Beginnings of Apple Watch integration
Seeing what I can do with ios.event_fired from the Apple Watch.
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@ -180,6 +180,10 @@
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entity_id: group.family
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entity_id: group.family
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from: not_home
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from: not_home
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to: home
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to: home
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- platform: event
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event_type: ios.action_fired
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event_data:
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actionName: We Are Home
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condition: []
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condition: []
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action:
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action:
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- service: script.family_is_home
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- service: script.family_is_home
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@ -192,6 +196,10 @@
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entity_id: group.family
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entity_id: group.family
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from: home
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from: home
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to: not_home
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to: not_home
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- platform: event
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event_type: ios.action_fired
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event_data:
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actionName: We Are Leaving
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condition:
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condition:
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- condition: state
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- condition: state
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entity_id: input_boolean.guest_mode
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entity_id: input_boolean.guest_mode
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@ -199,3 +207,28 @@
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action:
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action:
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- service: script.family_is_away
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- service: script.family_is_away
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mode: single
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mode: single
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- id: '1641255231416'
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alias: Goodnight
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description: ''
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trigger:
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- platform: event
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event_type: ios.action_fired
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event_data:
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actionName: Goodnight
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context: {}
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condition: []
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action:
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- service: script.goodnight
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mode: single
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- id: '1641255482975'
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alias: Give Me Darkness
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description: ''
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trigger:
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- platform: event
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event_type: ios.action_fired
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event_data:
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actionName: Give Me Darkness
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condition: []
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action:
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- service: script.give_me_darkness
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mode: single
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@ -188,11 +188,11 @@ family_is_home:
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entity_id: binary_sensor.night
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entity_id: binary_sensor.night
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state: 'on'
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state: 'on'
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- service: light.turn_on
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- service: light.turn_on
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target:
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area_id:
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- living_room
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- mud_room
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data: {}
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data: {}
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target:
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entity_id:
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- light.living_room_lights
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- light.mud_room_overhead
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- service: light.turn_off
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- service: light.turn_off
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target:
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target:
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area_id:
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area_id:
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