Motion lighting for more rooms
This commit is contained in:
24
first-floor-lighting/mud-room/mud-room.js
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24
first-floor-lighting/mud-room/mud-room.js
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@ -0,0 +1,24 @@
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const states = global.get('homeassistant.homeAssistant.states')
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const lights = states['light.mud_room_overhead'].state
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const duration = states['input_number.mud_room_lights_off_delay'].state
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const lux = parseInt(states['sensor.mud_room_illuminance'].state)
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const threshold = parseInt(states['input_number.mud_room_lux_threshold'].state)
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const payload = msg.payload
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const newDuration = duration * 60
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if (payload === 'on') {
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if (lux <= threshold || lights === 'on') {
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node.status({fill:'green',shape:'dot',text:'Lights On'})
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node.send([msg,null])
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} else {
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node.status({fill:'red',shape:'ring',text:'Too bright'})
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}
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} else if (payload === 'off') {
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if (lights === 'on') {
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msg.duration = newDuration
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node.status({fill:"green",shape:"dot",text:parseInt(duration) + ' minutes'})
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node.send([null,msg])
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} else {
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node.status({fill:"red",shape:"ring",text:"Lights already off"})
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}
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}
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29
second-floor-lighting/kallen-bedroom/kallen-bedroom.js
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29
second-floor-lighting/kallen-bedroom/kallen-bedroom.js
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const states = global.get('homeassistant.homeAssistant.states')
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const lights = states['light.kallen_bedroom_lights'].state
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const duration = states['input_number.kallen_bedroom_lights_off_delay'].state
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const lux = parseInt(states['sensor.kallen_bedroom_illuminance'].state)
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const threshold = parseInt(states['input_number.kallen_bedroom_lux_threshold'].state)
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const sleeping = states['input_boolean.kallen_sleeping'].state
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const payload = msg.payload
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const newDuration = duration * 60
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if (sleeping === 'off') {
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if (payload === 'on') {
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if (lux <= threshold || lights === 'on') {
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node.status({fill:'green',shape:'dot',text:'Lights On'})
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node.send([msg,null])
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} else {
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node.status({fill:'red',shape:'ring',text:'Too bright'})
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}
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} else if (payload === 'off') {
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if (lights === 'on') {
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msg.duration = newDuration
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node.status({fill:"green",shape:"dot",text:parseInt(duration) + ' minutes'})
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node.send([null,msg])
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} else {
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node.status({fill:"red",shape:"ring",text:"Lights already off"})
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}
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}
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} else {
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node.status({fill:'red',shape:'ring',text:'Blocked (Sleeping)'})
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}
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30
second-floor-lighting/master-bedroom/master-bedroom.js
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30
second-floor-lighting/master-bedroom/master-bedroom.js
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const states = global.get('homeassistant.homeAssistant.states')
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const lights = states['light.master_bedroom_lights'].state
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const duration = states['input_number.master_bedroom_lights_off_delay'].state
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const lux = parseInt(states['sensor.master_bedroom_illuminance'].state)
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const threshold = parseInt(states['input_number.master_bedroom_lux_threshold'].state)
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const sleeping = states['input_boolean.master_bedroom_sleeping'].state
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const nightMode = states['input_boolean.night_mode'].state
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const payload = msg.payload
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const newDuration = duration * 60
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if (sleeping === 'off' && nightMode === 'off') {
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if (payload === 'on') {
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if (lux <= threshold || lights === 'on') {
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node.status({fill:'green',shape:'dot',text:'Lights On'})
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node.send([msg,null])
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} else {
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node.status({fill:'red',shape:'ring',text:'Too bright'})
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}
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} else if (payload === 'off') {
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if (lights === 'on') {
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msg.duration = newDuration
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node.status({fill:"green",shape:"dot",text:parseInt(duration) + ' minutes'})
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node.send([null,msg])
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} else {
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node.status({fill:"red",shape:"ring",text:"Lights already off"})
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}
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}
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} else {
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node.status({fill:'red',shape:'ring',text:'Blocked (Sleeping)'})
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}
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@ -21,7 +21,7 @@ if (payload === 'on') {
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hallwayAction = 'off'
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hallwayAction = 'off'
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} else if (nightMode === 'on' || peopleSleeping === true) {
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} else if (nightMode === 'on' || peopleSleeping === true) {
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hallwayAction = 'on'
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hallwayAction = 'on'
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hallwayScene = 'Dimmed'
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hallwayScene = 'Nightlight'
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} else if (earlyNightMode === 'on') {
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} else if (earlyNightMode === 'on') {
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hallwayAction = 'on'
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hallwayAction = 'on'
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hallwayScene = 'Adaptive'
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hallwayScene = 'Adaptive'
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@ -3,11 +3,13 @@ const earlyNightMode = states['binary_sensor.early_night_mode'].state
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const nightMode = states['input_boolean.night_mode'].state
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const nightMode = states['input_boolean.night_mode'].state
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const goodnight = states['input_boolean.goodnight'].state
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const goodnight = states['input_boolean.goodnight'].state
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const masterBedroomSleep = states['input_boolean.master_bedroom_sleeping'].state
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const masterBedroomSleep = states['input_boolean.master_bedroom_sleeping'].state
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const kallenBedroomSleep = states['input_boolean.kallen_sleeping'].state
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const peopleSleeping = (masterBedroomSleep === 'on' || kallenBedroomSleep === 'on')
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let hallwayScene = {}
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let hallwayScene = {}
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let hallwayAction = {}
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let hallwayAction = {}
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if (goodnight === 'on' || masterBedroomSleep === 'on') {
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if (goodnight === 'on' || peopleSleeping === true) {
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hallwayAction = 'off'
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hallwayAction = 'off'
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} else if (earlyNightMode === 'on' || nightMode === 'on') {
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} else if (earlyNightMode === 'on' || nightMode === 'on') {
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hallwayAction = 'on'
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hallwayAction = 'on'
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