Evening scenes per floor. Also should really start tagging issue #71
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@ -903,6 +903,142 @@ script:
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data:
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data:
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option: Bright
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option: Bright
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evening_on_first_floor:
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alias: 'Evening on First Floor'
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sequence:
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- choose:
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- conditions:
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- condition: state
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entity_id: input_boolean.give_me_darkness
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state: 'on'
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sequence:
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- service: light.turn_on
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target:
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area_id: dining_room
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- service: input_select.select_option
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target:
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entity_id:
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- input_select.mud_room_scenes
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data:
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option: Nightlight
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- service: switch.turn_on
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target:
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entity_id:
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- switch.adaptive_lighting_sleep_mode_dining_room
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- if:
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- condition: state
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entity_id: person.christina_stork
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state: home
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then:
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- service: input_select.select_option
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target:
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entity_id: input_select.tina_desk_scenes
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data:
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option: Night Mode
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- choose:
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- conditions:
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- condition: state
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entity_id: input_boolean.guest_mode
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state: 'off'
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sequence:
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- service: light.turn_off
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target:
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area_id:
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- living_room
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- downstairs_bathroom
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- conditions:
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- condition: state
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entity_id: input_boolean.guest_mode
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state: 'on'
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sequence:
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- service: light.turn_off
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target:
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area_id:
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- downstairs_bathroom
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- conditions:
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- condition: state
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entity_id: input_boolean.give_me_darkness
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state: 'off'
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sequence:
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- service: light.turn_off
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target:
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entity_id:
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- light.dining_room_lamp
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- light.downstairs_bathroom_lights
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- service: input_boolean.turn_off
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target:
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entity_id: input_boolean.tina_desk_lights
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- service: light.turn_on
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target:
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entity_id:
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- light.living_room_lights
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- light.mud_room_overhead
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- service: input_select.select_option
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target:
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entity_id:
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- input_select.living_room_scenes
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- input_select.mud_room_scenes
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data:
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option: Adaptive
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evening_on_second_floor:
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alias: 'Evening on Second Floor'
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sequence:
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- choose:
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- conditions:
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- condition: state
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entity_id: input_boolean.give_me_darkness
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state: 'on'
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sequence:
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- service: input_select.select_option
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target:
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entity_id:
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- input_select.upstairs_hallway_scenes
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data:
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option: Nightlight
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- service: input_select.select_option
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target:
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entity_id: input_select.upstairs_bathroom_scenes
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data:
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option: >
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{% if is_state('binary_sensor.upstairs_bathroom_motion','on') %}
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Adaptive
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{% elif is_state('timer.upstairs_bathroom_motion_timer','active') %}
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Adaptive
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{% else %}
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Nightlight
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{% endif %}
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- service: light.turn_off
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target:
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area_id:
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- kallen_bedroom
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- master_bedroom
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- emma_bedroom
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- conditions:
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- condition: state
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entity_id: input_boolean.give_me_darkness
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state: 'off'
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sequence:
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- service: light.turn_off
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target:
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area_id:
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- master_bedroom
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- kallen_bedroom
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- emma_bedroom
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- upstairs_hallway
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- service: input_select.select_option
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target:
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entity_id: input_select.upstairs_bathroom_scenes
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data:
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option: >
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{% if is_state('binary_sensor.upstairs_bathroom_motion','on') %}
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Adaptive
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{% elif is_state('timer.upstairs_bathroom_motion_timer','active') %}
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Adaptive
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{% else %}
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Nightlight
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{% endif %}
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#! Unless there is a good reason, do not define multi-room scenes below.
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#! Unless there is a good reason, do not define multi-room scenes below.
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#! Use scripts instead, to avoid some straight-up haunted house bullshit...
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#! Use scripts instead, to avoid some straight-up haunted house bullshit...
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