Complete fucking garbage, but I gotta save, outta time

This commit is contained in:
2023-10-20 18:22:46 -04:00
parent f758c36508
commit 8a002c6599
3 changed files with 97 additions and 66 deletions

View File

@ -19,7 +19,7 @@ const currentSceneTinaDesk = states["input_text.tina_desk_selected_scene"].state
const currentSceneDiningRoom = states["input_text.dining_room_lamp_selected_scene"].state
const effectBasement = msg.payload.event.basement
const effectFirstFloor = msg.payload.event.first_floor
const effectType = msg.payload.event.type
const effectColor = msg.payload.event.color
const effectDivide = msg.payload.event.divide
const duration = msg.payload.event.duration
const delay = duration * 1000
@ -29,6 +29,8 @@ const lightsTinaDesk = flow.get('lightsTinaDesk', 'diskCon')
const lightsBasement = flow.get('lightsBasement', 'diskCon')
const lightsLivingRoom = flow.get('lightsLivingRoom', 'diskCon')
const lightsDiningRoom = flow.get('lightsDiningRoom', 'diskCon')
const alertFirstFloor = flow.get('alertFirstFloor')
const alertBasement = flow.get('alertBasement')
// Set flow contexts to be used later in the reset node
flow.set("currentSceneBasement", currentSceneBasement)
@ -55,10 +57,11 @@ let livingRoom1 = []
let livingRoom2 = []
let livingRoomFull = []
// Color names are set by default, however certain effects can override them below
let colorName1 = effectType
let colorName1 = effectColor
let colorName2 = "white"
// Define empty array for input texts
let inputTexts = []
// Define empty object for LIFX effect settings
let lifxData = {}
let effectLifx = msg.payload.event.lifx
// Setup the proper zones to use for the effect
if (effectDivide === 'half') {
@ -77,43 +80,59 @@ if (effectDivide === 'half') {
}
if (effectFirstFloor === true) {
inputTexts.push('input_text.living_room_selected_scene','input_text.tina_desk_selected_scene')
flow.set('alertFirstFloor', true)
}
if (effectBasement === true) {
inputTexts.push('input_text.basement_studio_selected_scene')
flow.set('alertBasement', true)
}
// Set/change colors if necessary
if (effectType === 'police') {
if (effectColor === 'police') {
colorName1 = 'red'
colorName2 = 'blue'
}
// Set message payloads
let sendInputTexts = {
"payload": "input_text",
"service": "set_value",
"target": {
"entity_id": inputTexts
},
"data": {
"value": "Alert"
// Define parameters for different LIFX effects
if (effectLifx === 'move') {
lifxData = {
"speed": 0.5,
"direction": "right",
"power_on": false
}
} else if (effectLifx === 'ping') {
effectLifx = 'pulse'
colorName2 = colorName1
lifxData = {
"power_on": false,
"mode": "ping",
"period": 1,
"cycles": duration,
"color_name": "white",
"brightness": 255
}
} else if (effectLifx === 'blink') {
effectLifx = 'pulse'
colorName2 = colorName1
lifxData = {
"power_on": false,
"mode": "blink",
"period": 0.5,
"cycles": duration * 2,
"color_name": "white",
"brightness": 255
}
}
// Define messages
let sendBasementStripFX = {
"payload": {
"domain": "lifx",
"service": "effect_move",
"service": "effect_" + effectLifx,
"target": {
"entity_id": ["light.basement_led_strip_1"]
},
"data": {
"speed": 0.5,
"direction": "right",
"power_on": false
}
"data": lifxData
}
}
@ -169,15 +188,11 @@ let sendBasementLights = {
let sendLivingRoomStripFX = {
"payload": {
"domain": "lifx",
"service": "effect_move",
"service": "effect_" + effectLifx,
"target": {
"entity_id": ["light.living_room_led_strip"]
},
"data": {
"speed": 0.5,
"direction": "right",
"power_on": false
}
"data": lifxData
}
}
@ -316,26 +331,28 @@ let sendReset = {
}
// Send backup messages
if (stateLivingRoom === 'on' && currentSceneLivingRoom != 'Alert') {
if (stateLivingRoom === 'on' && alertFirstFloor === false) {
node.send([backupLivingRoom,null,null,null,null,null])
}
if (stateTinaDesk === 'on' && currentSceneTinaDesk != 'Alert') {
if (stateTinaDesk === 'on' && alertFirstFloor === false) {
node.send([backupTinaDesk,null,null,null,null,null])
}
if (stateBasement === 'on' && currentSceneBasement != 'Alert') {
if (stateBasement === 'on' && alertBasement === false) {
node.send([backupBasement,null,null,null,null,null])
}
// Send effect messages
if (effectBasement === true) {
node.send([sendAdaptiveBasement,null,null,null,[sendBasementStripFX,sendBasementLights,sendBasementStrip1,sendBasementStrip2],null])
node.send([null,null,null,null,[sendAdaptiveBasement,sendBasementLights,sendBasementStripFX,sendBasementStrip1,sendBasementStrip2],null])
}
if (effectFirstFloor === true) {
node.send([sendAdaptiveFirstFloor,[sendLivingRoomStripFX,sendLivingRoomLights,sendLivingRoomStrip1,sendLivingRoomStrip2],sendTinaDeskLights,sendDiningRoomLamp,null,null])
node.send([null,[sendAdaptiveFirstFloor,sendLivingRoomLights,sendLivingRoomStripFX,sendLivingRoomStrip1,sendLivingRoomStrip2],sendTinaDeskLights,sendDiningRoomLamp,null,null])
}
// Send the reset message to start the timer
node.send([null,null,null,null,null,sendReset])
node.send([null,null,null,null,null,sendReset])
node.status({fill:'green',shape:'dot',text:'Alert Sent'})