Files

464 lines
15 KiB
JavaScript

node.log("Master Bedroom Climate: Processing Started")
// pull in the necessary information
const states = global.get('homeassistant.homeAssistant.states')
const allowed = states['input_boolean.master_bedroom_climate_protocol'].state
const ac = global.get('masterBedroom.aircon.installed', "diskCon")
const temp = global.get("outdoorTemp.tempStr")
const payload = msg.payload
const vacation = states['input_boolean.vacation_mode'].state
const dayTemp = states['input_number.master_bedroom_daytime_temp'].state
const nightTemp = states['input_number.master_bedroom_night_temp'].state
const bedTemp = states['input_number.master_bedroom_bedtime_temp'].state
const showerMode = states['input_boolean.shower_mode'].state
const nightVolume = states['input_number.master_bedroom_echo_dot_night_volume'].state
const fanMode = states['input_select.scheduled_climate_mode_master_bedroom_fan'].state
const acMode = states['input_select.scheduled_climate_mode_master_bedroom_aircon'].state
const sleeping = states['input_boolean.master_bedroom_sleeping'].state
const hotDay = states['input_boolean.hot_day'].state
const heatWarning = states["binary_sensor.heat_warning"].state
const showerCooldown = states["timer.shower_mode_cooldown"].state
const earlyNight = states["binary_sensor.early_night_mode"].state
const danger = states['binary_sensor.heat_warning'].attributes.danger
const meltdown = states['input_boolean.meltdown_protocol'].state
const coolingActive = states['input_boolean.master_bedroom_cooling_on'].state
const echoDotDND = 'switch.basement_echo_dot_do_not_disturb_switch'
node.log("Master Bedroom Climate: Constants Set")
// Define some entity IDs
const airconEntity = ["climate.master_bedroom_aircon"]
const fanEntity = ["fan.master_bedroom_fan"]
const peopleIDs = ["input_boolean.tony_awake", "input_boolean.tina_awake"]
// Helper function to convert a string to title case
function convertToTitleCase(str) {
if (!str) {
return "";
}
return str.toLowerCase().replace(/\b\w/g, (s) => s.toUpperCase());
}
// init variables
let setTemp = dayTemp
let setAcFan = 'auto'
let setEco = 'auto'
let setHvac = 'cool'
let setFan = []
let setCool = []
let setSleep = []
let setPeople = []
let setDisplay = 'turn_on'
let time = []
let echoDotService = []
let setBriefing = []
let setBriefingDelay = []
let type = msg.type
let topic = msg.topic
let isWakeup = context.get("isWakeup")
node.log("Master Bedroom Climate: Variables Defined")
// Sleep Switch Handling
if (type === 'sleep' && payload === 'off') {
setDisplay = 'turn_on'
echoDotService = 'turn_off'
setPeople = 'turn_on'
if (coolingActive === 'on') {
time = 'night'
} else {
time = 'day'
}
} else if (type === 'sleep' && payload === 'on') {
setDisplay = 'turn_off'
echoDotService = 'turn_on'
time = 'bedtime'
} else {
time = msg.time
}
if (topic === 'mrbedroom-wakeup') {
setSleep = 'turn_off'
}
// Setup TTS briefing
if (topic === 'mrbedroom-wakeup') {
setBriefing = "master_bedroom_wakeup_briefing"
setBriefingDelay = 60000
} else if (type === 'sleep' && payload === 'off') {
setBriefing = "master_bedroom_wakeup_briefing"
setBriefingDelay = 15000
}
// Day Time
if (time === 'day') {
if (type === 'auto') {
setCool = 'turn_off'
}
if (earlyNight === 'off') {
setFan = "turn_off"
if (ac === 'on') {
if (danger === 'Extreme') {
setTemp = nightTemp
setEco = "turn_on"
setHvac = "cool"
} else if (hotDay === 'on' || heatWarning === 'on') {
setTemp = dayTemp
setEco = "turn_on"
setHvac = "cool"
} else {
setTemp = nightTemp
setEco = "turn_on"
setHvac = "off"
}
}
} else if (earlyNight === 'on') {
if (ac === 'on') {
if (danger === 'Extreme') {
setTemp === bedTemp
} else {
setTemp = nightTemp
}
if (fanMode === 'Fan') {
setFan = 'turn_on'
} else {
setFan = 'turn_off'
}
if (acMode === 'AC') {
setHvac = 'cool'
} else if (acMode === 'fan') {
setHvac = 'fan_only'
} else {
setHvac = 'off'
}
if (hotDay === 'on') {
setEco = 'turn_off'
} else {
setEco = 'turn_on'
}
}
}
// Night Time
} else if (time === 'night') {
// If this is being run at scheduled time, turn on input_boolean.master_bedroom_cooling_on
if (type === 'auto') {
setCool = 'turn_on'
}
// Decide temperature
if (type === 'sleep' && payload === 'off') {
setTemp = dayTemp
} else if (danger === 'Extreme') {
setTemp = bedTemp
} else {
setTemp = nightTemp
}
// Decide eco mode
if (sleeping === 'on') {
setEco = 'turn_off'
} else {
setEco = 'turn_on'
}
// Decide HVAC mode
if (acMode === 'AC') {
setHvac = 'cool'
} else if (acMode === 'Fan') {
setHvac = 'fan_only'
} else {
setHvac = 'off'
}
// Decide fan on/off
if (type === 'sleep' && payload === 'off') {
setFan = 'turn_off'
} else if (fanMode === 'Fan') {
setFan = 'turn_on'
}
// Bed Time
} else if (time === 'bedtime') {
setPeople = 'turn_off'
if (ac === 'on') {
setTemp = bedTemp
setEco = 'turn_off'
if (acMode === 'AC') {
setHvac = 'cool'
setDisplay = 'turn_off'
} else if (acMode === 'Fan') {
setHvac = "fan_only"
setDisplay = 'turn_off'
} else {
setHvac = "off"
}
}
if (fanMode === 'Fan') {
setFan = 'turn_on'
} else {
setFan = 'turn_off'
}
}
node.log("Master Bedroom Climate: Decision Logic Complete")
// Define message payloads
let sendFan = {
"payload": {
"action": `fan.${setFan}`,
"target": {
"entity_id": fanEntity
},
"data": {}
}
}
let sendCool = {
"payload": {
"action": `input_boolean.${setCool}`,
"target": {
"entity_id": ["input_boolean.master_bedroom_cooling_on"]
},
"data": {}
}
}
let sendSleep = {
"payload": {
"action": `input_boolean.${setSleep}`,
"target": {
"entity_id": ["input_boolean.master_bedroom_sleeping"]
},
"data": {}
}
}
let sendPeople = {
"payload": {
"action": `input_boolean.${setPeople}`,
"target": {
"entity_id": peopleIDs
},
"data": {}
}
}
let sendDisplay = {
"payload": {
"action": `switch.${setDisplay}`,
"target": {
"entity_id": ["switch.master_bedroom_aircon_display"]
},
"data": {}
}
}
let notify = {
"topic": topic,
"nighttemp": nightTemp,
"acmode": acMode,
"fanmode": fanMode
}
let sendBriefing = {
"payload": {
"action": `script.${setBriefing}`,
},
"delay": setBriefingDelay
}
let sendHvac = {
"payload": {
"action": "climate.set_hvac_mode",
"target": {
"entity_id": airconEntity
},
"data": {
"hvac_mode": setHvac
}
}
}
let sendTemp = {
"payload": {
"action": "climate.set_temperature",
"target": {
"entity_id": airconEntity
},
"data": {
"temperature": setTemp
}
}
}
let sendEco = {
"payload": {
"action": `switch.${setEco}`,
"target": {
"entity_id": ["switch.master_bedroom_aircon_eco_mode"]
},
"data": {}
}
}
let sendAcFan = {
"payload": {
"action": "climate.set_fan_mode",
"target": {
"entity_id": airconEntity
},
"data": {
"fan_mode": setAcFan
}
}
}
let sendEchoDotDND = {
"payload": {
"action": `switch.${echoDotService}`,
"target": {
"entity_id": ["switch.basement_echo_dot_do_not_disturb_switch"]
},
"data": {}
}
}
node.log("Master Bedroom Climate: Message Payloads Defined")
// Log the parameters that were chosen, for debugging purposes
node.log("----- Master Bedroom Climate: Set Parameters -----")
node.log(`setTemp: ${setTemp}`)
node.log(`setAcFan: ${setAcFan}`)
node.log(`setEco: ${setEco}`)
node.log(`setHvac: ${setHvac}`)
node.log(`setFan: ${setFan}`)
node.log(`setCool: ${setCool}`)
node.log(`setSleep: ${setSleep}`)
node.log(`setPeople: ${setPeople}`)
node.log(`setDisplay: ${setDisplay}`)
node.log(`setBriefing: ${setBriefing}`)
node.log(`setBriefingDelay: ${setBriefingDelay}`)
node.log(`time: ${time}`)
node.log(`type: ${type}`)
node.log(`topic: ${topic}`)
node.log("----- Master Bedroom Climate: End Parameters -----")
// If this was an automated trigger, set the cooling context for the bedroom accordingly.
if (type === 'auto' && time != 'bedtime') {
node.send([null, null, sendCool, null, null])
node.log("Master Bedroom Climate: Cooling Context Set")
}
// Automated responses
if (type === 'auto' && allowed === 'on' && meltdown === 'off' && vacation === 'off') {
node.log("Master Bedroom Climate: Auto")
if (sleeping === 'on' && topic != 'mrbedroom-wakeup') {
node.status({ fill: "red", shape: "ring", text: "Blocked (sleep mode)" })
node.log("Master Bedroom Climate: Blocked (sleep mode)")
} else {
if (topic === 'mrbedroom-cooling' && ac === 'on') {
node.status({ fill: "green", shape: "dot", text: "Cooling Schedule" })
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null])
node.log("Master Bedroom Climate: Auto/Cooling")
} else if (topic === 'mrbedroom-bedtime') {
node.send([null, null, sendPeople, null, null])
node.status({ fill: "green", shape: "dot", text: "Bedtime" })
node.log("Master Bedroom Climate: Auto/Bedtime")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Auto/Bedtime/AC")
}
if (fanMode === 'fan') {
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Auto/Bedtime/Fan")
}
} else if (topic === 'mrbedroom-fan' && fanMode === 'Fan') {
node.status({ fill: "green", shape: "dot", text: "Fan Schedule" })
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Auto/Fan")
} else if (topic === 'mrbedroom-wakeup') {
node.send([null, null, null, null, sendBriefing])
node.status({ fill: "green", shape: "dot", text: "Wakeup Schedule" })
node.log("Master Bedroom Climate: Auto/Wakeup")
if (sleeping === 'off') {
context.set("isWakeup", false)
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Auto/Wakeup/Sleep Off")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Auto/Wakeup/AC On")
}
} else if (sleeping === 'on') {
context.set("isWakeup", true)
node.send([null, null, sendSleep, null, null])
node.log("Master Bedroom Climate: Auto/Wakeup/Sleep On")
}
}
}
// Manual Responses
} else if (type === 'manual') {
node.log("Master Bedroom Climate: Manual")
if (time === 'night') {
node.status({ fill: "blue", shape: "dot", text: "Manual Night" })
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Manual/Night")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Manual/Night/AC")
}
} else if (time === 'day') {
node.status({ fill: "blue", shape: "dot", text: "Manual Day" })
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Manual/Day")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Manual/Day/AC")
}
} else if (time === 'bedtime') {
node.status({ fill: "blue", shape: "dot", text: "Manual Bedtime" })
node.send([null, sendFan, null, null, null])
node.log("Master Bedroom Climate: Manual/Bedtime")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Manual/Bedtime/AC")
}
}
context.set("isWakeup", false)
// Sleep Switch Responses
} else if (type === 'sleep') {
if (payload === 'off') {
node.send([null, null, sendPeople, null, null])
}
node.log("Master Bedroom Climate: Sleep")
if (time === 'bedtime') {
node.status({ fill: "blue", shape: "dot", text: "Sleep" })
node.send([null, sendFan, [sendEchoDotDND,sendPeople], null, null])
node.log("Master Bedroom Climate: Sleep/Bedtime")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log("Master Bedroom Climate: Sleep/Bedtime/AC")
}
} else {
node.status({ fill: "blue", shape: "dot", text: "Wakeup" })
node.send([null, sendFan, sendEchoDotDND, null, null])
node.log("Master Bedroom Climate: Sleep/Day")
if (ac === 'on') {
node.send([[sendDisplay, sendHvac, sendTemp, sendAcFan, sendEco], null, null, null, null])
node.log(`Master Bedroom Climate: Sleep/${convertToTitleCase(time)}/AC`)
}
if (time === 'day' && isWakeup === false) {
node.send([null, null, null, null, sendBriefing])
}
}
context.set("isWakeup", false)
} else if (meltdown === 'on') {
node.status({ fill: "red", shape: "ring", text: "Blocked (Meltdown Protocol)" })
node.log("Master Bedroom Climate: Blocked (Meltdown Protocol)")
} else if (vacation === 'on') {
node.status({ fill: "red", shape: "ring", text: "Blocked (Vacation Mode)" })
node.log("Master Bedroom Climate: Blocked (Vacation Mode)")
} else {
node.status({ fill: "red", shape: "ring", text: "Blocked (Automation Disabled)" })
node.log("Master Bedroom Climate: Blocked (Automation Disabled)")
}
node.log("Master Bedroom Climate: Processing Complete")