Leave hallway automation to motion lighting

This commit is contained in:
2024-01-24 14:38:28 -05:00
parent 645f3a21d2
commit 409ea7c22c
2 changed files with 1 additions and 32 deletions

View File

@ -979,14 +979,12 @@ script:
target: target:
entity_id: entity_id:
- light.emma_bedroom_light - light.emma_bedroom_light
- light.hallway_overhead
- delay: - delay:
seconds: 1 seconds: 1
- service: input_select.select_option - service: input_select.select_option
target: target:
entity_id: entity_id:
- input_select.emma_bedroom_scenes - input_select.emma_bedroom_scenes
- input_select.upstairs_hallway_scenes
data: data:
option: Adaptive option: Adaptive
- service: adaptive_lighting.set_manual_control - service: adaptive_lighting.set_manual_control
@ -1135,20 +1133,6 @@ script:
time: > time: >
{% from 'time.jinja' import current_time %} {% from 'time.jinja' import current_time %}
{{ current_time('time',24) }} {{ current_time('time',24) }}
- if:
- condition: state
entity_id: binary_sensor.early_night_mode
state: 'on'
then:
- service: light.turn_on
target:
entity_id: light.hallway_overhead
- service: input_select.select_option
target:
entity_id:
- input_select.upstairs_hallway_scenes
data:
option: Adaptive
- service: switch.turn_off - service: switch.turn_off
target: target:
entity_id: switch.adaptive_lighting_emma_bedroom entity_id: switch.adaptive_lighting_emma_bedroom

View File

@ -264,7 +264,6 @@ going_upstairs:
- input_select.basement_studio_scenes - input_select.basement_studio_scenes
- input_select.tina_lamp_scenes - input_select.tina_lamp_scenes
- input_select.mud_room_scenes - input_select.mud_room_scenes
- input_select.upstairs_hallway_scenes
- input_select.living_room_scenes - input_select.living_room_scenes
alias: Set scenes alias: Set scenes
- service: input_boolean.turn_on - service: input_boolean.turn_on
@ -1587,22 +1586,8 @@ goodnight_on_second_floor:
- kallen_bedroom - kallen_bedroom
- master_bedroom - master_bedroom
- master_bedroom_closet - master_bedroom_closet
- upstairs_hallway
data: {} data: {}
- if:
- condition: state
entity_id: input_boolean.guest_mode
state: 'on'
then:
- service: input_select.select_option
target:
entity_id: input_select.upstairs_hallway_scenes
data:
option: Nightlight
else:
- service: light.turn_off
target:
entity_id: light.hallway_overhead
data: {}
- if: - if:
- condition: state - condition: state
entity_id: input_boolean.kallen_overnight entity_id: input_boolean.kallen_overnight