Merge branch 'sunset-rework' into dev
This commit is contained in:
@ -1,18 +1,27 @@
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const states = global.get('homeassistant.homeAssistant.states')
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const luxThresholdLivingRoom = states['input_number.living_room_lux_threshold'].state
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const luxThresholdStairwell = states['input_number.stairwell_lux_threshold'].state
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const timer = states['timer.sunset_lighting_timer'].state
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const luxThresholdOutdoor = states['input_number.sunset_lights_outdoor_lux_threshold'].state
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const earlyNight = states['binary_sensor.early_night_mode'].state
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const triggered = states['input_boolean.sunset_lights_triggered'].state
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const level = msg.level
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const room = msg.room
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if (timer === 'active') {
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if (earlyNight === 'on' && triggered === 'off') {
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if (room === 'living-room' && level <= luxThresholdLivingRoom) {
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node.status({fill:'green',shape:'dot',text:'Sent (Living Room)'})
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node.send(msg)
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node.send([msg,msg])
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} else if (room === 'stairwell-bottom' && level <= luxThresholdStairwell) {
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node.status({fill:'green',shape:'dot',text:'Sent (Stairwell Bottom)'})
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node.send(msg)
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node.send([msg,msg])
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} else if (room === 'outdoor' && level <= luxThresholdOutdoor) {
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node.status({fill:'green',shape:'dot',text:'Sent (Outdoor)'})
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node.send([msg,msg])
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}
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} else if (earlyNight === 'off') {
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node.status({fill:'red',shape:'ring',text:'Not Evening'})
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} else if (triggered === 'on') {
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node.status({fill:'red',shape:'ring',text:'Already Triggered'})
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} else {
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node.status({fill:'red',shape:'ring',text:'Blocked'})
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node.status({fill:'red',shape:'ring',text:'No Action'})
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}
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@ -64,7 +64,8 @@ const booleanOff = [
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"input_boolean.give_me_darkness",
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"input_boolean.goodnight",
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"input_boolean.kallen_computer_updates",
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"input_boolean.night_mode"
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"input_boolean.night_mode",
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"input_boolean.sunset_lights_triggered"
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]
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//! ---------- NIGHT MODE ----------
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@ -11,22 +11,18 @@ const sunsetLights = states['input_boolean.sunset_lights_on'].state
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const vacation = states['input_boolean.vacation_mode'].state
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const upBathOcc = states['binary_sensor.upstairs_bathroom_occupied'].state
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const deskLights = states['light.tina_desk_lights'].state
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const luxLivingRoom = states['sensor.living_room_front_illuminance'].state
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const luxThresholdLivingRoom = states['input_number.living_room_lux_threshold'].state
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const luxStairwell = states['sensor.stairwell_bottom_illuminance'].state
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const luxThresholdStairwell = states['input_number.stairwell_lux_threshold'].state
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const adaptiveSleep = flow.get("adaptiveSleep", "diskCon")
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const selScenesMain = flow.get("selScenesMain", "diskCon")
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const selScenesTinaDesk = flow.get("selScenesTinaDesk", "diskCon")
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const booleanOff = flow.get("booleanOff", "diskCon")
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const triggered = states['input_boolean.sunset_lights_triggered'].state
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const payload = msg.payload
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const topic = msg.topic
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node.log("Time-based Automations: Constants Set")
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// Set a few important variables
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let time = {}
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let topic = {}
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let delay = {}
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let eventCall = {}
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if (payload == 0) {
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@ -37,17 +33,6 @@ if (payload == 0) {
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eventCall = "off"
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}
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if (msg.topic === 'timer-finished' || msg.topic === 'manual-trigger' || msg.topic === 'lux') {
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topic = msg.topic
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}
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if (topic === 'timer-finished' || topic === 'manual-trigger' || topic === 'lux') {
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delay = 'off'
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} else if (luxLivingRoom > luxThresholdLivingRoom && luxStairwell > luxThresholdStairwell) {
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delay = 'on'
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} else {
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delay = 'off'
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}
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node.log("Time-based Automations: Main variables defined")
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// ---------- Configuration ----------
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@ -96,19 +81,8 @@ if (sunsetLights === 'off') {
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sunsetStatus = "Skipped"
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} else {
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notifyTitle = "Sunset Lights On"
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if (topic === 'timer-finished') {
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notifyMsg = "Lights on because timer was finished manually"
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sunsetStatus = "Manual Trigger"
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} else if (topic === 'lux') {
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notifyMsg = "Lights on because light level dropped below threshold"
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notifyMsg = "It's getting dark, evening lighting is now active"
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sunsetStatus = "Light Level Trigger"
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} else if (delay === 'on') {
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notifyMsg = "Lights on after delay due to sufficient light"
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sunsetStatus = "Delayed"
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} else if (delay === 'off') {
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notifyMsg = "Lights on early due to low light"
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sunsetStatus = "Early"
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}
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}
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// Holiday Settings
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@ -125,6 +99,17 @@ if (holidayMode === 'on') {
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node.log("Time-based Automations: Decision Logic Complete")
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// ---------- Service Calls ----------
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let sendTriggered = {
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"payload": {
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"action": "input_boolean.turn_on",
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"target": {
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"entity_id": ["input_boolean.sunset_lights_triggered"]
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},
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"data": {}
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}
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}
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let sendLights = {
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"payload": {
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"action": "light.turn_off",
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@ -199,28 +184,6 @@ let sendHoliday = {
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}
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}
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let sendTimer = {
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"payload": {
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"action": "timer.start",
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"target": {
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"entity_id": timerEntity
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},
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"data": {
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"duration": timerDuration
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}
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}
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}
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let sendTimerCancel = {
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"payload": {
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"action": "timer.cancel",
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"target": {
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"entity_id": timerEntity
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},
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"data": {}
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}
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}
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let sendNotifyPhone = {
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"payload": {
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"action": "script.text_notify",
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@ -298,11 +261,6 @@ node.log("lightsOff: " + lightsOff)
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node.log("holidayMode: " + holidayMode)
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node.log("eventCall: " + eventCall)
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if (time === 'night') {
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node.log("luxLivingRoom: " + luxLivingRoom)
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node.log("luxThresholdLivingRoom: " + luxThresholdLivingRoom)
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node.log("luxStairwell: " + luxStairwell)
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node.log("luxThresholdStairwell: " + luxThresholdStairwell)
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node.log("delay: " + delay)
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node.log("sunsetStatus: " + sunsetStatus)
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}
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if (holidayMode === 'on') {
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@ -324,19 +282,14 @@ if (vacation === 'off') {
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}
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}, 5000)
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} else if (time === "night") {
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if (triggered === 'off') {
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node.status({fill:"green",shape:"dot",text:"Sunset Flow"})
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node.send([null,sendAdaptive,null,null])
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node.send([null,[sendAdaptive,sendTriggered],null,null])
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if (holidayMode === 'on') {
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setTimeout(() => {
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node.send([null,sendHoliday,null,null])
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}, 1000)
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}
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if (delay === 'on') {
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node.send([null,sendTimer,null,null])
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} else {
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if (topic === 'lux') {
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node.send([null,sendTimerCancel,null,null])
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}
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node.send([null,null,[sendFirstFloorScene,sendSecondFloorScene],sendExtraLights])
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if (deskLights === 'on') {
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node.send([null,sendDeskScene,null,null])
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@ -344,6 +297,8 @@ if (vacation === 'off') {
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if (topic != 'manual-trigger') {
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node.send([[sendNotifyPhone,sendNotifyTV],null,null,null])
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}
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} else {
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node.status({fill:'green',shape:'dot',text:'Sunset Flow (Already Triggered)'})
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}
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}
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}
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