diff --git a/scripts.yaml b/scripts.yaml index bc528fd..f68e663 100644 --- a/scripts.yaml +++ b/scripts.yaml @@ -1281,6 +1281,7 @@ evening_on_first_floor: state: 'off' sequence: - stop: This scene does nothing during daytime + alias: Early Night Mode off - conditions: - condition: state entity_id: input_boolean.give_me_darkness @@ -1296,78 +1297,70 @@ evening_on_first_floor: entity_id: input_select.tina_desk_scenes data: option: Night Mode - - choose: - - conditions: + alias: If Tina is home, turn on desk lights + - alias: Check if script is being called by Give Me Darkness automation + if: + - condition: template + value_template: '{{ give_me_darkness == 1 }}' + alias: If give_me_darkness = 1 + then: + - alias: Set mud room light to nightlight + if: - condition: state - entity_id: input_boolean.guest_mode - state: 'off' - sequence: - - if: - - condition: template - value_template: '{{ give_me_darkness == 1 }}' - then: - - if: - - condition: state - entity_id: timer.downstairs_bathroom_lights_timer - state: idle - then: - - service: light.turn_off - target: - entity_id: - - light.downstairs_bathroom_lights - data: {} - - service: input_select.select_option - target: - entity_id: - - input_select.mud_room_scenes - data: - option: Nightlight - else: - - service: light.turn_off - target: - entity_id: - - light.living_room_lights - data: {} - - if: - - condition: state - entity_id: timer.downstairs_bathroom_lights_timer - state: idle - then: - - service: light.turn_off - target: - entity_id: - - light.downstairs_bathroom_lights - data: {} - - service: input_select.select_option - target: - entity_id: - - input_select.mud_room_scenes - - input_select.dining_room_lamp_scenes - data: - option: Nightlight - - conditions: + entity_id: timer.mud_room_motion_timer + state: idle + then: + - service: light.turn_on + metadata: {} + data: {} + target: + entity_id: light.mud_room_overhead + - service: input_select.select_option + target: + entity_id: + - input_select.mud_room_scenes + data: + option: Nightlight + else: + - service: light.turn_off + target: + entity_id: + - light.living_room_lights + data: {} + - alias: Set mud room light to nightlight + if: - condition: state - entity_id: input_boolean.guest_mode - state: 'on' - sequence: - - if: - - condition: state - entity_id: timer.downstairs_bathroom_lights_timer - state: idle - then: - - service: light.turn_off - target: - entity_id: - - light.downstairs_bathroom_lights - data: {} + entity_id: timer.mud_room_motion_timer + state: idle + then: + - service: light.turn_on + metadata: {} + data: {} + target: + entity_id: light.mud_room_overhead + - service: input_select.select_option + target: + entity_id: + - input_select.mud_room_scenes + data: + option: Nightlight + - service: input_select.select_option + target: + entity_id: + - input_select.dining_room_lamp_scenes + data: + option: Nightlight + alias: Give Me Darkness on - conditions: - condition: state entity_id: input_boolean.give_me_darkness state: 'off' sequence: - - if: + - alias: Check if script is being run by Sunset Lights flow + if: - condition: template value_template: '{{ sunset_lights == 1 }}' + alias: If sunset_lights = 1 then: - service: light.turn_on target: @@ -1379,24 +1372,31 @@ evening_on_first_floor: target: entity_id: - input_select.living_room_scenes - - input_select.mud_room_scenes data: option: Adaptive + - alias: Set mud room light to nightlight + if: + - condition: state + entity_id: timer.mud_room_motion_timer + state: idle + then: + - service: light.turn_on + metadata: {} + data: {} + target: + entity_id: light.mud_room_overhead + - service: input_select.select_option + target: + entity_id: + - input_select.mud_room_scenes + data: + option: Nightlight else: - service: light.turn_off target: entity_id: - light.dining_room_lamp data: {} - - if: - - condition: state - entity_id: timer.downstairs_bathroom_lights_timer - state: idle - then: - - service: light.turn_off - target: - entity_id: light.downstairs_bathroom_lights - data: {} - service: input_boolean.turn_off target: entity_id: input_boolean.tina_desk_lights @@ -1411,9 +1411,26 @@ evening_on_first_floor: target: entity_id: - input_select.living_room_scenes - - input_select.mud_room_scenes data: option: Adaptive + - alias: Set mud room light to nightlight + if: + - condition: state + entity_id: timer.mud_room_motion_timer + state: idle + then: + - service: light.turn_on + metadata: {} + data: {} + target: + entity_id: light.mud_room_overhead + - service: input_select.select_option + target: + entity_id: + - input_select.mud_room_scenes + data: + option: Nightlight + alias: Give Me Darkness off evening_on_second_floor: alias: Evening on Second Floor sequence: @@ -1426,12 +1443,25 @@ evening_on_second_floor: entity_id: input_boolean.give_me_darkness state: 'on' sequence: - - service: input_select.select_option - target: - entity_id: - - input_select.upstairs_hallway_scenes - data: - option: Nightlight + - alias: Set hallway light to nightlight + if: + - condition: and + conditions: + - condition: state + entity_id: timer.upstairs_hallway_motion_timer + state: idle + - condition: state + entity_id: timer.stairwell_motion_timer + state: idle + alias: If hallway and stairwell motion timers are both idle + then: + - service: input_select.select_option + target: + entity_id: + - input_select.upstairs_hallway_scenes + data: + option: Nightlight + alias: Set hallway light to nightlight - if: - condition: state entity_id: input_boolean.shower_mode @@ -1443,13 +1473,27 @@ evening_on_second_floor: data: option: "{% if is_state('binary_sensor.upstairs_bathroom_occupied','on') %}\n Adaptive\n{% else %}\n Nightlight\n{% endif %}\n" + alias: Set upstairs bathroom scene - service: light.turn_off target: area_id: - kallen_bedroom - - master_bedroom - emma_bedroom data: {} + alias: Turn off kids' bedroom lights + - alias: Turn off Master Bedroom Lights + if: + - condition: state + entity_id: timer.master_bedroom_motion_timer + state: idle + then: + - service: light.turn_off + metadata: {} + data: {} + target: + area_id: + - master_bedroom + - master_bedroom_closet - delay: seconds: 1 - service: switch.turn_on @@ -1459,6 +1503,7 @@ evening_on_second_floor: - switch.adaptive_lighting_master_bedroom - switch.adaptive_lighting_emma_bedroom data: {} + alias: Re-enable adaptive lighting in bedrooms - service: switch.turn_off target: entity_id: @@ -1466,6 +1511,7 @@ evening_on_second_floor: - switch.adaptive_lighting_sleep_mode_master_bedroom - switch.adaptive_lighting_sleep_mode_emma_bedroom data: {} + alias: Turn off adaptive lighting sleep mode in bedrooms - service: input_text.set_value target: entity_id: @@ -1474,16 +1520,32 @@ evening_on_second_floor: - input_text.emma_bedroom_selected_scene data: value: Adaptive + alias: Set input texts for bedroom scenes back to Adaptive + alias: Give Me Darkness on - conditions: - condition: state entity_id: input_boolean.give_me_darkness state: 'off' sequence: - - service: input_select.select_option - target: - entity_id: input_select.upstairs_hallway_scenes - data: - option: Nightlight + - alias: Set hallway light to nightlight + if: + - condition: and + conditions: + - condition: state + entity_id: timer.upstairs_hallway_motion_timer + state: idle + - condition: state + entity_id: timer.stairwell_motion_timer + state: idle + alias: If hallway and stairwell motion timers are both idle + then: + - service: input_select.select_option + target: + entity_id: + - input_select.upstairs_hallway_scenes + data: + option: Nightlight + alias: Set hallway light to nightlight - if: - condition: state entity_id: input_boolean.shower_mode @@ -1495,19 +1557,35 @@ evening_on_second_floor: data: option: "{% if is_state('binary_sensor.upstairs_bathroom_occupied','on') %}\n Adaptive\n{% else %}\n Nightlight\n{% endif %}\n" - - if: + alias: Set upstairs bathroom scene + - alias: Check if script is being run by Sunset Lights flow + if: - condition: template value_template: '{{ sunset_lights == 1 }}' + alias: If sunset_lights = 1 then: - stop: Sunset lights don't mess with bedroom light states before bedtime else: - service: light.turn_off target: area_id: - - master_bedroom - kallen_bedroom - emma_bedroom data: {} + alias: Turn off kids' bedroom lights + - alias: Turn off Master Bedroom Lights + if: + - condition: state + entity_id: timer.master_bedroom_motion_timer + state: idle + then: + - service: light.turn_off + metadata: {} + data: {} + target: + area_id: + - master_bedroom + - master_bedroom_closet - delay: seconds: 1 - service: switch.turn_on @@ -1517,6 +1595,7 @@ evening_on_second_floor: - switch.adaptive_lighting_master_bedroom - switch.adaptive_lighting_emma_bedroom data: {} + alias: Re-enable adaptive lighting in bedrooms - service: switch.turn_off target: entity_id: @@ -1524,6 +1603,7 @@ evening_on_second_floor: - switch.adaptive_lighting_sleep_mode_master_bedroom - switch.adaptive_lighting_sleep_mode_emma_bedroom data: {} + alias: Turn off adaptive lighting sleep mode in bedrooms - service: input_text.set_value target: entity_id: @@ -1532,6 +1612,8 @@ evening_on_second_floor: - input_text.emma_bedroom_selected_scene data: value: Adaptive + alias: Set input texts for bedroom scenes back to Adaptive + alias: Give Me Darkness off goodnight_in_basement: alias: Goodnight in Basement sequence: