{{ light_entities }}' - alias: Turn off the scenes action: scene.turn_on data: entity_id: '{{ end_scene_entities }}' - alias: Turn off the switches action: switch.turn_off target: entity_id: '{{ switch_entities }}' - alias: Turn off the script action: script.turn_on data: entity_id: '{{ end_script_entities }}' - alias: Turn off the boolean for scenes and scripts action: input_boolean.turn_off data: entity_id: !input boolean_scenes_scripts