Fix mud room and upstairs hallway motion lighting
This commit is contained in:
@ -11612,9 +11612,9 @@
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"areaId": [],
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"areaId": [],
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"deviceId": [],
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"deviceId": [],
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"entityId": [
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"entityId": [
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"light.downstairs_bathroom_lights"
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"light.mud_room_overhead"
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],
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],
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"data": "",
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"data": "{}",
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"dataType": "json",
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"dataType": "json",
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"mergeContext": "",
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"mergeContext": "",
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"mustacheAltTags": false,
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"mustacheAltTags": false,
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@ -12583,7 +12583,7 @@
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"z": "5e238cbbe6d612c9",
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"z": "5e238cbbe6d612c9",
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"g": "f16f28689b7ec2b4",
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"g": "f16f28689b7ec2b4",
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"name": "On/Off",
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"name": "On/Off",
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"func": "const states = global.get('homeassistant.homeAssistant.states')\nconst stairwellLights = states['light.stairwell_led_strip'].state\nconst hallwayLights = states['light.hallway_overhead'].state\nconst earlyNightMode = states['binary_sensor.early_night_mode'].state\nconst nightMode = states['input_boolean.night_mode'].state\nconst goodnight = states['input_boolean.goodnight'].state\nconst masterBedroomSleep = states['input_boolean.master_bedroom_sleeping'].state\nconst kallenBedroomSleep = states['input_boolean.kallen_sleeping'].state\nconst peopleSleeping = (masterBedroomSleep === 'on' || kallenBedroomSleep === 'on')\nconst duration = states['input_number.stairwell_lights_off_delay'].state\nconst lux = parseInt(states['sensor.stairwell_bottom_illuminance'].state)\nconst threshold = parseInt(states['input_number.stairwell_lux_threshold'].state)\nconst payload = msg.payload\nconst newDuration = duration * 60\n\nlet hallwayScene = {}\nlet hallwayAction = {}\n\nif (payload === 'on') {\n if (goodnight === 'on') {\n hallwayAction = 'off'\n } else if (nightMode === 'on' || peopleSleeping === true) {\n hallwayAction = 'on'\n hallwayScene = 'Nightlight'\n } else if (earlyNightMode === 'on') {\n hallwayAction = 'on'\n hallwayScene = 'Adaptive'\n } else {\n hallwayAction = 'off'\n }\n}\n\nmsg.hallway = hallwayAction\nmsg.scene = hallwayScene\n\nif (payload === 'on') {\n if (lux <= threshold || stairwellLights === 'on' || hallwayLights === 'on') {\n if (hallwayScene === 'Adaptive') {\n node.send([null,null,msg,msg])\n } else if (hallwayAction === 'on') {\n node.send([null,null,msg,null])\n }\n node.status({fill:'green',shape:'dot',text:'Lights On'})\n node.send([msg,null,null,null])\n } else {\n node.status({fill:'red',shape:'ring',text:'Too bright'})\n }\n} else if (payload === 'off') {\n if (stairwellLights === 'on') {\n msg.duration = newDuration\n node.status({fill:\"green\",shape:\"dot\",text:parseInt(duration) + ' minutes'})\n node.send([null,msg,null,null])\n } else {\n node.status({fill:\"red\",shape:\"ring\",text:\"Lights already off\"})\n }\n}",
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"func": "const states = global.get('homeassistant.homeAssistant.states')\nconst stairwellLights = states['light.stairwell_led_strip'].state\nconst hallwayLights = states['light.hallway_overhead'].state\nconst earlyNightMode = states['binary_sensor.early_night_mode'].state\nconst nightMode = states['input_boolean.night_mode'].state\nconst goodnight = states['input_boolean.goodnight'].state\nconst masterBedroomSleep = states['input_boolean.master_bedroom_sleeping'].state\nconst kallenBedroomSleep = states['input_boolean.kallen_sleeping'].state\nconst peopleSleeping = (masterBedroomSleep === 'on' || kallenBedroomSleep === 'on')\nconst duration = states['input_number.stairwell_lights_off_delay'].state\nconst lux = parseInt(states['sensor.stairwell_bottom_illuminance'].state)\nconst threshold = parseInt(states['input_number.stairwell_lux_threshold'].state)\nconst payload = msg.payload\nconst newDuration = duration * 60\n\nlet hallwayScene = {}\nlet hallwayAction = {}\n\nif (payload === 'on') {\n if (goodnight === 'on') {\n hallwayAction = 'off'\n } else if (nightMode === 'on' || (peopleSleeping === true && earlyNightMode === 'on')) {\n hallwayAction = 'on'\n hallwayScene = 'Nightlight'\n } else if (earlyNightMode === 'on') {\n hallwayAction = 'on'\n hallwayScene = 'Adaptive'\n } else {\n hallwayAction = 'off'\n }\n}\n\nmsg.hallway = hallwayAction\nmsg.scene = hallwayScene\n\nif (payload === 'on') {\n if (lux <= threshold || stairwellLights === 'on' || hallwayLights === 'on') {\n if (hallwayScene === 'Adaptive') {\n node.send([null,null,msg,msg])\n } else if (hallwayAction === 'on') {\n node.send([null,null,msg,null])\n }\n node.status({fill:'green',shape:'dot',text:'Lights On'})\n node.send([msg,null,null,null])\n } else {\n node.status({fill:'red',shape:'ring',text:'Too bright'})\n }\n} else if (payload === 'off') {\n if (stairwellLights === 'on' || hallwayLights === 'on') {\n msg.duration = newDuration\n node.status({fill:\"green\",shape:\"dot\",text:parseInt(duration) + ' minutes'})\n node.send([null,msg,null,null])\n } else {\n node.status({fill:\"red\",shape:\"ring\",text:\"Lights already off\"})\n }\n}",
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"outputs": 4,
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"outputs": 4,
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"timeout": "",
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"timeout": "",
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"noerr": 0,
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"noerr": 0,
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