Basement Door Handling is now smarter
Node-RED
This commit is contained in:
Submodule node-red/projects/NerdFlows updated: 14836c96a0...ad06e2bdd1
@ -55,6 +55,13 @@ input_number:
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step: 1
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step: 1
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unit_of_measurement: minutes
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unit_of_measurement: minutes
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icon: mdi:timer
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icon: mdi:timer
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basement_studio_lights_off_delay:
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name: Basement Studio Lights Off Delay
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min: 0
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max: 30
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step: 1
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unit_of_measurement: minutes
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icon: mdi:timer
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input_select:
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input_select:
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living_room_scenes:
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living_room_scenes:
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@ -549,9 +556,19 @@ automation:
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entity_id: binary_sensor.basement_studio_door
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entity_id: binary_sensor.basement_studio_door
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from: 'on'
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from: 'on'
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to: 'off'
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to: 'off'
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for:
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minutes: 10
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id: door-closed
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id: door-closed
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- platform: event
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event_type: timer.finished
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event_data:
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entity_id: timer.basement_studio_door_timer
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id: timer-finished
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- platform: state
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entity_id:
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- binary_sensor.tony_desktop_on
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- binary_sensor.kallen_desktop_on
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from: 'off'
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to: 'on'
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id: computers-on
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condition:
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condition:
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- condition: state
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- condition: state
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entity_id: input_boolean.studio_quiet
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entity_id: input_boolean.studio_quiet
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@ -570,6 +587,16 @@ automation:
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- service: light.turn_on
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- service: light.turn_on
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target:
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target:
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entity_id: light.basement_studio_lights
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entity_id: light.basement_studio_lights
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- service: timer.cancel
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target:
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entity_id: timer.basement_studio_door_timer
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- delay:
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seconds: 1
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- service: input_select.select_option
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target:
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entity_id: input_select.basement_studio_scenes
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data:
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option: Adaptive
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- conditions:
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- conditions:
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- condition: trigger
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- condition: trigger
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id: door-closed
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id: door-closed
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@ -584,9 +611,25 @@ automation:
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entity_id: binary_sensor.kallen_desktop_on
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entity_id: binary_sensor.kallen_desktop_on
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state: 'off'
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state: 'off'
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then:
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then:
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- service: light.turn_off
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- service: timer.start
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target:
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target:
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entity_id: light.basement_studio_lights
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entity_id: timer.basement_studio_door_timer
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data:
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duration: "{{ (states('input_number.basement_studio_lights_off_delay') | int ) * 60 }}"
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- conditions:
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- condition: trigger
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id: computers-on
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sequence:
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- service: timer.cancel
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target:
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entity_id: timer.basement_studio_door_timer
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- conditions:
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- condition: trigger
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id: timer-finished
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sequence:
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- service: light.turn_off
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target:
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entity_id: light.basement_studio_lights
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script:
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script:
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